Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BEEFYBOI26
Agni
Level 32
God Stats
6W - 1L
1,992 SR
Queue Stats
289W - 66L
1,846 Elo+
Party 2
Neith
Neith
HighHorseHoe
Neith
Level 25
God Stats
2W - 0L
1,703 SR
Queue Stats
26W - 20L
1,602 Elo+
Solo
Sol
Sol
MasonsPeleIsBad
Sol
Level 15
God Stats
2W - 2L
1,561 SR
Queue Stats
128W - 30L
1,780 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ReformedGuy
Tsukuyomi
Level 28
God Stats
26W - 4L
2,027 SR
Queue Stats
313W - 61L
1,959 Elo+
Party 2
Team Averages
Level 24
1,757 SR
1,737 Elo+

VS

Team Averages
Level 30
1,550 SR
1,620 Elo+
He Bo
He Bo
CatTheHippo
He Bo
Level 27
God Stats
4W - 4L
1,831 SR
Queue Stats
148W - 89L
1,754 Elo+
Party 1
Bellona
Bellona
DragNslap
Bellona
Level 20
God Stats
0W - 4L
1,136 SR
Queue Stats
30W - 26L
1,537 Elo+
Party 3
Athena
Athena
Maraclone
Athena
Level 69
God Stats
1W - 1L
1,784 SR
Queue Stats
50W - 53L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
YourDeadBeatDad5
Danzaburou
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 37L
1,537 Elo+
Party 3
Erlang Shen
Erlang Shen
diaperface
Erlang Shen
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 14L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
0 / 0 / 0
8,209
357
0
0
0
20
7 / 0 / 7
15,523
675
20,320
9,555
3,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 2
14,128
614
8,747
18,492
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 3 / 9
15,364
668
17,297
23,556
17,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
ReformedGuy
Tsukuyomi
20
13 / 4 / 5
14,789
643
19,806
20,933
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 1
12,458
542
13,095
18,592
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
DragNslap
Bellona
15
1 / 6 / 3
9,422
410
5,993
18,941
18,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Maraclone
Athena
9
1 / 5 / 3
7,902
344
1,717
15,243
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
YourDeadBeatDad5
Danzaburou
17
1 / 4 / 3
10,681
464
4,023
9,041
2,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
diaperface
Erlang Shen
19
5 / 6 / 5
11,756
511
16,726
23,117
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
28
Kills
13
13
Deaths
28
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
W
7
0
7
10.5
L
5
7
1
0.79
L
Bellona
DragNslap
Bellona
1
6
3
0.42
W
3
6
2
0.67
L
Athena
Maraclone
Athena
1
5
3
0.5
W
5
3
9
3.17
W
Tsukuyomi
ReformedGuy
Tsukuyomi
13
4
5
3.88
L
Danzaburou
YourDeadBeatDad5
Danzaburou
1
4
3
0.63
L
Erlang Shen
diaperface
Erlang Shen
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,170
Damage
41,554
72,536
Taken
84,934
35,427
Mitigated
43,356
38,772
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
20,320
1,388
375
5,505
9,555
3,340
1,650
2,492
6,911
136,136
0
L
13,095
156
0
2,701
18,592
4,640
0
8,955
9,637
90,470
0
L
Bellona
DragNslap
Bellona
5,993
1,541
0
3,072
18,941
18,813
0
9,027
9,914
455
53,542
W
8,747
3,467
0
6,532
18,492
6,043
5,984
4,087
14,357
0
112,114
L
Athena
Maraclone
Athena
1,717
288
0
1,870
15,243
7,115
0
4,288
10,955
12,246
0
W
17,297
4,970
0
18,511
23,556
17,134
7,960
4,170
19,288
112,493
15,383
W
Tsukuyomi
ReformedGuy
Tsukuyomi
19,806
4,583
0
7,849
20,933
8,910
1,482
6,921
13,867
0
99,767
L
Danzaburou
YourDeadBeatDad5
Danzaburou
4,023
1,026
0
1,883
9,041
2,429
0
1,689
7,352
0
52,280
L
Erlang Shen
diaperface
Erlang Shen
16,726
7,282
0
4,924
23,117
10,359
0
12,660
10,457
0
85,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,013
Gold Earned
52,219
720
Minions Killed
531
0
Camps Cleared
0
1,750,122
Distance Traveled
1,826,499
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,209
357
0
0
0
0
0
W
Agni
15,523
675
187
8
0
461,675
7
L
He Bo
12,458
542
168
7
0
363,978
6
L
Bellona
9,422
410
95
4
0
423,686
9
W
Neith
14,128
614
191
8
0
381,428
5
L
Athena
7,902
344
25
1
0
221,357
6
W
Sol
15,364
668
200
9
0
415,916
3
W
Tsukuyomi
14,789
643
142
6
0
491,103
5
L
Danzaburou
10,681
464
106
5
0
360,301
10
L
Erlang Shen
11,756
511
137
6
0
457,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role