Player Matchup

Fenrir
Fenrir
CaseREDDEATH
Fenrir
Level 32
God Stats
19W - 22L
1,356 SR
Queue Stats
137W - 198L
1,280 Elo+
Party 2
Susano
Susano
OpticHabits
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,137 Elo+
Party 1
Ullr
Ullr
PNG joker
Ullr
Level 12
God Stats
1W - 3L
1,466 SR
Queue Stats
7W - 16L
1,154 Elo+
Party 1
Yemoja
Yemoja
Reptile29z
Yemoja
Level 47
God Stats
3W - 7L
1,329 SR
Queue Stats
171W - 231L
1,281 Elo+
Party 2
Hachiman
Hachiman
Wolf2874
Hachiman
Level 13
God Stats
2W - 2L
1,511 SR
Queue Stats
45W - 95L
1,463 Elo+
Party 2
Team Averages
Level 24
1,432 SR
1,263 Elo+

VS

Team Averages
Level 24
1,336 SR
1,261 Elo+
Chang'e
Chang'e
Spartan8035
Chang'e
Level 28
God Stats
15W - 6L
1,630 SR
Queue Stats
134W - 144L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Stealthy Hands
Hou Yi
Level 28
God Stats
1W - 4L
1,123 SR
Queue Stats
140W - 163L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VallesDrago
Morgan Le Fay
Level 28
God Stats
5W - 3L
1,374 SR
Queue Stats
52W - 44L
1,284 Elo+
Solo
Fenrir
Fenrir
clutchrocks13
Fenrir
Level 11
God Stats
4W - 4L
1,273 SR
Queue Stats
6W - 12L
1,127 Elo+
Solo
Charybdis
Charybdis
goodtrees904
Charybdis
Level 27
God Stats
9W - 4L
1,280 SR
Queue Stats
9W - 8L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
16 / 6 / 5
14,449
482
30,148
29,088
26,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
15
3 / 12 / 3
11,468
382
7,089
18,300
12,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
1 / 13 / 3
9,705
324
3,949
17,199
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Reptile29z
Yemoja
18
4 / 7 / 8
11,851
395
15,807
29,435
16,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Wolf2874
Hachiman
16
0 / 12 / 5
10,291
343
9,865
28,242
9,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Spartan8035
Chang'e
20
14 / 4 / 12
15,361
512
26,773
27,574
11,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 10
15,039
501
18,176
22,439
9,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
VallesDrago
Morgan Le Fay
20
15 / 6 / 14
15,441
515
29,411
26,472
13,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 7 / 11
11,724
391
7,388
18,441
8,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
goodtrees904
Charybdis
19
9 / 5 / 8
13,939
465
13,028
22,889
9,028
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
24
Kills
48
50
Deaths
24
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
16
6
5
3.08
L
Susano
3
12
3
0.38
L
Ullr
1
13
3
0.19
L
Yemoja
Reptile29z
Yemoja
4
7
8
1.14
W
Chang'e
Spartan8035
Chang'e
14
4
12
5
W
8
2
10
6.5
W
Morgan Le Fay
VallesDrago
Morgan Le Fay
15
6
14
3.67
L
Hachiman
Wolf2874
Hachiman
0
12
5
0.21
W
2
7
11
1.07
W
Charybdis
goodtrees904
Charybdis
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,858
Damage
94,776
122,264
Taken
117,815
70,489
Mitigated
51,927
27,927
Healing
41,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
30,148
5,763
0
324
29,088
26,339
0
13,986
14,648
1,940
74,116
L
Susano
7,089
1,674
0
228
18,300
12,590
893
11,364
6,590
665
41,771
L
Ullr
3,949
2,085
0
1,549
17,199
5,572
971
10,947
6,062
0
20,240
L
Yemoja
Reptile29z
Yemoja
15,807
2,665
11,986
8,194
29,435
16,361
186
12,982
16,203
47,004
0
W
Chang'e
Spartan8035
Chang'e
26,773
597
8,115
10,750
27,574
11,826
1,646
3,505
24,069
96,180
0
W
18,176
9,615
0
10,812
22,439
9,778
5,095
3,662
18,777
0
127,131
W
Morgan Le Fay
VallesDrago
Morgan Le Fay
29,411
5,609
286
5,614
26,472
13,018
1,619
4,443
22,029
108,510
0
L
Hachiman
Wolf2874
Hachiman
9,865
4,411
0
5,646
28,242
9,627
1,878
6,405
21,697
0
64,627
W
7,388
3,259
0
2,496
18,441
8,277
692
3,280
15,161
0
36,847
W
Charybdis
goodtrees904
Charybdis
13,028
8,727
371
3,451
22,889
9,028
1,473
3,909
18,980
0
85,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
71,504
334
Minions Killed
552
0
Camps Cleared
0
2,243,688
Distance Traveled
2,736,243
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,449
482
72
2
0
602,821
0
L
Susano
11,468
382
73
2
0
371,109
5
L
Ullr
9,705
324
34
1
0
362,426
1
L
Yemoja
11,851
395
53
2
0
498,033
0
W
Chang'e
15,361
512
147
5
0
564,053
0
W
Hou Yi
15,039
501
146
5
0
567,231
0
W
Morgan Le Fay
15,441
515
120
4
0
535,787
0
L
Hachiman
10,291
343
102
3
0
409,299
0
W
Fenrir
11,724
391
49
2
0
520,577
0
W
Charybdis
13,939
465
90
3
0
548,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role