Player Matchup

Zhong Kui
Zhong Kui
GoldenBonfire
Zhong Kui
Level 106
God Stats
3W - 2L
1,673 SR
Queue Stats
16W - 14L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
GonnaEatcha333
Guan Yu
Level 8
God Stats
10W - 11L
1,567 SR
Queue Stats
13W - 15L
1,540 Elo+
Party 1
Ares
Ares
Hevnal_79
Ares
Level 47
God Stats
29W - 48L
1,421 SR
Queue Stats
237W - 308L
1,428 Elo+
Solo
Hel
Hel
NezoxPlays
Hel
Level 85
God Stats
0W - 1L
1,348 SR
Queue Stats
46W - 45L
1,510 Elo+
Party 1
Bellona
Bellona
SBG-Koda
Bellona
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 36L
1,512 Elo+
Party 1
Team Averages
Level 71
1,502 SR
1,486 Elo+

VS

Team Averages
Level 61
1,550 SR
1,489 Elo+
Mercury
Mercury
Devotionist
Mercury
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 146L
1,560 Elo+
Party 3
Athena
Athena
GrayFullbustxr
Athena
Level 64
God Stats
16W - 10L
1,379 SR
Queue Stats
277W - 298L
1,502 Elo+
Party 2
Nemesis
Nemesis
HenoZan
Nemesis
Level 27
God Stats
15W - 12L
1,305 SR
Queue Stats
143W - 126L
1,353 Elo+
Party 3
Baron Samedi
Baron Samedi
Makise-uwu
Baron Samedi
Level 26
God Stats
3W - 0L
1,734 SR
Queue Stats
59W - 39L
1,570 Elo+
Party 2
Xbalanque
Xbalanque
SvperSaiyanJayy
Xbalanque
Level 62
God Stats
6W - 2L
1,833 SR
Queue Stats
132W - 138L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldenBonfire
Zhong Kui
17
1 / 8 / 7
10,513
956
14,894
19,139
15,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 3
9,423
857
5,903
16,701
10,975
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
17
1 / 6 / 9
11,641
1,058
10,729
21,288
27,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 3
12,639
1,149
21,620
19,146
12,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
SBG-Koda
Bellona
17
2 / 5 / 6
10,905
991
16,061
22,308
17,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

111

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Devotionist
Mercury
19
7 / 4 / 13
12,498
1,136
19,245
12,892
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 1 / 18
11,511
1,046
6,752
15,461
19,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
HenoZan
Nemesis
18
8 / 3 / 9
12,118
1,102
14,450
18,677
11,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Makise-uwu
Baron Samedi
19
10 / 2 / 15
12,716
1,156
35,180
11,585
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SvperSaiyanJayy
Xbalanque
18
3 / 2 / 12
11,048
1,004
15,511
16,027
8,533
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
12
Kills
29
29
Deaths
12
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Mercury
Devotionist
Mercury
7
4
13
3.38
L
Zhong Kui
GoldenBonfire
Zhong Kui
1
8
7
0.56
L
0
6
3
0.25
W
1
1
18
10
W
Nemesis
HenoZan
Nemesis
8
3
9
4.17
L
Ares
1
6
9
0.92
W
Baron Samedi
Makise-uwu
Baron Samedi
10
2
15
8.75
L
8
4
3
2.38
L
Bellona
SBG-Koda
Bellona
2
5
6
1
W
Xbalanque
SvperSaiyanJayy
Xbalanque
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,207
Damage
91,138
98,582
Taken
74,642
84,424
Mitigated
52,114
18,095
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Devotionist
Mercury
19,245
10,954
0
95
12,892
6,685
0
9,462
3,430
0
53,316
L
Zhong Kui
GoldenBonfire
Zhong Kui
14,894
285
47
1,962
19,139
15,961
0
7,792
11,347
32,295
0
L
5,903
855
2,419
1,790
16,701
10,975
0
8,769
7,932
0
17,453
W
6,752
1,157
0
1,071
15,461
19,799
0
8,265
7,196
13,637
0
W
Nemesis
HenoZan
Nemesis
14,450
8,612
0
2,454
18,677
11,507
0
12,439
6,238
0
26,309
L
Ares
10,729
698
0
806
21,288
27,281
0
6,458
14,830
21,493
0
W
Baron Samedi
Makise-uwu
Baron Samedi
35,180
4,798
6,637
4,457
11,585
5,590
0
7,567
4,018
50,785
0
L
21,620
1,355
3,489
4,699
19,146
12,917
0
8,226
10,920
42,300
0
L
Bellona
SBG-Koda
Bellona
16,061
5,345
0
2,883
22,308
17,290
0
10,687
11,621
0
36,734
W
Xbalanque
SvperSaiyanJayy
Xbalanque
15,511
8,087
0
0
16,027
8,533
0
9,510
6,517
0
32,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
59,891
180
Minions Killed
196
6
Camps Cleared
7
1,044,183
Distance Traveled
1,077,032
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,498
1,136
92
8
3
268,822
0
L
Zhong Kui
10,513
956
24
2
0
191,427
0
L
Guan Yu
9,423
857
27
2
2
173,801
0
W
Athena
11,511
1,046
17
2
0
185,015
0
W
Nemesis
12,118
1,102
24
2
1
225,810
0
L
Ares
11,641
1,058
25
2
0
203,055
1
W
Baron Samedi
12,716
1,156
35
3
1
205,300
1
L
Hel
12,639
1,149
56
5
1
250,132
0
L
Bellona
10,905
991
48
4
3
225,768
0
W
Xbalanque
11,048
1,004
28
3
2
192,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role