Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MexicanArmada
Morgan Le Fay
Level 126
God Stats
12W - 9L
1,660 SR
Queue Stats
76W - 57L
1,613 Elo+
Solo
Bellona
Bellona
Spaceezer
Bellona
Level 148
God Stats
11W - 14L
1,463 SR
Queue Stats
388W - 333L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
k3vil
Cu Chulainn
Level 134
God Stats
6W - 1L
1,760 SR
Queue Stats
166W - 151L
1,575 Elo+
Party 1
Ymir
Ymir
miracle1978
Ymir
Level 69
God Stats
132W - 109L
1,654 SR
Queue Stats
802W - 840L
1,559 Elo+
Party 1
Team Averages
Level 127
1,607 SR
1,566 Elo+

VS

Team Averages
Level 32
1,417 SR
1,370 Elo+
Fafnir
Fafnir
BamCobalt1990
Fafnir
Level 36
God Stats
11W - 14L
1,413 SR
Queue Stats
26W - 32L
1,427 Elo+
Party 2
Athena
Athena
Chantra
Athena
Level 19
God Stats
6W - 10L
1,513 SR
Queue Stats
66W - 96L
1,391 Elo+
Party 2
Nox
Nox
MelinaRose
Nox
Level 42
God Stats
0W - 2L
1,310 SR
Queue Stats
39W - 70L
1,289 Elo+
Party 2
Izanami
Izanami
lightfire2
Izanami
Level 46
God Stats
5W - 8L
1,485 SR
Queue Stats
61W - 93L
1,390 Elo+
Party 2
Charybdis
Charybdis
potatosenpai2
Charybdis
Level 16
God Stats
1W - 4L
1,363 SR
Queue Stats
11W - 28L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 0 / 21
10,361
1,151
21,518
1,090
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MexicanArmada
Morgan Le Fay
17
4 / 1 / 19
9,376
1,042
16,510
4,816
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Spaceezer
Bellona
18
21 / 0 / 19
12,333
1,370
24,223
9,834
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
k3vil
Cu Chulainn
17
8 / 0 / 28
10,555
1,173
19,080
12,127
11,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 0 / 24
9,762
1,085
9,044
6,133
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,786
865
6,704
24,282
28,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Chantra
Athena
13
0 / 6 / 1
7,907
879
5,046
19,324
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 1
7,621
847
4,867
14,244
5,783
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lightfire2
Izanami
13
0 / 14 / 1
7,621
847
5,974
20,337
8,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
potatosenpai2
Charybdis
13
1 / 8 / 0
7,979
887
5,107
19,558
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
5
43
Kills
1
1
Deaths
43
111
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
21
17.5
L
0
7
1
0.07
L
Athena
Chantra
Athena
0
6
1
0.08
L
0
8
1
0.06
W
Morgan Le Fay
MexicanArmada
Morgan Le Fay
4
1
19
13.5
W
Bellona
Spaceezer
Bellona
21
0
19
30.5
W
Cu Chulainn
k3vil
Cu Chulainn
8
0
28
22
L
Izanami
lightfire2
Izanami
0
14
1
0.04
W
3
0
24
15
L
Charybdis
potatosenpai2
Charybdis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,375
Damage
27,698
34,000
Taken
97,745
29,419
Mitigated
65,713
5,207
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,518
1,964
177
198
1,090
458
0
841
249
46,059
0
L
6,704
1,791
0
706
24,282
28,164
0
13,851
9,824
10,505
0
L
Athena
Chantra
Athena
5,046
1,267
815
1,297
19,324
15,234
0
12,829
6,119
8,246
0
L
4,867
1,177
0
40
14,244
5,783
0
6,678
7,391
18,059
0
W
Morgan Le Fay
MexicanArmada
Morgan Le Fay
16,510
1,359
0
571
4,816
2,336
0
1,751
2,991
31,315
0
W
Bellona
Spaceezer
Bellona
24,223
10,041
0
1,888
9,834
8,534
0
4,173
5,441
0
34,366
W
Cu Chulainn
k3vil
Cu Chulainn
19,080
4,267
0
1,689
12,127
11,022
0
6,204
5,923
10,001
23,816
L
Izanami
lightfire2
Izanami
5,974
4,062
171
549
20,337
8,843
0
7,934
11,932
0
26,580
W
9,044
1,076
0
684
6,133
7,069
0
2,969
2,779
18,161
0
L
Charybdis
potatosenpai2
Charybdis
5,107
2,887
0
2,186
19,558
7,689
0
9,940
9,156
0
23,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,387
Gold Earned
38,914
182
Minions Killed
126
8
Camps Cleared
3
930,111
Distance Traveled
715,403
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,361
1,151
55
6
1
170,066
0
L
Fafnir
7,786
865
7
1
0
159,015
1
L
Athena
7,907
879
6
1
0
161,133
1
L
Nox
7,621
847
40
4
2
132,824
0
W
Morgan Le Fay
9,376
1,042
53
6
3
173,305
1
W
Bellona
12,333
1,370
25
3
2
209,037
3
W
Cu Chulainn
10,555
1,173
31
3
2
185,877
0
L
Izanami
7,621
847
48
5
1
137,448
0
W
Ymir
9,762
1,085
18
2
0
191,826
0
L
Charybdis
7,979
887
25
3
0
124,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role