Player Matchup

Khepri
Khepri
Sharpbacca
Khepri
Level 16
God Stats
26W - 18L
1,595 SR
Queue Stats
77W - 86L
1,357 Elo+
Party 2
Discordia
Discordia
Shnarg
Discordia
Level 8
God Stats
53W - 48L
1,500 SR
Queue Stats
63W - 64L
1,500 Elo+
Party 2
Bellona
Bellona
YeZifeng1
Bellona
Level 24
God Stats
14W - 13L
1,404 SR
Queue Stats
155W - 162L
1,447 Elo+
Solo
Izanami
Izanami
Zurotath
Izanami
Level 18
God Stats
14W - 12L
1,500 SR
Queue Stats
90W - 92L
1,377 Elo+
Party 2
Thanatos
Thanatos
anthonybettis420
Thanatos
Level 8
God Stats
3W - 1L
1,538 SR
Queue Stats
8W - 11L
1,224 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,381 Elo+

VS

Team Averages
Level 17
1,562 SR
1,407 Elo+
Hades
Hades
 
Hades
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Saladasking40
Amaterasu
Level 23
God Stats
9W - 5L
1,678 SR
Queue Stats
98W - 107L
1,342 Elo+
Solo
Mercury
Mercury
TangentLake349
Mercury
Level 28
God Stats
27W - 16L
1,444 SR
Queue Stats
79W - 84L
1,422 Elo+
Solo
Hou Yi
Hou Yi
天地一刀斩
Hou Yi
Level 10
God Stats
1W - 1L
1,687 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 1
Khepri
Khepri
逆天发威
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Sharpbacca
Khepri
14
2 / 3 / 12
10,098
531
4,467
13,487
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Shnarg
Discordia
17
10 / 3 / 7
11,400
600
13,853
10,918
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YeZifeng1
Bellona
19
6 / 1 / 3
12,401
653
13,105
12,698
12,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zurotath
Izanami
17
11 / 3 / 4
11,800
621
19,832
7,880
3,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 3
10,696
563
5,360
12,028
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 10 / 3
7,237
381
4,982
13,397
6,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Saladasking40
Amaterasu
15
1 / 2 / 0
8,854
466
5,009
13,375
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 9 / 0
9,800
516
8,908
18,510
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 6 / 1
9,276
488
14,916
14,574
5,667
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
1 / 7 / 4
7,976
420
2,946
17,056
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
33
Kills
13
13
Deaths
34
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
10
3
0.15
L
Amaterasu
Saladasking40
Amaterasu
1
2
0
0.5
W
Khepri
Sharpbacca
Khepri
2
3
12
2.67
W
Discordia
Shnarg
Discordia
10
3
7
4.5
L
5
9
0
0.56
W
Bellona
YeZifeng1
Bellona
6
1
3
7.5
W
Izanami
Zurotath
Izanami
11
3
4
4.33
W
4
3
3
1.83
L
6
6
1
1.08
L
Khepri
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,617
Damage
36,761
57,011
Taken
76,912
41,286
Mitigated
43,956
20,602
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,982
1,208
58
1,850
13,397
6,053
315
5,892
6,957
23,828
0
L
Amaterasu
Saladasking40
Amaterasu
5,009
1,935
0
3,056
13,375
8,933
0
0
13,375
0
43,655
W
Khepri
Sharpbacca
Khepri
4,467
1,267
0
2,389
13,487
15,778
841
2,651
10,836
15,926
0
W
Discordia
Shnarg
Discordia
13,853
2,119
0
1,954
10,918
3,668
792
3,563
7,355
52,751
0
L
8,908
5,853
0
0
18,510
5,821
286
2,929
15,477
0
59,892
W
Bellona
YeZifeng1
Bellona
13,105
6,066
0
5,858
12,698
12,504
1,144
152
12,546
0
81,009
W
Izanami
Zurotath
Izanami
19,832
14,063
0
1,657
7,880
3,005
7,561
1,167
6,713
0
86,216
W
5,360
1,985
0
8,744
12,028
6,331
944
395
11,633
0
64,297
L
14,916
6,744
0
3,202
14,574
5,667
0
4,047
10,421
0
63,680
L
Khepri
2,946
815
0
1,415
17,056
17,482
0
4,550
12,362
16,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
43,143
526
Minions Killed
339
0
Camps Cleared
0
1,697,944
Distance Traveled
1,607,484
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,237
381
30
2
0
276,523
5
L
Amaterasu
8,854
466
88
5
0
356,037
0
W
Khepri
10,098
531
17
1
0
375,534
3
W
Discordia
11,400
600
88
5
0
300,531
0
L
Mercury
9,800
516
91
5
0
374,403
0
W
Bellona
12,401
653
162
9
0
330,511
1
W
Izanami
11,800
621
150
8
0
306,490
1
W
Thanatos
10,696
563
109
6
0
384,878
3
L
Hou Yi
9,276
488
110
6
0
298,139
2
L
Khepri
7,976
420
20
1
0
302,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role