Player Matchup

Serqet
Serqet
Andrewbruzzzz13
Serqet
Level 120
God Stats
5W - 2L
1,652 SR
Queue Stats
148W - 115L
1,660 Elo+
Party 1
Chiron
Chiron
TeddyBeef
Chiron
Level 64
God Stats
8W - 1L
1,812 SR
Queue Stats
190W - 155L
1,586 Elo+
Party 1
Sol
Sol
TooLegit2quitx6
Sol
Level 108
God Stats
2W - 6L
1,595 SR
Queue Stats
241W - 218L
1,518 Elo+
Party 3
Athena
Athena
ZOMBEIS519
Athena
Level 62
God Stats
9W - 2L
1,789 SR
Queue Stats
251W - 203L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jagTurtle71
Cu Chulainn
Level 89
God Stats
48W - 31L
1,661 SR
Queue Stats
135W - 132L
1,534 Elo+
Party 3
Team Averages
Level 89
1,702 SR
1,573 Elo+

VS

Team Averages
Level 119
1,531 SR
1,528 Elo+
Cerberus
Cerberus
Grims Ice
Cerberus
Level 129
God Stats
21W - 24L
1,629 SR
Queue Stats
75W - 91L
1,501 Elo+
Party 2
Raijin
Raijin
InsaneGRiZ
Raijin
Level 135
God Stats
3W - 1L
1,572 SR
Queue Stats
173W - 179L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
SwitchLeader
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,635 Elo+
Party 2
Artemis
Artemis
Vesta Hypnos
Artemis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,480 Elo+
Party 2
Nike
Nike
sowwy dude
Nike
Level 86
God Stats
4W - 8L
1,455 SR
Queue Stats
134W - 144L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,316
574
3,467
5,493
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
TeddyBeef
Chiron
11
4 / 1 / 0
6,836
621
4,228
5,335
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 2
6,409
583
3,181
3,789
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
ZOMBEIS519
Athena
10
1 / 0 / 6
6,376
580
2,263
9,436
4,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
jagTurtle71
Cu Chulainn
12
7 / 0 / 1
7,416
674
6,324
4,499
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grims Ice
Cerberus
7
0 / 1 / 0
4,359
396
3,218
6,437
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
InsaneGRiZ
Raijin
11
0 / 1 / 1
6,165
560
2,178
4,059
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SwitchLeader
Ao Kuang
11
2 / 2 / 0
6,545
595
3,494
10,531
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Vesta Hypnos
Artemis
8
0 / 5 / 1
5,196
472
2,893
5,356
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 0
4,980
453
1,245
6,659
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
2
2
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Cerberus
Grims Ice
Cerberus
0
1
0
0
L
Raijin
InsaneGRiZ
Raijin
0
1
1
0.5
L
Ao Kuang
SwitchLeader
Ao Kuang
2
2
0
1
W
Chiron
TeddyBeef
Chiron
4
1
0
4
W
1
1
2
2
L
Artemis
Vesta Hypnos
Artemis
0
5
1
0.1
W
Athena
ZOMBEIS519
Athena
1
0
6
4
W
Cu Chulainn
jagTurtle71
Cu Chulainn
7
0
1
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
13,028
28,552
Taken
33,042
11,291
Mitigated
12,052
10,826
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,467
672
0
462
5,493
1,648
0
770
4,620
0
36,905
L
Cerberus
Grims Ice
Cerberus
3,218
206
245
2,473
6,437
2,546
0
1,423
5,014
13,386
0
L
Raijin
InsaneGRiZ
Raijin
2,178
51
0
1,386
4,059
1,161
0
1,707
2,112
33,605
0
L
Ao Kuang
SwitchLeader
Ao Kuang
3,494
768
0
5,830
10,531
3,206
0
972
9,351
34,408
0
W
Chiron
TeddyBeef
Chiron
4,228
2,725
580
2,872
5,335
1,457
0
1,872
3,381
0
39,498
W
3,181
715
0
1,462
3,789
1,153
591
1,649
2,028
40,316
0
L
Artemis
Vesta Hypnos
Artemis
2,893
1,066
0
0
5,356
1,069
0
1,342
3,870
0
21,748
W
Athena
ZOMBEIS519
Athena
2,263
904
957
3,093
9,436
4,322
213
2,540
6,386
19,423
0
W
Cu Chulainn
jagTurtle71
Cu Chulainn
6,324
1,978
0
1,400
4,499
2,711
1,236
1,307
2,926
0
38,173
L
1,245
108
0
758
6,659
4,070
0
0
6,449
0
23,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,353
Gold Earned
27,245
355
Minions Killed
310
0
Camps Cleared
0
1,165,855
Distance Traveled
1,038,284
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,316
574
78
7
0
284,378
0
L
Cerberus
4,359
396
31
3
0
182,335
1
L
Raijin
6,165
560
87
8
0
231,546
4
L
Ao Kuang
6,545
595
85
8
0
239,328
3
W
Chiron
6,836
621
76
7
0
209,536
2
W
Sol
6,409
583
84
8
0
222,409
4
L
Artemis
5,196
472
54
5
0
213,040
4
W
Athena
6,376
580
39
4
0
222,738
3
W
Cu Chulainn
7,416
674
78
7
0
226,794
0
L
Nike
4,980
453
53
5
0
172,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role