Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Chriken-
Ne Zha
Level 138
God Stats
2W - 2L
1,656 SR
Queue Stats
307W - 242L
1,608 Elo+
Party 4
Ao Kuang
Ao Kuang
FuzenHua
Ao Kuang
Level 88
God Stats
3W - 6L
1,402 SR
Queue Stats
375W - 331L
1,542 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Irrevocate
Kumbhakarna
Level 124
God Stats
1W - 1L
1,472 SR
Queue Stats
108W - 107L
1,501 Elo+
Party 3
Izanami
Izanami
Olwynyx
Izanami
Level 118
God Stats
40W - 28L
1,530 SR
Queue Stats
62W - 52L
1,531 Elo+
Party 3
Team Averages
Level 124
1,512 SR
1,537 Elo+

VS

Team Averages
Level 92
1,501 SR
1,498 Elo+
Hel
Hel
Dragonhunter373
Hel
Level 69
God Stats
4W - 1L
1,726 SR
Queue Stats
46W - 43L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Geosteeler21
Ao Kuang
Level 82
God Stats
2W - 0L
1,350 SR
Queue Stats
79W - 83L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Jasonrocks247
Baron Samedi
Level 105
God Stats
4W - 5L
1,339 SR
Queue Stats
244W - 231L
1,540 Elo+
Party 1
Anubis
Anubis
Megadev
Anubis
Level 87
God Stats
13W - 11L
1,499 SR
Queue Stats
356W - 342L
1,514 Elo+
Party 1
Geb
Geb
soccerholic2000
Geb
Level 118
God Stats
5W - 1L
1,592 SR
Queue Stats
119W - 144L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
2 / 5 / 2
11,227
449
10,986
27,027
30,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Chriken-
Ne Zha
18
2 / 8 / 2
10,763
431
9,627
19,554
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
FuzenHua
Ao Kuang
16
0 / 7 / 0
10,004
400
6,139
25,511
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Irrevocate
Kumbhakarna
15
0 / 5 / 3
8,836
353
6,487
26,225
30,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Olwynyx
Izanami
18
2 / 3 / 1
11,386
455
6,101
16,656
10,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 13
13,846
554
23,566
15,020
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Geosteeler21
Ao Kuang
20
10 / 0 / 6
14,715
589
20,055
15,419
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Jasonrocks247
Baron Samedi
20
4 / 1 / 11
12,825
513
18,788
13,290
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Megadev
Anubis
20
6 / 2 / 9
13,248
530
13,795
16,629
7,434
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 3 / 8
13,015
521
6,371
20,943
33,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
28
28
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
5
2
0.6
L
Ne Zha
Chriken-
Ne Zha
2
8
2
0.38
W
7
0
13
13.5
L
Ao Kuang
FuzenHua
Ao Kuang
0
7
0
0
W
Ao Kuang
Geosteeler21
Ao Kuang
10
0
6
13
L
Kumbhakarna
Irrevocate
Kumbhakarna
0
5
3
0.3
W
Baron Samedi
Jasonrocks247
Baron Samedi
4
1
11
9.5
W
Anubis
Megadev
Anubis
6
2
9
5.25
L
Izanami
Olwynyx
Izanami
2
3
1
0.83
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
82,575
114,973
Taken
81,301
86,635
Mitigated
59,686
21,713
Healing
48,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,986
3,350
0
6,709
27,027
30,395
0
19,669
6,957
0
67,164
L
Ne Zha
Chriken-
Ne Zha
9,627
2,412
0
2,257
19,554
6,195
0
13,769
5,385
0
74,103
W
23,566
2,727
10,247
10,889
15,020
5,637
5,869
2,695
12,325
81,667
0
L
Ao Kuang
FuzenHua
Ao Kuang
6,139
1,425
0
6,870
25,511
8,541
0
16,621
8,704
73,225
0
W
Ao Kuang
Geosteeler21
Ao Kuang
20,055
7,981
0
8,346
15,419
6,944
2,335
4,468
10,951
128,083
0
L
Kumbhakarna
Irrevocate
Kumbhakarna
6,487
1,066
0
1,530
26,225
30,648
0
18,676
7,130
28,346
0
W
Baron Samedi
Jasonrocks247
Baron Samedi
18,788
3,780
2,918
5,519
13,290
5,820
2,834
2,466
10,824
93,701
0
W
Anubis
Megadev
Anubis
13,795
1,524
0
7,931
16,629
7,434
3,348
2,859
13,770
84,399
0
L
Izanami
Olwynyx
Izanami
6,101
4,246
0
4,347
16,656
10,856
492
12,257
3,944
0
102,456
W
6,371
592
0
2,942
20,943
33,851
1,164
193
20,750
74,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,216
Gold Earned
67,649
583
Minions Killed
708
0
Camps Cleared
0
2,266,013
Distance Traveled
2,391,745
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,227
449
118
5
0
452,690
7
L
Ne Zha
10,763
431
117
5
0
498,710
1
W
Hel
13,846
554
121
5
0
504,206
3
L
Ao Kuang
10,004
400
123
5
0
441,859
5
W
Ao Kuang
14,715
589
171
7
0
544,555
2
L
Kumbhakarna
8,836
353
21
1
0
430,757
7
W
Baron Samedi
12,825
513
150
6
0
428,826
1
W
Anubis
13,248
530
137
5
0
439,154
17
L
Izanami
11,386
455
204
8
0
441,997
7
W
Geb
13,015
521
129
5
0
475,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role