Player Matchup

Ymir
Ymir
InhaledLime
Ymir
Level 17
God Stats
1W - 2L
1,132 SR
Queue Stats
1W - 5L
998 Elo+
Party 1
Bacchus
Bacchus
PastyPasty
Bacchus
Level 48
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 5L
998 Elo+
Party 1
Bastet
Bastet
ScottsGamertagz
Bastet
Level 84
God Stats
15W - 8L
1,733 SR
Queue Stats
30W - 25L
1,507 Elo+
Party 1
Chiron
Chiron
Str8KillerYo
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 1
Team Averages
Level 48
1,465 SR
1,153 Elo+

VS

Team Averages
Level 70
1,442 SR
1,409 Elo+
Geb
Geb
Above The Rim88
Geb
Level 23
God Stats
0W - 1L
1,191 SR
Queue Stats
3W - 11L
1,245 Elo+
Solo
Arachne
Arachne
Phazz0rr
Arachne
Level 44
God Stats
3W - 1L
1,804 SR
Queue Stats
52W - 91L
1,367 Elo+
Solo
Izanami
Izanami
RAFAELGAJU
Izanami
Level 144
God Stats
5W - 9L
1,558 SR
Queue Stats
24W - 33L
1,540 Elo+
Solo
Sol
Sol
TheVoicelessOne
Sol
Level 67
God Stats
0W - 4L
1,216 SR
Queue Stats
37W - 48L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
11,249
662
2,770
13,723
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
PastyPasty
Bacchus
18
3 / 1 / 5
12,514
736
11,557
12,190
18,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
2 / 2 / 3
11,235
661
15,982
12,444
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
19
4 / 0 / 3
12,663
745
23,336
12,697
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
10,684
628
10,354
18,606
24,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Phazz0rr
Arachne
17
3 / 6 / 2
11,146
656
7,287
17,701
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
RAFAELGAJU
Izanami
18
0 / 1 / 1
11,632
684
10,507
12,930
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 1
11,282
664
10,439
12,878
4,402
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
6
6
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
0
3
3
0.5
W
Bacchus
PastyPasty
Bacchus
3
1
5
5.5
L
Arachne
Phazz0rr
Arachne
3
6
2
0.67
L
Izanami
RAFAELGAJU
Izanami
0
1
1
0.5
W
2
2
3
1.75
W
Chiron
4
0
3
5.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,645
Damage
38,587
51,054
Taken
62,115
47,673
Mitigated
40,776
10,518
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,354
552
787
1,296
18,606
24,411
22
2,883
15,723
35,354
0
W
2,770
440
0
1,476
13,723
17,689
216
6,270
7,453
8,173
0
W
Bacchus
PastyPasty
Bacchus
11,557
870
270
2,423
12,190
18,041
566
3,879
8,311
37,782
0
L
Arachne
Phazz0rr
Arachne
7,287
4,020
0
2,284
17,701
6,230
32
4,142
13,559
0
28,579
L
Izanami
RAFAELGAJU
Izanami
10,507
5,725
0
2,911
12,930
5,733
3,793
4,251
8,679
0
58,660
W
15,982
3,170
0
1,082
12,444
6,433
237
3,974
8,470
0
38,722
W
Chiron
23,336
9,400
893
4,374
12,697
5,510
3,329
7,063
5,634
0
100,438
L
10,439
3,186
0
4,887
12,878
4,402
644
3,303
9,575
50,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
44,744
303
Minions Killed
290
8
Camps Cleared
15
1,362,203
Distance Traveled
1,306,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,684
628
37
2
1
354,489
5
W
Ymir
11,249
662
7
0
2
301,202
1
W
Bacchus
12,514
736
54
3
0
361,373
1
L
Arachne
11,146
656
53
3
6
323,210
1
L
Izanami
11,632
684
115
7
3
301,710
1
W
Bastet
11,235
661
56
3
4
369,349
2
W
Chiron
12,663
745
186
11
2
330,279
0
L
Sol
11,282
664
85
5
5
326,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role