Player Matchup

Morgan Le Fay
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,574 SR
Queue Stats
42W - 49L
1,507 Elo+
Party 2
Fenrir
Fenrir
ImaDragonTom
Fenrir
Level 109
God Stats
1W - 2L
1,443 SR
Queue Stats
149W - 211L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
LeoMalware
Kuzenbo
Level 79
God Stats
5W - 9L
1,423 SR
Queue Stats
90W - 123L
1,439 Elo+
Party 2
Team Averages
Level 81
1,480 SR
1,476 Elo+

VS

Team Averages
Level 42
1,548 SR
1,536 Elo+
Ah Puch
Ah Puch
MrCoomLord
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
Silentninja18
Loki
Level 25
God Stats
34W - 27L
1,597 SR
Queue Stats
66W - 50L
1,539 Elo+
Party 1
Ares
Ares
WhyDaFkMyPPHard
Ares
Level 97
God Stats
26W - 30L
1,547 SR
Queue Stats
771W - 778L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
12
3 / 6 / 2
8,323
640
8,131
9,314
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 7 / 3
7,708
593
6,411
15,273
8,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
LeoMalware
Kuzenbo
12
2 / 4 / 4
9,115
701
9,021
15,840
20,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MrCoomLord
Ah Puch
14
3 / 3 / 11
9,389
722
13,619
10,330
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 2 / 6
10,110
778
10,125
9,083
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 1 / 10
10,609
816
11,761
13,221
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
17
17
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
3
6
2
0.67
L
Fenrir
1
7
3
0.36
L
Kuzenbo
LeoMalware
Kuzenbo
2
4
4
1
W
Ah Puch
MrCoomLord
Ah Puch
3
3
11
2.83
W
8
2
6
5.5
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
35,505
40,427
Taken
32,634
32,199
Mitigated
25,290
2,044
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
8,131
520
0
512
9,314
3,503
0
5,624
3,540
27,442
0
L
Fenrir
6,411
1,857
0
902
15,273
8,498
0
11,104
3,905
0
21,223
L
Kuzenbo
LeoMalware
Kuzenbo
9,021
2,787
0
630
15,840
20,198
99
8,302
7,051
23,601
0
W
Ah Puch
MrCoomLord
Ah Puch
13,619
590
119
4,462
10,330
5,067
357
6,405
3,925
42,268
0
W
10,125
3,852
0
1,401
9,083
4,229
0
5,214
3,869
0
30,693
W
11,761
937
0
1,179
13,221
15,994
109
5,829
7,392
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,146
Gold Earned
30,108
134
Minions Killed
156
4
Camps Cleared
8
711,135
Distance Traveled
763,127
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,323
640
71
5
2
232,261
4
L
Fenrir
7,708
593
30
2
2
236,755
4
L
Kuzenbo
9,115
701
33
3
0
242,119
6
W
Ah Puch
9,389
722
82
6
2
234,647
4
W
Loki
10,110
778
50
4
3
259,260
1
W
Ares
10,609
816
24
2
3
269,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role