Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chelseaaa666
Arachne
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 82L
1,661 Elo+
Solo
Hercules
Hercules
I CAN ONLY DPS
Hercules
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,787 Elo+
Party 1
Tyr
Tyr
ImGay4Arbys
Tyr
Level 25
God Stats
1W - 0L
1,883 SR
Queue Stats
48W - 34L
1,649 Elo+
Party 1
Ullr
Ullr
mokucat789
Ullr
Level 21
God Stats
3W - 1L
1,545 SR
Queue Stats
45W - 31L
1,582 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,636 Elo+

VS

Team Averages
Level 16
1,549 SR
1,601 Elo+
Osiris
Osiris
KaliTheGreat
Osiris
Level 27
God Stats
1W - 3L
1,578 SR
Queue Stats
124W - 82L
1,648 Elo+
Solo
Jing Wei
Jing Wei
ZiliSaur
Jing Wei
Level 5
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Ymir
Ymir
smite00_
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,644 Elo+
Solo
Tyr
Tyr
sussyvampire
Tyr
Level 18
God Stats
6W - 7L
1,647 SR
Queue Stats
186W - 188L
1,583 Elo+
Solo
Hades
Hades
tickly-wipe7
Hades
Level 28
God Stats
4W - 5L
1,550 SR
Queue Stats
82W - 68L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 4 / 0
7,648
510
6,482
8,590
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Chelseaaa666
Arachne
14
1 / 3 / 2
8,011
534
3,248
11,138
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
14
0 / 0 / 0
7,727
515
5,417
11,381
6,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 4 / 3
7,698
513
8,683
11,127
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 1 / 6
7,891
526
5,235
8,650
2,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 0 / 1
8,103
540
8,653
8,760
8,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
ZiliSaur
Jing Wei
11
2 / 5 / 0
6,749
450
4,298
7,863
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
0 / 2 / 1
6,229
415
1,061
6,808
3,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 4
8,233
549
5,489
10,108
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 1 / 2
8,845
590
9,763
10,633
4,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
12
12
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
0
0.5
W
Arachne
Chelseaaa666
Arachne
1
3
2
0.67
W
Hercules
0
0
0
0
W
5
4
3
1.63
L
Osiris
0
0
1
0.5
L
Jing Wei
ZiliSaur
Jing Wei
2
5
0
0.4
W
2
1
6
5
L
Ymir
0
2
1
0.25
L
5
2
4
3.5
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
29,264
50,886
Taken
44,172
22,676
Mitigated
22,028
15,084
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,482
656
0
1,424
8,590
4,880
172
4,885
3,705
43,484
0
W
Arachne
Chelseaaa666
Arachne
3,248
1,668
0
4,293
11,138
4,832
814
2,045
9,093
0
57,744
W
Hercules
5,417
1,854
0
4,735
11,381
6,745
0
1,828
9,553
4,246
45,120
W
8,683
1,868
0
2,980
11,127
3,617
103
2,778
8,349
0
31,861
L
Osiris
8,653
2,143
0
4,215
8,760
8,485
0
830
7,930
11,831
41,637
L
Jing Wei
ZiliSaur
Jing Wei
4,298
3,072
0
1,798
7,863
1,447
132
55
7,808
0
38,457
W
5,235
1,758
0
1,652
8,650
2,602
0
1,370
7,280
0
51,160
L
Ymir
1,061
201
0
1,062
6,808
3,612
0
45
6,763
16,806
0
L
5,489
527
0
5,447
10,108
4,442
0
2,301
7,601
0
48,558
L
9,763
557
259
7,259
10,633
4,042
0
3,703
6,658
65,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
38,159
429
Minions Killed
463
0
Camps Cleared
0
1,498,121
Distance Traveled
1,384,066
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,648
510
87
6
0
265,247
5
W
Arachne
8,011
534
110
7
0
350,378
6
W
Hercules
7,727
515
105
7
0
300,230
3
W
Tyr
7,698
513
50
3
0
307,563
2
L
Osiris
8,103
540
112
7
0
321,720
2
L
Jing Wei
6,749
450
83
6
0
214,039
3
W
Ullr
7,891
526
77
5
0
274,703
3
L
Ymir
6,229
415
35
2
0
264,693
0
L
Tyr
8,233
549
88
6
0
325,523
2
L
Hades
8,845
590
145
10
0
258,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role