Player Matchup

Skadi
Skadi
Geonautilus
Skadi
Level 120
God Stats
3W - 2L
1,508 SR
Queue Stats
131W - 124L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
Lord Aokiji
Nu Wa
Level 65
God Stats
0W - 2L
1,492 SR
Queue Stats
75W - 69L
1,480 Elo+
Party 2
Ymir
Ymir
Piratelord2010
Ymir
Level 26
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,467 SR
1,499 Elo+

VS

Team Averages
Level 58
1,696 SR
1,676 Elo+
Ra
Ra
I Mayuri D I
Ra
Level 17
God Stats
2W - 0L
1,774 SR
Queue Stats
19W - 4L
1,812 Elo+
Party 1
Tyr
Tyr
lDetached
Tyr
Level 8
God Stats
14W - 9L
1,669 SR
Queue Stats
65W - 45L
1,588 Elo+
Solo
Fenrir
Fenrir
vohndfpoihynpseg
Fenrir
Level 148
God Stats
4W - 1L
1,645 SR
Queue Stats
254W - 165L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,843
570
7,903
6,639
2,010
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 3 / 0
7,296
608
5,174
7,174
2,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
6,267
522
1,723
6,933
5,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,283
690
7,726
6,237
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 7
8,151
679
3,423
6,213
3,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 1 / 3
8,205
684
5,779
9,765
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
10
10
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
8
6
L
1
3
0
0.33
L
0
3
0
0
W
3
0
7
6.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,800
Damage
16,928
20,746
Taken
22,215
9,570
Mitigated
14,130
1,447
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,903
2,043
0
0
6,639
2,010
0
2,944
3,602
0
25,445
W
7,726
682
1,608
2,704
6,237
2,409
385
3,283
2,954
52,397
0
L
5,174
1,439
99
1,124
7,174
2,397
0
1,756
5,081
18,661
0
L
1,723
58
104
120
6,933
5,163
0
3,273
3,620
6,783
0
W
3,423
67
0
1,146
6,213
3,863
168
2,148
4,065
1,788
8,073
W
5,779
764
303
2,390
9,765
7,858
0
2,266
7,499
0
19,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,406
Gold Earned
24,639
88
Minions Killed
150
1
Camps Cleared
10
515,623
Distance Traveled
703,021
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,843
570
41
3
0
184,847
3
W
Ra
8,283
690
109
9
6
231,260
3
L
Nu Wa
7,296
608
31
3
1
175,707
2
L
Ymir
6,267
522
16
1
0
155,069
0
W
Tyr
8,151
679
18
2
1
239,307
0
W
Fenrir
8,205
684
23
2
3
232,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role