Player Matchup

Olorun
Olorun
IceEnderman543
Olorun
Level 7
God Stats
0W - 3L
1,359 SR
Queue Stats
36W - 51L
1,201 Elo+
Solo
Charybdis
Charybdis
Ns Wreks
Charybdis
Level 29
God Stats
1W - 4L
1,449 SR
Queue Stats
47W - 54L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
Level 24
God Stats
12W - 11L
1,569 SR
Queue Stats
88W - 114L
1,376 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
super-pharaoh
Morgan Le Fay
Level 28
God Stats
4W - 5L
1,276 SR
Queue Stats
107W - 126L
1,380 Elo+
Party 1
Thanatos
Thanatos
vZylonnn
Thanatos
Level 7
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 5L
1,333 Elo+
Solo
Team Averages
Level 19
1,386 SR
1,344 Elo+

VS

Team Averages
Level 26
1,453 SR
1,387 Elo+
Bakasura
Bakasura
Hybridtype
Bakasura
Level 29
God Stats
1W - 3L
1,172 SR
Queue Stats
82W - 92L
1,322 Elo+
Party 2
Sol
Sol
Lovelixs
Sol
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 32L
1,272 Elo+
Party 2
King Arthur
King Arthur
Shadow_RealmGod
King Arthur
Level 28
God Stats
14W - 19L
1,471 SR
Queue Stats
154W - 145L
1,377 Elo+
Solo
Arachne
Arachne
TTVLuverBoiMica
Arachne
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,536 Elo+
Solo
Ra
Ra
ZEEEK_the_2nd
Ra
Level 29
God Stats
6W - 3L
1,622 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,192
400
5,351
12,544
3,901
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Ns Wreks
Charybdis
13
2 / 3 / 3
7,832
435
7,336
10,354
3,360
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
super-blitzed
Ah Muzen Cab
13
0 / 2 / 1
7,971
443
6,614
8,227
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
super-pharaoh
Morgan Le Fay
13
3 / 7 / 0
8,087
449
9,856
14,035
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
vZylonnn
Thanatos
12
1 / 7 / 0
7,691
427
2,499
12,422
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hybridtype
Bakasura
16
10 / 0 / 5
9,972
554
11,050
8,851
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 10
8,163
454
6,805
7,574
2,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Shadow_RealmGod
King Arthur
15
3 / 1 / 2
9,421
523
2,674
12,055
6,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 1 / 8
9,036
502
7,386
11,227
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 4 / 9
9,117
507
9,582
12,858
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
25
27
Deaths
7
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Hybridtype
Bakasura
10
0
5
12.5
L
1
8
0
0.13
W
2
1
10
7
L
Charybdis
Ns Wreks
Charybdis
2
3
3
1.17
W
King Arthur
Shadow_RealmGod
King Arthur
3
1
2
4
W
6
1
8
10
W
4
4
9
2.13
L
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
0
2
1
0.25
L
Morgan Le Fay
super-pharaoh
Morgan Le Fay
3
7
0
0.43
L
Thanatos
vZylonnn
Thanatos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
37,497
57,582
Taken
52,565
19,714
Mitigated
25,687
18,459
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Hybridtype
Bakasura
11,050
7,088
0
3,748
8,851
3,998
0
2,935
5,838
0
45,183
L
5,351
2,626
138
2,435
12,544
3,901
1,017
3,267
8,883
36,511
0
W
6,805
1,252
239
3,388
7,574
2,089
1,787
2,961
4,491
31,011
0
L
Charybdis
Ns Wreks
Charybdis
7,336
4,343
0
2,124
10,354
3,360
0
3,441
6,693
0
44,240
W
King Arthur
Shadow_RealmGod
King Arthur
2,674
619
0
4,357
12,055
6,502
905
2,833
8,825
0
49,608
W
7,386
4,475
94
5,335
11,227
6,835
593
1,983
9,208
0
38,568
W
9,582
1,116
1,917
7,410
12,858
6,263
559
3,742
8,996
62,022
0
L
Ah Muzen Cab
super-blitzed
Ah Muzen Cab
6,614
1,641
0
4,511
8,227
2,580
1,662
2,046
6,092
0
50,531
L
Morgan Le Fay
super-pharaoh
Morgan Le Fay
9,856
1,320
243
1,511
14,035
4,841
585
4,215
9,490
45,508
0
L
Thanatos
vZylonnn
Thanatos
2,499
937
0
7,497
12,422
5,032
22
3,764
8,558
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
45,709
378
Minions Killed
487
0
Camps Cleared
0
1,578,112
Distance Traveled
1,838,807
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,972
554
92
5
0
440,600
0
L
Olorun
7,192
400
60
3
0
294,687
0
W
Sol
8,163
454
76
4
0
340,656
0
L
Charybdis
7,832
435
84
5
0
317,922
1
W
King Arthur
9,421
523
152
8
0
340,470
2
W
Arachne
9,036
502
71
4
0
397,002
4
W
Ra
9,117
507
96
5
0
320,079
0
L
Ah Muzen Cab
7,971
443
90
5
0
323,205
4
L
Morgan Le Fay
8,087
449
59
3
0
308,223
3
L
Thanatos
7,691
427
85
5
0
334,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role