Player Matchup

Zeus
Zeus
ChiefDabs2Much
Zeus
Level 130
God Stats
5W - 3L
1,418 SR
Queue Stats
208W - 170L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
MegaMilkyWilkies
Baron Samedi
Level 123
God Stats
1W - 0L
1,329 SR
Queue Stats
33W - 46L
1,576 Elo+
Solo
Hachiman
Hachiman
SandmanBr
Hachiman
Level 158
God Stats
2W - 8L
1,185 SR
Queue Stats
337W - 375L
1,478 Elo+
Solo
Cthulhu
Cthulhu
TionSensei
Cthulhu
Level 108
God Stats
3W - 2L
1,526 SR
Queue Stats
258W - 245L
1,527 Elo+
Party 1
Izanami
Izanami
Wheeinorout
Izanami
Level 154
God Stats
1W - 0L
1,784 SR
Queue Stats
16W - 7L
1,607 Elo+
Solo
Team Averages
Level 135
1,449 SR
1,546 Elo+

VS

Team Averages
Level 125
1,628 SR
1,593 Elo+
Hades
Hades
BearJewTheGolem
Hades
Level 141
God Stats
1W - 3L
1,566 SR
Queue Stats
210W - 228L
1,565 Elo+
Party 2
Hera
Hera
Da Yung Mookie
Hera
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 113L
1,598 Elo+
Solo
Merlin
Merlin
Jetdarkshadow11
Merlin
Level 107
God Stats
2W - 2L
1,533 SR
Queue Stats
91W - 91L
1,566 Elo+
Party 2
Izanami
Izanami
PsychoticNerves
Izanami
Level 155
God Stats
4W - 2L
1,824 SR
Queue Stats
137W - 129L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
life-ovrwhlms-me
Baron Samedi
Level 63
God Stats
2W - 1L
1,714 SR
Queue Stats
36W - 27L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
7,845
1,121
8,060
5,264
2,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MegaMilkyWilkies
Baron Samedi
13
2 / 1 / 12
7,447
1,064
6,389
5,809
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
SandmanBr
Hachiman
13
6 / 1 / 10
7,939
1,134
7,022
5,033
2,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TionSensei
Cthulhu
13
3 / 1 / 13
7,886
1,127
5,626
8,981
7,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Wheeinorout
Izanami
15
4 / 0 / 12
8,122
1,160
5,979
6,493
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,376
768
3,320
9,046
11,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 3 / 1
6,615
945
3,253
5,838
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
5,468
781
3,773
6,033
2,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 5 / 1
7,079
1,011
5,258
7,305
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
life-ovrwhlms-me
Baron Samedi
10
0 / 4 / 1
5,924
846
4,113
7,661
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
20
Kills
5
5
Deaths
20
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
2
8
4.5
L
1
3
1
0.5
L
0
4
1
0.13
W
Baron Samedi
MegaMilkyWilkies
Baron Samedi
2
1
12
8
L
4
5
1
0.9
W
Hachiman
SandmanBr
Hachiman
6
1
10
11
W
Cthulhu
TionSensei
Cthulhu
3
1
13
9.5
W
Izanami
Wheeinorout
Izanami
4
0
12
10
L
Baron Samedi
life-ovrwhlms-me
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
19,717
31,580
Taken
35,883
17,591
Mitigated
23,652
17,718
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
449
1,382
749
9,046
11,823
0
3,415
5,631
5,643
0
W
8,060
1,030
0
499
5,264
2,204
677
3,341
1,923
18,162
0
L
3,253
572
308
1,715
5,838
2,204
0
3,807
2,031
12,414
0
L
3,773
27
0
569
6,033
2,213
0
4,398
1,635
9,628
0
W
Baron Samedi
MegaMilkyWilkies
Baron Samedi
6,389
82
3,341
2,587
5,809
3,046
311
2,499
3,310
15,212
0
L
5,258
2,724
0
610
7,305
2,713
0
3,976
3,329
0
9,066
W
Hachiman
SandmanBr
Hachiman
7,022
3,309
668
1,261
5,033
2,023
1,303
1,701
3,332
0
15,633
W
Cthulhu
TionSensei
Cthulhu
5,626
189
3,409
2,994
8,981
7,625
263
2,973
6,008
9,785
0
W
Izanami
Wheeinorout
Izanami
5,979
3,604
744
2,215
6,493
2,693
2,871
3,945
2,548
0
22,197
L
Baron Samedi
life-ovrwhlms-me
Baron Samedi
4,113
197
717
1,692
7,661
4,699
0
4,479
3,182
8,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
30,462
94
Minions Killed
56
0
Camps Cleared
0
755,324
Distance Traveled
625,635
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,376
768
1
0
0
117,848
0
W
Zeus
7,845
1,121
25
4
0
148,356
0
L
Hera
6,615
945
31
4
0
133,775
1
L
Merlin
5,468
781
7
1
0
123,812
0
W
Baron Samedi
7,447
1,064
12
2
0
152,353
1
L
Izanami
7,079
1,011
11
2
0
118,616
0
W
Hachiman
7,939
1,134
13
2
0
152,797
1
W
Cthulhu
7,886
1,127
8
1
0
155,352
1
W
Izanami
8,122
1,160
36
5
0
146,466
0
L
Baron Samedi
5,924
846
6
1
0
131,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role