Player Matchup

Fenrir
Fenrir
Blue072
Fenrir
Level 24
God Stats
11W - 10L
1,464 SR
Queue Stats
88W - 88L
1,510 Elo+
Solo
Anubis
Anubis
Innocentpanda9
Anubis
Level 7
God Stats
10W - 5L
1,500 SR
Queue Stats
20W - 14L
1,580 Elo+
Solo
Scylla
Scylla
JxiceWxrld
Scylla
Level 14
God Stats
26W - 26L
1,452 SR
Queue Stats
79W - 80L
1,478 Elo+
Solo
Persephone
Persephone
KiraAwesomeness
Persephone
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 7L
1,587 Elo+
Solo
Ullr
Ullr
Radahldo
Ullr
Level 11
God Stats
11W - 8L
1,571 SR
Queue Stats
23W - 16L
1,560 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,543 Elo+

VS

Team Averages
Level 32
1,555 SR
1,633 Elo+
Jing Wei
Jing Wei
BiggAl1029
Jing Wei
Level 108
God Stats
1W - 2L
1,715 SR
Queue Stats
54W - 34L
1,635 Elo+
Party 1
Merlin
Merlin
FadedAshes
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,558 Elo+
Solo
Tyr
Tyr
TOTALLYSTRAIGHT
Tyr
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,730 Elo+
Party 1
Mercury
Mercury
ZyrantChiquito
Mercury
Level 18
God Stats
0W - 2L
1,798 SR
Queue Stats
23W - 6L
2,041 Elo+
Solo
Baron Samedi
Baron Samedi
pizaariaaa
Baron Samedi
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blue072
Fenrir
18
5 / 5 / 17
11,548
1,155
16,252
17,536
26,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 3 / 10
11,350
1,135
15,485
9,550
5,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JxiceWxrld
Scylla
18
5 / 1 / 17
11,508
1,151
13,627
5,425
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
KiraAwesomeness
Persephone
17
1 / 2 / 11
9,774
977
9,464
5,507
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
17
13 / 3 / 7
11,391
1,139
14,103
9,778
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

210

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BiggAl1029
Jing Wei
16
3 / 6 / 6
10,115
1,012
10,162
14,750
5,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
FadedAshes
Merlin
16
0 / 4 / 6
9,623
962
7,281
10,927
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 7
11,824
1,182
6,557
19,211
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
7 / 9 / 3
11,829
1,183
13,465
15,933
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
pizaariaaa
Baron Samedi
17
0 / 11 / 9
9,456
946
4,926
14,451
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
33
Kills
14
14
Deaths
33
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BiggAl1029
Jing Wei
3
6
6
1
W
Fenrir
Blue072
Fenrir
5
5
17
2.7
L
Merlin
FadedAshes
Merlin
0
4
6
0.75
W
9
3
10
4.67
W
Scylla
JxiceWxrld
Scylla
5
1
17
13.5
W
Persephone
KiraAwesomeness
Persephone
1
2
11
3.25
W
Ullr
13
3
7
5.5
L
4
3
7
2.5
L
7
9
3
0.94
L
Baron Samedi
pizaariaaa
Baron Samedi
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,931
Damage
42,391
47,796
Taken
75,272
41,475
Mitigated
43,335
7,419
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BiggAl1029
Jing Wei
10,162
6,981
0
1,108
14,750
5,154
0
8,642
6,108
0
31,620
W
Fenrir
Blue072
Fenrir
16,252
4,113
0
1,831
17,536
26,843
0
4,813
12,723
899
23,393
L
Merlin
FadedAshes
Merlin
7,281
497
0
0
10,927
4,219
0
4,743
6,184
56,345
0
W
15,485
526
0
4,141
9,550
5,143
0
2,154
7,396
45,374
0
W
Scylla
JxiceWxrld
Scylla
13,627
1,191
0
0
5,425
2,523
0
715
4,710
42,011
0
W
Persephone
KiraAwesomeness
Persephone
9,464
927
0
1,347
5,507
2,230
0
1,038
4,467
23,725
0
W
Ullr
14,103
6,121
0
100
9,778
4,736
0
3,487
6,291
0
17,767
L
6,557
1,358
0
6,485
19,211
22,718
0
10,728
8,483
0
11,590
L
13,465
5,843
0
901
15,933
5,403
0
6,552
9,381
0
26,054
L
Baron Samedi
pizaariaaa
Baron Samedi
4,926
594
1,167
452
14,451
5,841
0
8,460
5,991
16,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
52,847
198
Minions Killed
206
8
Camps Cleared
10
948,504
Distance Traveled
930,899
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,115
1,012
41
4
2
190,201
0
W
Fenrir
11,548
1,155
13
1
3
202,584
0
L
Merlin
9,623
962
117
12
1
183,713
9
W
Anubis
11,350
1,135
90
9
4
182,881
1
W
Scylla
11,508
1,151
74
7
1
209,076
0
W
Persephone
9,774
977
20
2
0
178,237
0
W
Ullr
11,391
1,139
1
0
0
175,726
0
L
Tyr
11,824
1,182
10
1
1
217,693
2
L
Mercury
11,829
1,183
23
2
6
221,477
0
L
Baron Samedi
9,456
946
15
2
0
117,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role