Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
prettyzia
Guan Yu
Level 27
God Stats
0W - 1L
1,694 SR
Queue Stats
41W - 69L
1,256 Elo+
Party 2
Izanami
Izanami
shlyumanezZz
Izanami
Level 5
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 8L
1,150 Elo+
Party 2
Team Averages
Level 57
1,466 SR
1,302 Elo+

VS

Team Averages
Level 105
1,651 SR
1,580 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
OLDHUNTER121
Serqet
Level 83
God Stats
2W - 1L
1,791 SR
Queue Stats
51W - 35L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xWoIF
Cu Chulainn
Level 127
God Stats
3W - 3L
1,663 SR
Queue Stats
298W - 169L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 5 / 0
5,402
600
7,002
8,800
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
prettyzia
Guan Yu
8
0 / 7 / 2
5,844
649
2,517
10,321
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
shlyumanezZz
Izanami
7
0 / 7 / 0
5,022
558
1,126
9,180
2,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 0 / 15
7,495
833
8,539
5,878
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
10
4 / 1 / 11
7,235
804
4,595
6,099
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
xWoIF
Cu Chulainn
12
11 / 1 / 7
8,563
951
10,903
9,987
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
19
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
0
0.2
W
Olorun
 
Olorun
4
0
15
11.5
W
Serqet
4
1
11
9.5
L
Guan Yu
prettyzia
Guan Yu
0
7
2
0.14
L
Izanami
shlyumanezZz
Izanami
0
7
0
0
W
Cu Chulainn
xWoIF
Cu Chulainn
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,645
Damage
24,037
28,301
Taken
21,964
14,468
Mitigated
10,697
5,217
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,002
578
40
1,682
8,800
4,063
0
1,725
6,529
14,617
0
W
Olorun
 
Olorun
8,539
4,165
283
1,643
5,878
2,113
1,577
2,509
2,961
19,834
1,605
W
Serqet
4,595
585
0
622
6,099
2,841
0
1,302
4,571
0
9,789
L
Guan Yu
prettyzia
Guan Yu
2,517
189
797
2,479
10,321
8,041
0
2,636
6,754
0
9,463
L
Izanami
shlyumanezZz
Izanami
1,126
877
0
219
9,180
2,364
0
3,793
4,826
0
4,708
W
Cu Chulainn
xWoIF
Cu Chulainn
10,903
2,452
0
3,627
9,987
5,743
477
2,741
6,872
0
35,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,268
Gold Earned
23,293
49
Minions Killed
101
3
Camps Cleared
5
428,431
Distance Traveled
523,638
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,402
600
25
3
2
161,289
4
W
Olorun
7,495
833
26
3
2
165,314
1
W
Serqet
7,235
804
13
1
0
175,011
4
L
Guan Yu
5,844
649
14
2
0
161,105
1
L
Izanami
5,022
558
10
1
1
106,037
0
W
Cu Chulainn
8,563
951
62
7
3
183,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role