Player Matchup

Awilix
Awilix
TheGlandTickler
Awilix
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 40L
1,538 Elo+
Party 3
Geb
Geb
ballballmonke
Geb
Level 22
God Stats
6W - 5L
1,550 SR
Queue Stats
10W - 15L
1,371 Elo+
Solo
Danzaburou
Danzaburou
eNuuu
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,344 Elo+
Solo
Ra
Ra
pickleslimer
Ra
Level 16
God Stats
3W - 5L
1,270 SR
Queue Stats
52W - 58L
1,357 Elo+
Party 3
Guan Yu
Guan Yu
reeebeee
Guan Yu
Level 15
God Stats
14W - 15L
1,549 SR
Queue Stats
50W - 55L
1,383 Elo+
Party 3
Team Averages
Level 16
1,474 SR
1,399 Elo+

VS

Team Averages
Level 36
1,451 SR
1,412 Elo+
Bellona
Bellona
DoggyStyler420
Bellona
Level 27
God Stats
4W - 6L
1,393 SR
Queue Stats
76W - 75L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
VVJess
Danzaburou
Level 18
God Stats
1W - 5L
1,220 SR
Queue Stats
52W - 84L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
Zumisaki
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
batboy0068
Ymir
Level 19
God Stats
8W - 6L
1,744 SR
Queue Stats
84W - 98L
1,402 Elo+
Party 2
Fenrir
Fenrir
saucykazi
Fenrir
Level 104
God Stats
6W - 8L
1,400 SR
Queue Stats
690W - 760L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 3
11,019
689
14,580
9,966
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 10
7,585
474
2,972
8,290
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
eNuuu
Danzaburou
14
10 / 3 / 6
9,557
597
12,169
8,585
2,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,617
476
2,738
7,985
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
reeebeee
Guan Yu
13
1 / 1 / 4
7,604
475
2,733
10,167
11,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,623
539
5,689
9,787
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VVJess
Danzaburou
10
0 / 8 / 1
6,136
384
2,547
8,067
2,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Zumisaki
Kukulkan
12
2 / 6 / 2
7,510
469
4,473
7,563
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,437
402
2,799
11,866
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
saucykazi
Fenrir
12
8 / 7 / 2
8,589
537
11,731
11,527
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
30
Kills
12
12
Deaths
30
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
15
2
3
8.25
L
Danzaburou
VVJess
Danzaburou
0
8
1
0.06
L
Kukulkan
Zumisaki
Kukulkan
2
6
2
0.5
W
2
1
10
7
L
0
5
1
0.1
W
Danzaburou
eNuuu
Danzaburou
10
3
6
4.33
W
2
5
3
0.7
W
Guan Yu
reeebeee
Guan Yu
1
1
4
3
L
Fenrir
saucykazi
Fenrir
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
27,239
44,993
Taken
48,810
25,703
Mitigated
24,780
13,114
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,689
2,009
0
2,294
9,787
7,687
243
0
9,787
0
47,241
W
14,580
6,612
0
4,077
9,966
4,545
1,813
1,256
8,622
0
76,627
L
Danzaburou
VVJess
Danzaburou
2,547
1,079
0
255
8,067
2,357
0
1,332
6,735
0
20,358
L
Kukulkan
Zumisaki
Kukulkan
4,473
1,318
0
0
7,563
2,323
624
2,209
5,354
26,185
0
W
2,972
645
0
1,279
8,290
4,947
50
1,793
6,401
11,376
0
L
2,799
814
0
536
11,866
7,210
0
1,487
10,379
19,049
0
W
Danzaburou
eNuuu
Danzaburou
12,169
8,036
0
3,514
8,585
2,701
1,861
2,215
6,370
0
52,386
W
2,738
346
228
1,951
7,985
2,330
0
1,811
5,996
37,983
0
W
Guan Yu
reeebeee
Guan Yu
2,733
502
175
1,890
10,167
11,180
714
0
10,167
0
27,713
L
Fenrir
saucykazi
Fenrir
11,731
3,537
0
1,495
11,527
5,203
0
682
10,845
0
47,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
37,295
347
Minions Killed
275
0
Camps Cleared
0
1,559,475
Distance Traveled
1,380,142
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,623
539
87
5
0
294,218
1
W
Awilix
11,019
689
132
8
0
362,776
1
L
Danzaburou
6,136
384
42
3
0
273,994
0
L
Kukulkan
7,510
469
49
3
0
251,226
0
W
Geb
7,585
474
12
1
0
324,412
1
L
Ymir
6,437
402
29
2
0
259,822
1
W
Danzaburou
9,557
597
90
6
0
272,266
0
W
Ra
7,617
476
56
4
0
285,649
0
W
Guan Yu
7,604
475
57
4
0
314,372
0
L
Fenrir
8,589
537
68
4
0
300,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role