Player Matchup

Discordia
Discordia
BRUNOEM1599
Discordia
Level 69
God Stats
2W - 2L
1,579 SR
Queue Stats
349W - 428L
1,436 Elo+
Party 1
Hera
Hera
Negocios
Hera
Level 82
God Stats
0W - 2L
1,422 SR
Queue Stats
320W - 344L
1,443 Elo+
Party 1
Charybdis
Charybdis
SebasV31
Charybdis
Level 145
God Stats
0W - 2L
1,229 SR
Queue Stats
287W - 343L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGold07
Ao Kuang
Level 128
God Stats
11W - 19L
1,386 SR
Queue Stats
235W - 271L
1,483 Elo+
Party 1
Hercules
Hercules
pacrucord
Hercules
Level 62
God Stats
9W - 10L
1,581 SR
Queue Stats
185W - 264L
1,391 Elo+
Party 1
Team Averages
Level 97
1,439 SR
1,438 Elo+

VS

Team Averages
Level 110
1,482 SR
1,524 Elo+
Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LoStZeraa
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAXIII847
Cu Chulainn
Level 69
God Stats
25W - 23L
1,482 SR
Queue Stats
403W - 429L
1,501 Elo+
Solo
Charybdis
Charybdis
Riooko
Charybdis
Level 43
God Stats
2W - 2L
1,429 SR
Queue Stats
31W - 26L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BRUNOEM1599
Discordia
12
2 / 7 / 2
7,661
479
7,491
9,906
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
13
1 / 5 / 2
7,576
474
5,892
8,556
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SebasV31
Charybdis
12
2 / 7 / 2
7,741
484
8,690
11,953
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TheGold07
Ao Kuang
12
3 / 4 / 2
7,800
488
7,543
15,115
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
pacrucord
Hercules
11
0 / 6 / 4
6,509
407
5,513
19,232
10,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
12 / 1 / 4
10,042
628
10,310
11,599
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
 
Cabrakan
11
2 / 1 / 9
7,259
454
6,630
12,096
12,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
15
3 / 3 / 8
9,445
590
10,673
9,221
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
MAXIII847
Cu Chulainn
15
2 / 1 / 3
8,948
559
6,212
11,141
7,493
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Riooko
Charybdis
15
10 / 2 / 2
9,621
601
10,418
12,337
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
29
29
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
1
4
14
W
Cabrakan
 
Cabrakan
2
1
9
6.5
L
Discordia
BRUNOEM1599
Discordia
2
7
2
0.43
W
Eset
3
3
8
2.33
W
Cu Chulainn
MAXIII847
Cu Chulainn
2
1
3
3.5
L
Hera
1
5
2
0.4
W
Charybdis
Riooko
Charybdis
10
2
2
5.5
L
Charybdis
SebasV31
Charybdis
2
7
2
0.43
L
Ao Kuang
TheGold07
Ao Kuang
3
4
2
1
L
Hercules
pacrucord
Hercules
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
44,243
64,762
Taken
56,394
25,547
Mitigated
32,891
16,073
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,310
2,956
0
1,894
11,599
4,721
0
5,809
5,551
0
56,828
W
Cabrakan
 
Cabrakan
6,630
1,668
0
2,292
12,096
12,716
208
2,514
9,137
16,400
0
L
Discordia
BRUNOEM1599
Discordia
7,491
460
0
862
9,906
2,392
0
3,026
6,588
34,966
0
W
Eset
10,673
439
423
3,024
9,221
3,373
0
3,996
4,808
62,955
0
W
Cu Chulainn
MAXIII847
Cu Chulainn
6,212
922
0
2,790
11,141
7,493
0
6,556
4,454
4,347
49,071
L
Hera
5,892
1,626
0
1,765
8,556
4,926
329
2,035
5,953
49,707
0
W
Charybdis
Riooko
Charybdis
10,418
5,936
0
5,373
12,337
4,588
534
1,547
10,545
0
73,779
L
Charybdis
SebasV31
Charybdis
8,690
4,133
0
1,640
11,953
3,116
0
1,362
10,547
0
47,551
L
Ao Kuang
TheGold07
Ao Kuang
7,543
1,434
0
5,978
15,115
4,676
0
5,023
9,616
46,431
0
L
Hercules
pacrucord
Hercules
5,513
1,394
0
5,828
19,232
10,437
0
5,851
13,086
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
45,315
338
Minions Killed
448
0
Camps Cleared
0
1,422,906
Distance Traveled
1,586,847
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,042
628
84
5
0
375,365
6
W
Cabrakan
7,259
454
13
1
0
313,771
3
L
Discordia
7,661
479
55
3
0
282,282
2
W
Eset
9,445
590
117
7
0
307,999
7
W
Cu Chulainn
8,948
559
118
7
0
332,424
6
L
Hera
7,576
474
86
5
0
273,892
2
W
Charybdis
9,621
601
116
7
0
257,288
3
L
Charybdis
7,741
484
83
5
0
250,575
2
L
Ao Kuang
7,800
488
81
5
0
311,555
2
L
Hercules
6,509
407
33
2
0
304,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role