Player Matchup

Merlin
Merlin
Ghosted-Void
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 70L
1,538 Elo+
Solo
Bellona
Bellona
Pinkpaddles7864
Bellona
Level 14
God Stats
20W - 14L
1,500 SR
Queue Stats
37W - 33L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
ShockBlu5941
Danzaburou
Level 14
God Stats
18W - 23L
1,550 SR
Queue Stats
50W - 38L
1,310 Elo+
Party 1
Cupid
Cupid
Typicalbenny834
Cupid
Level 25
God Stats
1W - 1L
1,374 SR
Queue Stats
5W - 5L
1,475 Elo+
Solo
Ares
Ares
low_life_gang-
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,388 Elo+

VS

Team Averages
Level 41
1,559 SR
1,549 Elo+
Skadi
Skadi
Comedyne
Skadi
Level 23
God Stats
22W - 9L
1,591 SR
Queue Stats
59W - 30L
1,571 Elo+
Party 2
Athena
Athena
JakeGoesCrazy
Athena
Level 9
God Stats
6W - 1L
1,290 SR
Queue Stats
9W - 2L
1,472 Elo+
Party 2
Anubis
Anubis
Lolofolo2000
Anubis
Level 129
God Stats
4W - 4L
1,538 SR
Queue Stats
295W - 200L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
Smitesuckspeen
Gilgamesh
Level 20
God Stats
2W - 0L
1,861 SR
Queue Stats
115W - 53L
1,667 Elo+
Party 2
Bellona
Bellona
sryimbadatgames
Bellona
Level 25
God Stats
14W - 14L
1,516 SR
Queue Stats
78W - 86L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 7 / 0
5,125
466
1,054
6,527
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
6,153
559
5,285
10,382
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ShockBlu5941
Danzaburou
10
2 / 3 / 1
5,856
532
3,515
5,793
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,318
483
875
4,723
1,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,573
416
1,040
6,140
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comedyne
Skadi
9
1 / 3 / 4
5,556
505
3,383
4,751
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
5,905
537
2,440
6,179
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
10 / 0 / 3
8,296
754
8,971
4,898
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Smitesuckspeen
Gilgamesh
11
5 / 0 / 5
6,993
636
4,557
6,111
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 1
6,976
634
4,094
5,996
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
19
19
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
Comedyne
Skadi
1
3
4
1
L
Merlin
0
7
0
0
W
1
0
3
2.5
W
Anubis
10
0
3
11.5
L
3
4
1
0.88
L
Danzaburou
ShockBlu5941
Danzaburou
2
3
1
0.83
W
Gilgamesh
Smitesuckspeen
Gilgamesh
5
0
5
7.5
L
0
2
1
0.25
L
0
3
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,769
Damage
23,445
33,565
Taken
27,935
12,811
Mitigated
15,501
6,657
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Comedyne
Skadi
3,383
1,797
0
0
4,751
1,077
279
231
4,520
0
24,552
L
Merlin
1,054
170
0
367
6,527
1,037
0
3,220
3,307
22,332
0
W
2,440
691
178
2,172
6,179
2,724
195
657
5,522
17,347
0
W
Anubis
8,971
335
0
2,372
4,898
2,294
522
793
3,985
57,157
0
L
5,285
2,130
0
1,991
10,382
5,652
0
3,268
7,114
0
40,881
L
Danzaburou
ShockBlu5941
Danzaburou
3,515
1,048
163
1,429
5,793
1,366
0
2,543
3,250
0
28,494
W
Gilgamesh
Smitesuckspeen
Gilgamesh
4,557
1,446
0
1,854
6,111
3,591
423
279
5,818
0
33,462
L
875
363
0
1,053
4,723
1,106
1,122
1,008
3,715
0
22,276
L
1,040
102
0
1,654
6,140
3,650
0
2,287
3,853
6,541
0
W
4,094
1,082
0
983
5,996
5,815
516
0
5,996
7,218
33,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
33,726
235
Minions Killed
351
0
Camps Cleared
0
959,877
Distance Traveled
1,077,548
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,556
505
42
4
0
187,708
0
L
Merlin
5,125
466
40
4
0
182,320
0
W
Athena
5,905
537
41
4
0
221,515
3
W
Anubis
8,296
754
114
10
0
214,342
1
L
Bellona
6,153
559
82
7
0
230,728
1
L
Danzaburou
5,856
532
55
5
0
199,924
0
W
Gilgamesh
6,993
636
61
6
0
243,566
0
L
Cupid
5,318
483
48
4
0
211,761
0
L
Ares
4,573
416
10
1
0
135,144
3
W
Bellona
6,976
634
93
8
0
210,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role