Player Matchup

Kumbhakarna
Kumbhakarna
Scytheboiii
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SheepieHime
Izanami
Level 17
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShmopTopic
Tsukuyomi
Level 133
God Stats
1W - 4L
1,296 SR
Queue Stats
66W - 62L
1,472 Elo+
Solo
Eset
Eset
WhaleHunter13
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Odin
Odin
woodburner73
Odin
Level 64
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Team Averages
Level 67
1,459 SR
1,485 Elo+

VS

Team Averages
Level 67
1,709 SR
1,485 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KAISER1232
Hercules
Level 17
God Stats
10W - 8L
1,661 SR
Queue Stats
10W - 14L
1,403 Elo+
Party 2
Izanami
Izanami
Mots50
Izanami
Level 25
God Stats
4W - 1L
1,884 SR
Queue Stats
22W - 20L
1,490 Elo+
Party 2
Cerberus
Cerberus
Samicus2513
Cerberus
Level 115
God Stats
2W - 1L
1,626 SR
Queue Stats
29W - 26L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
soccerprodigy
Erlang Shen
Level 89
God Stats
4W - 3L
1,872 SR
Queue Stats
29W - 26L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Scytheboiii
Kumbhakarna
14
1 / 5 / 1
7,285
729
4,752
10,437
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SheepieHime
Izanami
10
0 / 4 / 0
5,601
560
2,759
6,482
1,883
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ShmopTopic
Tsukuyomi
12
1 / 5 / 1
6,694
669
6,929
7,828
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
5,588
559
3,631
6,886
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
5,661
566
3,767
8,828
5,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
7 / 0 / 9
9,055
906
7,845
3,691
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
KAISER1232
Hercules
11
0 / 1 / 7
6,973
697
2,948
9,805
6,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mots50
Izanami
15
3 / 1 / 5
8,305
831
5,003
5,307
2,070
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Samicus2513
Cerberus
16
6 / 0 / 12
9,677
968
10,966
9,272
7,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
soccerprodigy
Erlang Shen
14
5 / 0 / 11
8,736
874
7,361
7,926
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
21
21
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
9
11.5
W
Hercules
KAISER1232
Hercules
0
1
7
3.5
W
Izanami
Mots50
Izanami
3
1
5
5.5
W
Cerberus
Samicus2513
Cerberus
6
0
12
12
L
Kumbhakarna
Scytheboiii
Kumbhakarna
1
5
1
0.3
L
Izanami
SheepieHime
Izanami
0
4
0
0
L
Tsukuyomi
ShmopTopic
Tsukuyomi
1
5
1
0.3
L
0
4
0
0
W
Erlang Shen
soccerprodigy
Erlang Shen
5
0
11
10.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
34,123
40,461
Taken
36,001
16,701
Mitigated
25,486
2,876
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,845
2,380
491
1,599
3,691
2,086
981
310
3,313
25,610
1,295
W
Hercules
KAISER1232
Hercules
2,948
786
1,351
2,675
9,805
6,535
0
2,426
7,053
0
6,500
W
Izanami
Mots50
Izanami
5,003
3,191
0
0
5,307
2,070
1,510
1,955
3,204
0
32,782
W
Cerberus
Samicus2513
Cerberus
10,966
327
1,380
2,356
9,272
7,279
657
1,617
7,435
32,258
0
L
Kumbhakarna
Scytheboiii
Kumbhakarna
4,752
183
0
660
10,437
4,513
0
3,991
6,446
26,833
0
L
Izanami
SheepieHime
Izanami
2,759
1,242
0
197
6,482
1,883
1
4,596
1,886
0
11,171
L
Tsukuyomi
ShmopTopic
Tsukuyomi
6,929
1,650
0
995
7,828
2,779
0
3,015
4,813
0
21,477
L
3,631
151
148
583
6,886
1,996
0
4,743
2,143
9,352
0
W
Erlang Shen
soccerprodigy
Erlang Shen
7,361
2,301
0
1,993
7,926
7,516
536
1,529
6,187
3,834
16,335
L
3,767
698
0
293
8,828
5,530
0
3,499
5,329
484
9,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
42,746
167
Minions Killed
249
4
Camps Cleared
10
850,481
Distance Traveled
992,062
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,055
906
52
5
3
187,658
2
W
Hercules
6,973
697
7
1
1
219,904
0
W
Izanami
8,305
831
93
9
2
168,699
0
W
Cerberus
9,677
968
64
6
1
206,834
4
L
Kumbhakarna
7,285
729
68
7
1
161,567
0
L
Izanami
5,601
560
32
3
0
141,857
0
L
Tsukuyomi
6,694
669
33
3
0
174,364
0
L
Eset
5,588
559
17
2
0
177,136
2
W
Erlang Shen
8,736
874
33
3
3
208,967
3
L
Odin
5,661
566
17
2
3
195,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role