Player Matchup

Bastet
Bastet
GeoPunkys
Bastet
Level 28
God Stats
12W - 3L
1,671 SR
Queue Stats
54W - 43L
1,579 Elo+
Solo
Merlin
Merlin
Slightlyy
Merlin
Level 9
God Stats
4W - 2L
1,572 SR
Queue Stats
30W - 29L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
goosemain
Baron Samedi
Level 29
God Stats
159W - 116L
1,642 SR
Queue Stats
185W - 158L
1,599 Elo+
Solo
Kukulkan
Kukulkan
hupito
Kukulkan
Level 4
God Stats
1W - 3L
1,669 SR
Queue Stats
3W - 9L
1,700 Elo+
Party 2
Bakasura
Bakasura
zekezinnderella
Bakasura
Level 19
God Stats
9W - 2L
1,743 SR
Queue Stats
16W - 11L
1,652 Elo+
Party 2
Team Averages
Level 18
1,659 SR
1,602 Elo+

VS

Team Averages
Level 23
1,637 SR
1,590 Elo+
Chronos
Chronos
JuicyHim
Chronos
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
67W - 47L
1,622 Elo+
Solo
Cerberus
Cerberus
KingKnightmare
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,596 Elo+
Solo
Hachiman
Hachiman
Quantuh
Hachiman
Level 17
God Stats
12W - 7L
1,774 SR
Queue Stats
221W - 205L
1,659 Elo+
Party 1
Nemesis
Nemesis
SidewinderSix
Nemesis
Level 24
God Stats
6W - 2L
1,500 SR
Queue Stats
307W - 255L
1,586 Elo+
Party 1
Pele
Pele
Tukson__
Pele
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 5L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GeoPunkys
Bastet
20
14 / 2 / 14
14,876
1,240
20,754
7,903
3,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Slightlyy
Merlin
20
6 / 4 / 23
13,196
1,100
25,107
15,482
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
goosemain
Baron Samedi
20
10 / 2 / 18
13,422
1,119
20,417
12,626
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
hupito
Kukulkan
20
7 / 5 / 24
12,820
1,068
20,790
12,301
4,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
8 / 5 / 16
13,191
1,099
19,941
18,745
7,239
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JuicyHim
Chronos
19
3 / 2 / 11
12,425
1,035
11,991
11,004
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
18
3 / 7 / 6
11,532
961
6,486
24,755
20,976
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Quantuh
Hachiman
18
4 / 12 / 11
12,977
1,081
16,457
26,438
8,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
18
6 / 7 / 8
12,763
1,064
17,373
23,843
8,150
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
18
2 / 17 / 7
11,643
970
10,887
30,279
10,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
61
45
Kills
18
18
Deaths
45
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bastet
GeoPunkys
Bastet
14
2
14
10.5
L
Chronos
JuicyHim
Chronos
3
2
11
4.25
L
Cerberus
3
7
6
0.86
L
Hachiman
Quantuh
Hachiman
4
12
11
0.79
L
Nemesis
6
7
8
1.43
W
Merlin
Slightlyy
Merlin
6
4
23
4.38
L
Pele
2
17
7
0.32
W
Baron Samedi
goosemain
Baron Samedi
10
2
18
9.5
W
Kukulkan
hupito
Kukulkan
7
5
24
3.8
W
Bakasura
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,009
Damage
63,194
67,057
Taken
116,319
24,410
Mitigated
51,283
12,320
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
GeoPunkys
Bastet
20,754
5,218
0
0
7,903
3,524
0
1,855
6,048
0
52,374
L
Chronos
JuicyHim
Chronos
11,991
379
0
673
11,004
3,625
0
5,475
5,153
44,485
0
L
Cerberus
6,486
158
0
1,252
24,755
20,976
0
16,149
7,705
19,937
0
L
Hachiman
Quantuh
Hachiman
16,457
9,242
0
2,415
26,438
8,037
0
16,346
9,665
0
48,792
L
Nemesis
17,373
4,395
0
3,614
23,843
8,150
0
11,899
10,564
0
30,668
W
Merlin
Slightlyy
Merlin
25,107
2,589
287
1,614
15,482
5,015
0
5,191
10,291
49,479
0
L
Pele
10,887
3,296
0
4,789
30,279
10,495
0
16,445
12,860
0
39,253
W
Baron Samedi
goosemain
Baron Samedi
20,417
950
3,711
3,975
12,626
4,604
0
3,895
8,731
44,994
0
W
Kukulkan
hupito
Kukulkan
20,790
2,689
0
572
12,301
4,028
0
2,872
9,429
34,427
0
W
Bakasura
19,941
14,685
0
2,161
18,745
7,239
0
4,664
14,081
0
24,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,505
Gold Earned
61,340
253
Minions Killed
251
10
Camps Cleared
5
1,200,184
Distance Traveled
1,043,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,876
1,240
78
7
3
311,827
0
L
Chronos
12,425
1,035
61
5
0
237,385
0
L
Cerberus
11,532
961
36
3
0
191,264
0
L
Hachiman
12,977
1,081
63
5
2
205,742
0
L
Nemesis
12,763
1,064
34
3
0
230,692
0
W
Merlin
13,196
1,100
57
5
0
203,673
0
L
Pele
11,643
970
57
5
3
178,196
0
W
Baron Samedi
13,422
1,119
46
4
2
242,472
0
W
Kukulkan
12,820
1,068
39
3
0
221,083
0
W
Bakasura
13,191
1,099
33
3
5
221,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role