Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GustavoLastra
Anhur
Level 159
God Stats
2W - 3L
1,677 SR
Queue Stats
138W - 92L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
KamuzYS
Sun Wukong
Level 148
God Stats
0W - 1L
1,563 SR
Queue Stats
104W - 63L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
Lokin50
Danzaburou
Level 147
God Stats
1W - 1L
1,534 SR
Queue Stats
59W - 43L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
MancoCueva
Ne Zha
Level 160
God Stats
3W - 1L
1,480 SR
Queue Stats
603W - 445L
1,624 Elo+
Party 1
Team Averages
Level 149
1,551 SR
1,613 Elo+

VS

Team Averages
Level 133
1,497 SR
1,562 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DanGel391
Tsukuyomi
Level 100
God Stats
1W - 1L
1,267 SR
Queue Stats
160W - 167L
1,547 Elo+
Solo
Geb
Geb
DevilzBlackRose
Geb
Level 160
God Stats
10W - 2L
1,717 SR
Queue Stats
623W - 651L
1,564 Elo+
Solo
Ares
Ares
GeraldoDeRivero
Ares
Level 104
God Stats
4W - 1L
1,615 SR
Queue Stats
110W - 89L
1,583 Elo+
Party 2
Cerberus
Cerberus
Kxlypso
Cerberus
Level 157
God Stats
2W - 4L
1,384 SR
Queue Stats
114W - 102L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 5 / 7
9,608
739
15,195
10,839
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 5
8,747
673
13,745
11,019
3,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KamuzYS
Sun Wukong
15
2 / 6 / 6
9,445
727
10,288
17,653
16,062
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Lokin50
Danzaburou
16
2 / 6 / 5
9,550
735
12,776
11,891
5,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MancoCueva
Ne Zha
17
4 / 7 / 6
10,347
796
9,859
14,147
11,953
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
14 / 2 / 12
12,021
925
22,602
10,869
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DanGel391
Tsukuyomi
17
7 / 4 / 18
10,556
812
11,285
13,647
9,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 2 / 19
10,570
813
6,060
17,288
20,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 22
9,993
769
5,673
20,313
27,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Kxlypso
Cerberus
17
6 / 2 / 19
10,774
829
11,160
17,491
11,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
120
10
Kills
30
30
Deaths
12
29
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
7
0.9
W
Heimdallr
 
Heimdallr
14
2
12
10
W
Tsukuyomi
DanGel391
Tsukuyomi
7
4
18
4
W
2
2
19
5.75
W
1
2
22
6
L
1
6
5
0.58
L
Sun Wukong
KamuzYS
Sun Wukong
2
6
6
0.83
W
Cerberus
Kxlypso
Cerberus
6
2
19
7.75
L
Danzaburou
Lokin50
Danzaburou
2
6
5
0.75
L
Ne Zha
MancoCueva
Ne Zha
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
56,780
65,549
Taken
79,608
41,615
Mitigated
74,366
16,266
Healing
29,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,195
431
257
1,339
10,839
4,495
130
4,395
6,444
50,238
0
W
Heimdallr
 
Heimdallr
22,602
8,936
443
2,851
10,869
5,685
1,960
1,706
8,748
0
54,262
W
Tsukuyomi
DanGel391
Tsukuyomi
11,285
2,155
1,746
1,803
13,647
9,202
1,280
3,479
9,645
0
20,915
W
6,060
238
4,939
2,888
17,288
20,289
627
4,254
12,612
19,710
0
W
5,673
275
1,873
2,936
20,313
27,591
996
2,234
17,546
9,077
0
L
13,745
8,194
442
2,072
11,019
3,920
424
4,440
6,579
0
21,541
L
Sun Wukong
KamuzYS
Sun Wukong
10,288
1,511
454
5,489
17,653
16,062
169
4,417
13,233
0
15,514
W
Cerberus
Kxlypso
Cerberus
11,160
252
4,425
5,879
17,491
11,599
1,033
3,522
13,701
21,620
0
L
Danzaburou
Lokin50
Danzaburou
12,776
3,017
416
2,604
11,891
5,185
1,728
5,218
6,673
0
19,876
L
Ne Zha
MancoCueva
Ne Zha
9,859
1,588
177
3,016
14,147
11,953
961
4,423
9,724
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
53,914
119
Minions Killed
150
0
Camps Cleared
0
1,190,251
Distance Traveled
1,141,211
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,608
739
53
4
0
267,699
0
W
Heimdallr
12,021
925
75
6
0
222,471
0
W
Tsukuyomi
10,556
812
20
2
0
235,616
0
W
Geb
10,570
813
16
1
0
224,859
1
W
Ares
9,993
769
5
0
0
241,886
0
L
Anhur
8,747
673
20
2
0
182,751
1
L
Sun Wukong
9,445
727
7
1
0
266,633
0
W
Cerberus
10,774
829
34
3
0
216,379
1
L
Danzaburou
9,550
735
18
1
0
232,510
0
L
Ne Zha
10,347
796
21
2
0
240,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role