Player Matchup

Zeus
Zeus
Dad Drip
Zeus
Level 109
God Stats
7W - 3L
1,766 SR
Queue Stats
373W - 488L
1,377 Elo+
Party 2
Sol
Sol
Mom Drip
Sol
Level 35
God Stats
2W - 4L
1,250 SR
Queue Stats
201W - 230L
1,365 Elo+
Party 2
Osiris
Osiris
THEbbyGOAT77
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,280 Elo+
Solo
Aphrodite
Aphrodite
TanukiBear
Aphrodite
Level 59
God Stats
3W - 4L
1,038 SR
Queue Stats
83W - 90L
1,224 Elo+
Solo
Pele
Pele
cskeeter
Pele
Level 89
God Stats
0W - 1L
1,218 SR
Queue Stats
24W - 25L
1,380 Elo+
Solo
Team Averages
Level 72
1,355 SR
1,325 Elo+

VS

Team Averages
Level 105
1,519 SR
1,387 Elo+
Scylla
Scylla
Goldenlotus8787
Scylla
Level 116
God Stats
2W - 0L
1,736 SR
Queue Stats
17W - 25L
1,293 Elo+
Party 3
Chaac
Chaac
Ole_Jave
Chaac
Level 63
God Stats
3W - 1L
1,271 SR
Queue Stats
42W - 38L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
SomeoneStopKony
Ne Zha
Level 105
God Stats
2W - 1L
1,709 SR
Queue Stats
175W - 170L
1,408 Elo+
Party 1
Bellona
Bellona
a66a6sIn
Bellona
Level 149
God Stats
14W - 10L
1,378 SR
Queue Stats
363W - 395L
1,489 Elo+
Party 3
Yemoja
Yemoja
silverwolves02
Yemoja
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
5 / 8 / 5
10,744
716
16,147
15,026
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 7 / 5
11,681
779
15,046
15,586
4,847
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
14
1 / 6 / 5
8,575
572
7,272
16,108
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
TanukiBear
Aphrodite
16
0 / 4 / 6
8,722
581
3,912
17,241
14,433
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
17
3 / 7 / 7
9,563
638
16,256
22,130
8,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 9
11,619
775
14,540
12,287
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ole_Jave
Chaac
20
8 / 2 / 13
12,775
852
20,339
18,526
13,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 17
12,730
849
23,118
17,328
9,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
a66a6sIn
Bellona
18
3 / 3 / 20
11,253
750
14,287
20,083
24,659
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 5 / 17
10,671
711
7,582
19,573
26,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
14
Kills
32
32
Deaths
15
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
5
0.94
W
10
3
9
4.83
L
5
7
5
1.07
W
Chaac
Ole_Jave
Chaac
8
2
13
7.25
W
10
2
17
9.25
L
Osiris
1
6
5
0.58
L
Aphrodite
TanukiBear
Aphrodite
0
4
6
0.75
W
Bellona
a66a6sIn
Bellona
3
3
20
4.33
L
Pele
3
7
7
0.93
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,633
Damage
79,866
86,091
Taken
87,797
47,812
Mitigated
78,866
28,052
Healing
34,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,147
185
327
628
15,026
4,692
0
3,025
11,883
35,237
0
W
14,540
993
561
3,843
12,287
5,212
647
4,925
7,177
27,491
0
L
15,046
3,734
914
3,479
15,586
4,847
0
3,298
12,158
34,219
0
W
Chaac
Ole_Jave
Chaac
20,339
2,110
1,220
6,541
18,526
13,798
545
7,637
10,655
0
43,171
W
23,118
6,011
2,167
5,166
17,328
9,189
736
5,747
11,395
0
41,683
L
Osiris
7,272
1,052
0
2,054
16,108
15,178
0
4,076
11,834
0
10,707
L
Aphrodite
TanukiBear
Aphrodite
3,912
336
8,425
7,836
17,241
14,433
0
3,900
13,105
11,966
0
W
Bellona
a66a6sIn
Bellona
14,287
980
2,081
3,787
20,083
24,659
772
9,189
10,549
0
29,261
L
Pele
16,256
1,038
483
3,906
22,130
8,662
0
6,903
14,989
0
27,652
W
7,582
1,769
6,404
3,215
19,573
26,008
551
7,607
11,842
15,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
59,048
124
Minions Killed
144
0
Camps Cleared
0
1,307,526
Distance Traveled
1,464,549
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,744
716
47
3
0
229,443
1
W
Scylla
11,619
775
30
2
0
275,058
0
L
Sol
11,681
779
44
3
0
238,802
0
W
Chaac
12,775
852
53
4
0
332,867
1
W
Ne Zha
12,730
849
31
2
0
317,979
1
L
Osiris
8,575
572
4
0
0
256,220
0
L
Aphrodite
8,722
581
15
1
0
296,745
0
W
Bellona
11,253
750
23
2
0
296,423
1
L
Pele
9,563
638
14
1
0
286,316
0
W
Yemoja
10,671
711
7
0
0
242,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role