Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze IV
Anarchy121
Thor
Bronze IV
Level 48
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 10L
1,325 MMR
Party 2
Rama
Rama
Bronze III
HellhoundxII
Rama
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,330 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,466 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,632 SR
1,332 MMR
Hou Yi
Hou Yi
Silver I
GoldenLou
Hou Yi
Silver I
Level 108
God Stats
4W - 3L
1,484 SR
Queue Stats
52W - 64L
1,186 MMR
Party 1
Kali
Kali
Bronze III
GosuGopa
Kali
Bronze III
Level 31
God Stats
2W - 3L
1,791 SR
Queue Stats
24W - 27L
1,400 MMR
Solo
Geb
Geb
Gold IV
MeowMichs
Geb
Gold IV
Level 140
God Stats
2W - 3L
1,682 SR
Queue Stats
52W - 61L
1,376 MMR
Party 1
Cthulhu
Cthulhu
Gold V
MessyMatt
Cthulhu
Gold V
Level 95
God Stats
56W - 63L
1,592 SR
Queue Stats
378W - 392L
1,393 MMR
Solo
Persephone
Persephone
Gold I
xllGerarllx
Persephone
Gold I
Level 158
God Stats
81W - 72L
1,612 SR
Queue Stats
521W - 503L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
1 / 1 / 3
10,923
546
10,711
10,995
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
16
2 / 1 / 0
10,703
535
7,097
15,248
15,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
 
Apollo
16
2 / 4 / 3
9,814
491
6,521
14,490
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 1
7,743
387
4,971
10,955
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 2
7,644
382
4,692
11,424
3,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
GilgameshErlang ShenMorgan Le FayTyrTsukuyomi

VS

Bans
SylvanusAo KuangArtemisSetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoldenLou
Hou Yi
18
7 / 1 / 9
10,900
545
10,698
9,652
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
18
3 / 3 / 5
10,819
541
7,927
14,482
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 12
9,371
469
5,712
16,338
19,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
MessyMatt
Cthulhu
18
3 / 1 / 4
11,212
561
10,231
10,233
10,179
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
xllGerarllx
Persephone
18
5 / 1 / 3
12,153
608
9,393
9,135
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
19
19
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
3
2.5
L
Hercules
 
Hercules
2
1
0
2
L
Apollo
 
Apollo
2
4
3
0.88
L
1
6
1
0.25
W
Hou Yi
GoldenLou
Hou Yi
7
1
9
11.5
W
Kali
3
3
5
1.83
L
0
7
2
0.14
W
1
1
12
7
W
Cthulhu
MessyMatt
Cthulhu
3
1
4
5
W
Persephone
xllGerarllx
Persephone
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,992
Damage
43,961
63,112
Taken
59,840
31,725
Mitigated
46,388
15,327
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,711
506
81
3,206
10,995
3,416
0
5,990
5,005
92,506
0
L
Hercules
 
Hercules
7,097
1,953
0
6,632
15,248
15,870
0
9,243
6,005
0
66,691
L
Apollo
 
Apollo
6,521
4,527
0
1,605
14,490
5,062
0
3,963
10,527
0
84,067
L
4,971
255
0
1,865
10,955
4,337
0
2,753
8,202
0
24,797
W
Hou Yi
GoldenLou
Hou Yi
10,698
6,202
0
4,293
9,652
4,370
2,208
1,545
8,037
0
75,559
W
Kali
7,927
3,355
0
5,430
14,482
8,743
460
2,000
12,392
0
103,990
L
4,692
3,522
0
1,938
11,424
3,040
0
3,387
8,037
0
38,653
W
5,712
868
0
2,533
16,338
19,468
116
1,896
14,384
22,229
0
W
Cthulhu
MessyMatt
Cthulhu
10,231
826
723
2,361
10,233
10,179
1,113
663
9,522
75,245
0
W
Persephone
xllGerarllx
Persephone
9,393
91
0
3,276
9,135
3,628
739
4,156
4,650
85,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
54,455
587
Minions Killed
637
0
Camps Cleared
0
1,852,712
Distance Traveled
2,056,394
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,923
546
186
9
0
423,884
8
L
Hercules
10,703
535
160
8
0
353,539
7
L
Apollo
9,814
491
136
7
0
408,851
4
L
Thor
7,743
387
31
2
0
352,412
6
W
Hou Yi
10,900
545
119
6
0
381,591
3
W
Kali
10,819
541
153
8
0
427,051
3
L
Rama
7,644
382
74
4
0
314,026
4
W
Geb
9,371
469
21
1
0
445,292
5
W
Cthulhu
11,212
561
159
8
0
400,606
2
W
Persephone
12,153
608
185
9
0
401,854
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role