Player Matchup

Sun Wukong
Sun Wukong
Bellmont17
Sun Wukong
Level 104
God Stats
10W - 12L
1,552 SR
Queue Stats
555W - 538L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Caiceedo
Danzaburou
Level 29
God Stats
48W - 44L
1,514 SR
Queue Stats
102W - 111L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
SolrackZitrev
Cthulhu
Level 87
God Stats
52W - 34L
1,542 SR
Queue Stats
433W - 473L
1,387 Elo+
Party 1
Anubis
Anubis
Superduperpwr20
Anubis
Level 66
God Stats
245W - 246L
1,488 SR
Queue Stats
287W - 312L
1,410 Elo+
Party 1
Hera
Hera
smjgirl
Hera
Level 27
God Stats
20W - 32L
1,742 SR
Queue Stats
66W - 83L
1,389 Elo+
Party 1
Team Averages
Level 63
1,568 SR
1,411 Elo+

VS

Team Averages
Level 77
1,603 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
ProfPotatosack
Osiris
Level 44
God Stats
4W - 2L
1,591 SR
Queue Stats
7W - 5L
1,428 Elo+
Party 2
Freya
Freya
imSophaKingGabe
Freya
Level 155
God Stats
2W - 1L
1,678 SR
Queue Stats
44W - 45L
1,453 Elo+
Party 3
Loki
Loki
ohgoditsruben
Loki
Level 102
God Stats
6W - 2L
1,634 SR
Queue Stats
16W - 14L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
xCrUnKcRaCkAx
Sylvanus
Level 64
God Stats
8W - 4L
1,612 SR
Queue Stats
69W - 82L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bellmont17
Sun Wukong
15
4 / 10 / 4
10,482
476
10,704
21,771
20,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Caiceedo
Danzaburou
14
0 / 7 / 8
8,978
408
7,297
16,710
5,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
4 / 4 / 5
9,236
420
12,191
21,853
22,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 13 / 4
11,390
518
18,085
22,977
12,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
smjgirl
Hera
14
1 / 11 / 0
8,700
395
2,780
13,243
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
4 / 1 / 15
12,202
555
8,787
19,230
19,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 7
11,521
524
9,973
19,182
12,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
24 / 2 / 11
14,057
639
34,994
25,891
11,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 4 / 17
12,429
565
15,531
13,588
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
xCrUnKcRaCkAx
Sylvanus
17
2 / 5 / 5
10,928
497
9,091
15,966
13,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
14
Kills
45
45
Deaths
14
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
15
11.5
L
Sun Wukong
Bellmont17
Sun Wukong
4
10
4
0.6
L
Danzaburou
Caiceedo
Danzaburou
0
7
8
0.57
W
6
2
7
4.75
L
Cthulhu
4
4
5
1.63
L
5
13
4
0.54
W
24
2
11
14.75
W
9
4
17
4.38
L
Hera
smjgirl
Hera
1
11
0
0.09
W
Sylvanus
xCrUnKcRaCkAx
Sylvanus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,057
Damage
78,376
96,554
Taken
93,857
65,527
Mitigated
63,116
21,336
Healing
42,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,787
2,200
0
6,894
19,230
19,844
2,324
5,682
13,374
0
77,025
L
Sun Wukong
Bellmont17
Sun Wukong
10,704
1,730
0
4,283
21,771
20,867
0
8,518
13,253
0
46,625
L
Danzaburou
Caiceedo
Danzaburou
7,297
3,530
0
3,624
16,710
5,683
1,110
8,378
8,332
0
50,524
W
9,973
7,215
0
8,295
19,182
12,322
2,011
5,764
12,762
0
66,745
L
Cthulhu
12,191
786
1,172
5,754
21,853
22,319
0
10,876
10,977
47,003
0
L
18,085
564
221
5,689
22,977
12,036
0
9,073
13,904
76,704
0
W
34,994
13,788
0
17,619
25,891
11,600
2,696
9,761
15,677
116,755
0
W
15,531
4,022
0
2,082
13,588
5,762
469
4,709
8,759
0
64,496
L
Hera
smjgirl
Hera
2,780
847
0
593
13,243
4,622
753
6,580
6,663
32,868
0
W
Sylvanus
xCrUnKcRaCkAx
Sylvanus
9,091
2,275
2,451
5,416
15,966
13,588
1,747
7,428
7,993
45,456
15,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
61,137
432
Minions Killed
548
0
Camps Cleared
0
1,655,201
Distance Traveled
1,957,727
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,202
555
139
6
0
431,606
0
L
Sun Wukong
10,482
476
86
4
0
333,956
0
L
Danzaburou
8,978
408
95
4
0
344,698
3
W
Osiris
11,521
524
84
4
0
384,791
0
L
Cthulhu
9,236
420
64
3
0
361,940
0
L
Anubis
11,390
518
111
5
0
284,061
0
W
Freya
14,057
639
130
6
0
407,057
0
W
Loki
12,429
565
94
4
0
432,071
0
L
Hera
8,700
395
76
3
0
330,546
0
W
Sylvanus
10,928
497
101
5
0
302,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role