Player Matchup

Zeus
Zeus
DonkeyDom9561
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,461 Elo+
Party 2
Medusa
Medusa
KinG StacKz xX
Medusa
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 31L
1,575 Elo+
Party 2
Chaac
Chaac
SCHMIDTORIOUSBIG
Chaac
Level 15
God Stats
16W - 9L
1,640 SR
Queue Stats
30W - 21L
1,482 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,506 Elo+

VS

Team Averages
Level 68
1,382 SR
1,311 Elo+
Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GrandSonBoof
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 80L
1,267 Elo+
Party 1
Sol
Sol
sabe_1999
Sol
Level 17
God Stats
8W - 13L
1,145 SR
Queue Stats
52W - 74L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,740
728
12,380
5,034
1,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 2
9,315
776
11,716
5,661
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 8
8,146
679
2,397
6,776
5,141
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 5 / 1
6,718
560
3,682
9,195
3,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
GrandSonBoof
Xing Tian
9
1 / 1 / 0
6,663
555
1,456
8,023
7,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 6 / 1
6,611
551
3,196
12,816
4,727
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
3
0
9
7.5
L
Xing Tian
GrandSonBoof
Xing Tian
1
1
0
1
W
7
0
2
8
W
2
1
8
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
8,334
17,471
Taken
30,034
9,402
Mitigated
15,465
5,282
Healing
1,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,682
1,740
0
0
9,195
3,558
0
2,744
6,405
0
22,379
W
12,380
1,409
0
1,866
5,034
1,689
1,109
1,536
3,498
42,959
0
L
Xing Tian
GrandSonBoof
Xing Tian
1,456
120
13
395
8,023
7,180
0
3,953
4,070
8,459
0
W
11,716
4,924
0
1,307
5,661
2,572
357
1,248
4,413
0
52,328
W
2,397
676
0
2,109
6,776
5,141
932
2,186
4,590
0
7,749
L
3,196
371
193
1,193
12,816
4,727
0
6,116
6,700
17,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
19,992
154
Minions Killed
108
7
Camps Cleared
4
656,909
Distance Traveled
485,225
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,718
560
52
4
0
173,604
3
W
Zeus
8,740
728
87
7
4
206,368
2
L
Xing Tian
6,663
555
11
1
1
137,707
3
W
Medusa
9,315
776
58
5
3
226,954
2
W
Chaac
8,146
679
9
1
0
223,587
1
L
Sol
6,611
551
45
4
3
173,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role