Player Matchup

Serqet
Serqet
 
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CarlitosWAY0069
Guan Yu
Level 2
God Stats
1W - 2L
1,734 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Chanceroniii
Xing Tian
Level 32
God Stats
1W - 1L
1,764 SR
Queue Stats
66W - 54L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Off-slide
Danzaburou
Level 20
God Stats
1W - 1L
1,768 SR
Queue Stats
39W - 43L
1,513 Elo+
Solo
The Morrigan
The Morrigan
temp-960796
The Morrigan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 22L
1,700 Elo+
Party 2
Team Averages
Level 17
1,653 SR
1,540 Elo+

VS

Team Averages
Level 24
1,638 SR
1,549 Elo+
Nemesis
Nemesis
Leeky_Busta32
Nemesis
Level 28
God Stats
19W - 5L
1,899 SR
Queue Stats
169W - 113L
1,633 Elo+
Solo
Discordia
Discordia
Mistrusting
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,539 Elo+
Solo
Medusa
Medusa
MrsKittikat
Medusa
Level 18
God Stats
2W - 0L
1,758 SR
Queue Stats
39W - 27L
1,586 Elo+
Party 1
Geb
Geb
ResetDaWorld
Geb
Level 16
God Stats
5W - 1L
1,517 SR
Queue Stats
32W - 22L
1,589 Elo+
Solo
Athena
Athena
dakotanitz
Athena
Level 29
God Stats
41W - 38L
1,517 SR
Queue Stats
94W - 111L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 0
5,897
590
2,613
5,375
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,629
463
522
4,302
2,355
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
Chanceroniii
Xing Tian
6
0 / 2 / 0
4,260
426
1,020
6,587
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Off-slide
Danzaburou
9
0 / 3 / 0
4,879
488
1,574
4,257
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
temp-960796
The Morrigan
8
0 / 5 / 1
4,900
490
2,497
6,256
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
3 / 1 / 6
6,252
625
3,572
5,541
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Mistrusting
Discordia
10
3 / 1 / 3
6,264
626
4,563
4,977
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
4 / 0 / 1
6,044
604
4,590
3,638
896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 1
6,601
660
1,563
2,814
1,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
dakotanitz
Athena
9
1 / 0 / 4
5,067
507
1,365
3,120
1,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
0
1
L
0
1
0
0
L
Xing Tian
Chanceroniii
Xing Tian
0
2
0
0
W
Nemesis
3
1
6
6
W
Discordia
Mistrusting
Discordia
3
1
3
4.5
W
Medusa
4
0
1
4.5
L
Danzaburou
Off-slide
Danzaburou
0
3
0
0
W
2
0
1
2.5
W
Athena
dakotanitz
Athena
1
0
4
3
L
The Morrigan
temp-960796
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,226
Damage
15,653
26,777
Taken
20,090
9,619
Mitigated
6,581
6,893
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,613
311
0
1,100
5,375
1,938
0
445
4,866
0
30,031
L
522
0
128
1,280
4,302
2,355
0
1,371
2,931
0
15,380
L
Xing Tian
Chanceroniii
Xing Tian
1,020
215
422
1,083
6,587
1,977
0
2,363
4,078
7,230
0
W
Nemesis
3,572
1,636
0
2,114
5,541
1,835
0
322
4,919
0
35,624
W
Discordia
Mistrusting
Discordia
4,563
412
0
1,953
4,977
1,378
0
2,109
2,744
32,874
0
W
Medusa
4,590
1,963
0
250
3,638
896
472
324
3,314
0
45,747
L
Danzaburou
Off-slide
Danzaburou
1,574
692
0
1,007
4,257
1,306
0
473
3,784
0
25,092
W
1,563
248
0
1,898
2,814
1,078
0
0
2,814
34,455
0
W
Athena
dakotanitz
Athena
1,365
228
75
1,135
3,120
1,394
71
428
2,692
7,982
0
L
The Morrigan
temp-960796
The Morrigan
2,497
835
0
1,873
6,256
2,043
0
2,345
3,627
21,487
3,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
30,228
240
Minions Killed
333
0
Camps Cleared
0
902,121
Distance Traveled
1,044,670
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,897
590
75
8
0
219,043
3
L
Guan Yu
4,629
463
48
5
0
151,346
0
L
Xing Tian
4,260
426
14
1
0
169,822
1
W
Nemesis
6,252
625
66
7
0
230,525
2
W
Discordia
6,264
626
66
7
0
199,886
0
W
Medusa
6,044
604
89
9
0
197,720
5
L
Danzaburou
4,879
488
56
6
0
187,729
2
W
Geb
6,601
660
93
9
0
197,753
3
W
Athena
5,067
507
19
2
0
218,786
0
L
The Morrigan
4,900
490
47
5
0
174,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role