Player Matchup

Kukulkan
Kukulkan
BalancedShark52
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
Hott Salad
Izanami
Level 25
God Stats
35W - 24L
1,600 SR
Queue Stats
86W - 97L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Ishkabiball
Cernunnos
Level 25
God Stats
25W - 28L
1,518 SR
Queue Stats
25W - 29L
1,462 Elo+
Solo
Merlin
Merlin
hectzingis
Merlin
Level 5
God Stats
0W - 5L
1,291 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
yaked666
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,482 SR
1,478 Elo+

VS

Team Averages
Level 19
1,551 SR
1,417 Elo+
Ymir
Ymir
InfernoMiesterss
Ymir
Level 2
God Stats
5W - 1L
1,436 SR
Queue Stats
10W - 6L
1,412 Elo+
Party 2
Hachiman
Hachiman
QuashiGandalf
Hachiman
Level 27
God Stats
13W - 13L
1,767 SR
Queue Stats
102W - 96L
1,513 Elo+
Solo
Nemesis
Nemesis
Raermedik
Nemesis
Level 29
God Stats
154W - 160L
1,513 SR
Queue Stats
233W - 247L
1,445 Elo+
Solo
Ra
Ra
irmjj
Ra
Level 15
God Stats
9W - 6L
1,346 SR
Queue Stats
10W - 7L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
盖伦冕卫
Cu Chulainn
Level 22
God Stats
2W - 0L
1,691 SR
Queue Stats
19W - 24L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 7 / 6
9,692
969
6,198
16,812
7,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Hott Salad
Izanami
15
2 / 4 / 4
9,664
966
6,973
16,205
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Ishkabiball
Cernunnos
15
5 / 7 / 3
10,752
1,075
17,329
22,457
9,240
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
hectzingis
Merlin
15
0 / 10 / 5
8,686
869
2,145
15,318
10,085
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
yaked666
Cthulhu
16
0 / 13 / 8
9,372
937
6,562
25,529
27,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 23
12,748
1,275
16,883
12,232
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
QuashiGandalf
Hachiman
18
15 / 3 / 16
12,725
1,273
34,143
9,044
4,070
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Raermedik
Nemesis
19
5 / 1 / 24
11,697
1,170
12,727
10,200
4,492
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
18
4 / 2 / 20
10,195
1,020
11,688
5,919
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
盖伦冕卫
Cu Chulainn
18
7 / 2 / 20
11,672
1,167
15,691
13,132
13,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
144
8
Kills
41
41
Deaths
8
26
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
7
6
0.57
L
Izanami
Hott Salad
Izanami
2
4
4
1
W
10
0
23
21.5
L
Cernunnos
Ishkabiball
Cernunnos
5
7
3
0.93
W
Hachiman
QuashiGandalf
Hachiman
15
3
16
7.67
W
Nemesis
Raermedik
Nemesis
5
1
24
17
L
Merlin
hectzingis
Merlin
0
10
5
0.25
W
Ra
4
2
20
7
L
Cthulhu
yaked666
Cthulhu
0
13
8
0.31
W
Cu Chulainn
盖伦冕卫
Cu Chulainn
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
91,132
96,321
Taken
50,527
59,533
Mitigated
37,341
1,412
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,198
2,828
0
463
16,812
7,284
0
4,175
12,637
23,486
0
L
Izanami
Hott Salad
Izanami
6,973
5,301
0
686
16,205
5,842
0
5,509
10,696
0
23,397
W
16,883
2,900
0
1,230
12,232
12,512
0
4,182
8,050
21,055
0
L
Cernunnos
Ishkabiball
Cernunnos
17,329
10,490
0
11
22,457
9,240
0
7,308
15,149
159
34,199
W
Hachiman
QuashiGandalf
Hachiman
34,143
27,092
0
403
9,044
4,070
0
2,564
6,480
0
49,891
W
Nemesis
Raermedik
Nemesis
12,727
6,678
0
1,257
10,200
4,492
0
3,642
6,332
0
36,429
L
Merlin
hectzingis
Merlin
2,145
2,105
0
252
15,318
10,085
0
5,069
10,249
6,777
0
W
Ra
11,688
1,456
2,272
2,141
5,919
2,820
0
1,488
4,431
20,579
0
L
Cthulhu
yaked666
Cthulhu
6,562
1,032
0
0
25,529
27,082
0
9,034
16,495
18,043
0
W
Cu Chulainn
盖伦冕卫
Cu Chulainn
15,691
2,440
835
1,142
13,132
13,447
0
3,162
9,970
9,286
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
59,037
129
Minions Killed
195
3
Camps Cleared
8
730,853
Distance Traveled
1,023,815
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,692
969
39
4
0
159,658
0
L
Izanami
9,664
966
23
2
3
162,666
0
W
Ymir
12,748
1,275
10
1
0
193,031
6
L
Cernunnos
10,752
1,075
37
4
0
173,117
2
W
Hachiman
12,725
1,273
50
5
1
174,059
0
W
Nemesis
11,697
1,170
48
5
5
220,541
0
L
Merlin
8,686
869
4
0
0
96,417
0
W
Ra
10,195
1,020
20
2
0
200,778
0
L
Cthulhu
9,372
937
26
3
0
138,995
0
W
Cu Chulainn
11,672
1,167
67
7
2
235,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role