Player Matchup

Loki
Loki
Aziza Ibiza
Loki
Level 26
God Stats
19W - 24L
1,487 SR
Queue Stats
55W - 75L
1,422 Elo+
Party 2
Thoth
Thoth
JokinVirus89
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 152L
1,422 Elo+
Solo
Chang'e
Chang'e
Maester Thor
Chang'e
Level 125
God Stats
1W - 3L
1,538 SR
Queue Stats
169W - 171L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
jblaze246
Sun Wukong
Level 114
God Stats
0W - 1L
1,544 SR
Queue Stats
9W - 22L
1,365 Elo+
Party 3
Osiris
Osiris
senpai-colbyy
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 391L
1,312 Elo+
Party 3
Team Averages
Level 73
1,514 SR
1,390 Elo+

VS

Team Averages
Level 103
1,427 SR
1,455 Elo+
Nox
Nox
AlexxAlice
Nox
Level 157
God Stats
11W - 20L
1,399 SR
Queue Stats
530W - 555L
1,471 Elo+
Solo
Raijin
Raijin
Nebula415
Raijin
Level 109
God Stats
1W - 0L
1,268 SR
Queue Stats
31W - 26L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
SadDoug Duke
Kukulkan
Level 68
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Bastet
Bastet
ScarletFox09
Bastet
Level 98
God Stats
3W - 1L
1,629 SR
Queue Stats
59W - 52L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
altier9865
Gilgamesh
Level 85
God Stats
1W - 1L
1,606 SR
Queue Stats
48W - 30L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 3
14,206
888
13,981
18,439
7,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 3 / 5
13,357
835
10,335
15,332
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Maester Thor
Chang'e
20
2 / 2 / 6
14,228
889
19,909
30,153
17,582
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
jblaze246
Sun Wukong
20
5 / 8 / 1
14,742
921
22,830
34,822
34,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 18 / 6
13,054
816
12,811
36,056
18,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 22
15,152
947
25,696
20,867
10,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Nebula415
Raijin
20
9 / 1 / 16
14,698
919
28,944
13,234
5,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SadDoug Duke
Kukulkan
20
6 / 1 / 21
15,416
964
17,848
12,879
6,071
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
5 / 3 / 19
15,058
941
25,877
13,175
6,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
altier9865
Gilgamesh
20
7 / 3 / 20
15,577
974
26,079
23,412
12,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
10
Kills
35
35
Deaths
10
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
L
3
4
3
1.13
L
0
3
5
0.83
L
Chang'e
Maester Thor
Chang'e
2
2
6
2.5
W
Raijin
Nebula415
Raijin
9
1
16
17
W
Kukulkan
SadDoug Duke
Kukulkan
6
1
21
16.5
W
Bastet
5
3
19
4.83
W
Gilgamesh
altier9865
Gilgamesh
7
3
20
5.67
L
Sun Wukong
jblaze246
Sun Wukong
5
8
1
0.69
L
0
18
6
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,866
Damage
124,444
134,802
Taken
83,567
83,908
Mitigated
41,036
22,624
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,696
979
494
4,450
20,867
10,480
0
6,947
13,920
60,484
0
L
13,981
1,609
0
0
18,439
7,000
0
7,804
10,543
0
60,460
L
10,335
1,605
0
692
15,332
6,055
0
8,356
6,824
32,558
0
L
Chang'e
Maester Thor
Chang'e
19,909
359
7,496
7,557
30,153
17,582
0
15,954
13,694
45,323
0
W
Raijin
Nebula415
Raijin
28,944
2,687
0
33
13,234
5,929
0
3,695
9,539
39,892
0
W
Kukulkan
SadDoug Duke
Kukulkan
17,848
2,883
319
4,907
12,879
6,071
0
4,240
8,639
66,305
0
W
Bastet
25,877
6,640
0
696
13,175
6,144
0
5,477
7,698
0
46,073
W
Gilgamesh
altier9865
Gilgamesh
26,079
8,679
0
127
23,412
12,412
0
9,885
13,527
0
44,611
L
Sun Wukong
jblaze246
Sun Wukong
22,830
4,987
0
6,879
34,822
34,347
0
15,651
18,625
0
47,130
L
12,811
5,777
0
0
36,056
18,924
0
23,026
11,224
0
26,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,587
Gold Earned
75,901
304
Minions Killed
324
6
Camps Cleared
15
1,459,078
Distance Traveled
1,486,425
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,152
947
73
5
3
295,846
2
L
Loki
14,206
888
75
5
1
331,536
0
L
Thoth
13,357
835
58
4
1
280,788
0
L
Chang'e
14,228
889
71
4
2
348,825
0
W
Raijin
14,698
919
33
2
0
297,074
0
W
Kukulkan
15,416
964
144
9
0
253,272
0
W
Bastet
15,058
941
38
2
8
340,911
0
W
Gilgamesh
15,577
974
36
2
4
299,322
1
L
Sun Wukong
14,742
921
71
4
2
291,528
0
L
Osiris
13,054
816
29
2
0
206,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role