Player Matchup

Janus
Janus
CherokeeChief97
Janus
Level 29
God Stats
10W - 23L
1,295 SR
Queue Stats
252W - 288L
1,401 Elo+
Solo
Neith
Neith
Jammin_Wit_Sethy
Neith
Level 8
God Stats
10W - 10L
1,337 SR
Queue Stats
10W - 10L
1,325 Elo+
Party 3
Odin
Odin
SaiyanTaniwha_nz
Odin
Level 13
God Stats
11W - 19L
1,285 SR
Queue Stats
18W - 26L
1,313 Elo+
Party 3
Mulan
Mulan
TJE02
Mulan
Level 28
God Stats
0W - 2L
1,325 SR
Queue Stats
45W - 53L
1,358 Elo+
Party 2
Achilles
Achilles
Trap milker
Achilles
Level 16
God Stats
2W - 3L
1,325 SR
Queue Stats
11W - 26L
1,204 Elo+
Party 2
Team Averages
Level 19
1,313 SR
1,320 Elo+

VS

Team Averages
Level 25
1,615 SR
1,354 Elo+
Set
Set
Daxzilla
Set
Level 27
God Stats
7W - 5L
1,827 SR
Queue Stats
93W - 97L
1,356 Elo+
Solo
Scylla
Scylla
ImperialTaurus2
Scylla
Level 28
God Stats
6W - 2L
1,530 SR
Queue Stats
96W - 108L
1,371 Elo+
Solo
Apollo
Apollo
KillerKeyante45
Apollo
Level 27
God Stats
34W - 32L
1,433 SR
Queue Stats
59W - 92L
1,346 Elo+
Party 1
Izanami
Izanami
bakitheking575
Izanami
Level 18
God Stats
9W - 8L
1,577 SR
Queue Stats
31W - 57L
1,350 Elo+
Party 1
Chaac
Chaac
wJoshh-
Chaac
Level 27
God Stats
7W - 2L
1,709 SR
Queue Stats
42W - 42L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
9,046
411
4,820
9,858
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 1
8,359
380
6,763
11,526
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
8,681
395
4,046
12,720
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
TJE02
Mulan
15
4 / 5 / 2
10,099
459
12,808
15,326
18,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Trap milker
Achilles
11
3 / 9 / 2
8,816
401
12,128
19,507
21,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
11,594
527
9,228
14,870
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 4 / 2
10,916
496
9,015
8,393
2,991
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 3
8,998
409
7,241
11,148
4,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 4
9,470
430
4,368
7,096
2,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
wJoshh-
Chaac
17
13 / 2 / 8
11,560
525
21,848
23,755
15,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
12
Kills
28
28
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
7
3
6
3.33
W
2
4
2
0.75
L
1
7
1
0.21
W
2
3
3
1.17
L
1
2
1
0.75
L
Mulan
TJE02
Mulan
4
5
2
1
L
Achilles
Trap milker
Achilles
3
9
2
0.44
W
4
0
4
6
W
Chaac
wJoshh-
Chaac
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,565
Damage
51,700
68,937
Taken
65,262
56,464
Mitigated
32,336
9,809
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
214
0
1,590
9,858
2,351
282
3,666
6,192
33,386
0
W
9,228
4,440
0
1,964
14,870
7,345
3,058
1,733
12,792
0
81,056
W
9,015
1,161
0
997
8,393
2,991
3,610
1,677
6,334
67,647
0
L
6,763
1,826
0
624
11,526
3,394
372
0
11,526
0
42,609
W
7,241
6,136
0
433
11,148
4,096
630
802
10,074
0
48,210
L
4,046
545
0
1,576
12,720
10,766
187
2,250
10,470
13,002
28,188
L
Mulan
TJE02
Mulan
12,808
3,277
0
3,593
15,326
18,212
1,047
3,099
12,227
0
54,814
L
Achilles
Trap milker
Achilles
12,128
6,505
0
2,426
19,507
21,741
0
0
19,507
0
20,927
W
4,368
4,151
0
757
7,096
2,130
719
195
6,723
0
35,969
W
Chaac
wJoshh-
Chaac
21,848
6,845
160
12,199
23,755
15,774
288
1,974
21,155
0
75,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,001
Gold Earned
52,538
309
Minions Killed
485
0
Camps Cleared
0
1,772,384
Distance Traveled
1,949,262
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,046
411
52
2
0
299,250
0
W
Set
11,594
527
115
5
0
408,943
2
W
Scylla
10,916
496
130
6
0
318,966
0
L
Neith
8,359
380
82
4
0
392,296
1
W
Apollo
8,998
409
71
3
0
368,601
0
L
Odin
8,681
395
64
3
0
382,175
1
L
Mulan
10,099
459
94
4
0
336,367
1
L
Achilles
8,816
401
17
1
0
362,296
1
W
Izanami
9,470
430
81
4
0
409,545
0
W
Chaac
11,560
525
88
4
0
443,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role