Player Matchup

Discordia
Discordia
AIR_beastly46
Discordia
Level 93
God Stats
6W - 8L
1,193 SR
Queue Stats
122W - 140L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
KarmaTheDread
Ratatoskr
Level 76
God Stats
20W - 21L
1,488 SR
Queue Stats
306W - 312L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
LiquidXChrome
Sylvanus
Level 128
God Stats
35W - 30L
1,577 SR
Queue Stats
273W - 265L
1,545 Elo+
Solo
Fafnir
Fafnir
Mayor_McCheese65
Fafnir
Level 108
God Stats
5W - 12L
1,171 SR
Queue Stats
1,005W - 1,015L
1,455 Elo+
Party 1
Izanami
Izanami
PrematurePeak
Izanami
Level 130
God Stats
1W - 1L
1,528 SR
Queue Stats
34W - 38L
1,423 Elo+
Solo
Team Averages
Level 107
1,392 SR
1,465 Elo+

VS

Team Averages
Level 113
1,371 SR
1,458 Elo+
Terra
Terra
Deku-Midoriya-UA
Terra
Level 148
God Stats
0W - 2L
1,191 SR
Queue Stats
213W - 194L
1,445 Elo+
Party 2
Ullr
Ullr
Galaxy_oreo-
Ullr
Level 142
God Stats
11W - 19L
1,325 SR
Queue Stats
281W - 288L
1,430 Elo+
Party 2
Ra
Ra
Titan-Variant
Ra
Level 126
God Stats
9W - 13L
1,429 SR
Queue Stats
110W - 128L
1,417 Elo+
Solo
Mercury
Mercury
ZaySleeze
Mercury
Level 81
God Stats
0W - 2L
1,248 SR
Queue Stats
80W - 84L
1,477 Elo+
Solo
Arachne
Arachne
regcha
Arachne
Level 67
God Stats
4W - 6L
1,665 SR
Queue Stats
189W - 195L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AIR_beastly46
Discordia
13
0 / 3 / 7
7,822
489
5,672
5,929
1,911
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
KarmaTheDread
Ratatoskr
12
2 / 4 / 3
7,285
455
5,583
13,545
4,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LiquidXChrome
Sylvanus
13
5 / 2 / 8
8,402
525
9,298
12,448
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 5
10,075
630
8,729
9,679
9,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
15
6 / 1 / 5
8,994
562
12,546
8,710
2,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,538
409
3,539
13,709
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 1
7,178
449
5,135
14,118
4,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,651
478
7,457
9,299
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ZaySleeze
Mercury
11
1 / 8 / 1
6,821
426
7,419
11,086
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
regcha
Arachne
13
6 / 1 / 3
8,319
520
6,370
12,373
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
11
11
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
AIR_beastly46
Discordia
0
3
7
1.17
L
1
2
3
1.25
L
2
5
1
0.5
W
Ratatoskr
KarmaTheDread
Ratatoskr
2
4
3
0.88
W
Sylvanus
LiquidXChrome
Sylvanus
5
2
8
4.5
W
5
1
5
7.5
W
Izanami
6
1
5
8.5
L
1
3
2
0.67
L
Mercury
ZaySleeze
Mercury
1
8
1
0.19
L
Arachne
regcha
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,828
Damage
29,920
50,311
Taken
60,585
26,737
Mitigated
28,151
19,773
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AIR_beastly46
Discordia
5,672
685
273
729
5,929
1,911
63
2,612
3,177
48,466
0
L
3,539
975
941
3,882
13,709
11,692
0
5,111
8,598
11,976
0
L
5,135
3,366
0
4,909
14,118
4,049
0
2,224
11,894
0
49,801
W
Ratatoskr
KarmaTheDread
Ratatoskr
5,583
874
89
5,001
13,545
4,702
532
2,589
10,718
0
36,877
W
Sylvanus
LiquidXChrome
Sylvanus
9,298
3,054
1,490
5,177
12,448
7,875
0
3,649
8,712
30,319
9,581
W
8,729
4,104
0
4,394
9,679
9,402
0
567
9,072
53,451
7,175
W
Izanami
12,546
7,264
0
2,620
8,710
2,847
643
1,046
7,636
0
69,885
L
7,457
516
233
2,499
9,299
3,458
111
4,406
4,893
49,721
0
L
Mercury
ZaySleeze
Mercury
7,419
2,862
0
236
11,086
4,358
890
6,082
5,004
0
33,672
L
Arachne
regcha
Arachne
6,370
4,682
61
1,980
12,373
4,594
65
4,283
8,090
0
46,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
36,507
469
Minions Killed
353
0
Camps Cleared
0
1,477,478
Distance Traveled
1,483,481
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,822
489
97
6
0
279,127
2
L
Terra
6,538
409
13
1
0
285,628
1
L
Ullr
7,178
449
88
6
0
264,623
2
W
Ratatoskr
7,285
455
70
4
0
358,767
1
W
Sylvanus
8,402
525
59
4
0
259,228
2
W
Fafnir
10,075
630
125
8
0
285,418
2
W
Izanami
8,994
562
118
7
0
294,938
0
L
Ra
7,651
478
102
6
0
275,507
4
L
Mercury
6,821
426
61
4
0
294,255
2
L
Arachne
8,319
520
89
6
0
363,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role