Player Matchup

Guan Yu
Guan Yu
DRIFTS5150
Guan Yu
Level 148
God Stats
5W - 8L
1,496 SR
Queue Stats
563W - 571L
1,676 Elo+
Solo
Discordia
Discordia
Ph0nomenal
Discordia
Level 127
God Stats
9W - 2L
1,791 SR
Queue Stats
240W - 247L
1,632 Elo+
Party 1
Vamana
Vamana
RedZeiss
Vamana
Level 145
God Stats
4W - 7L
1,298 SR
Queue Stats
275W - 281L
1,622 Elo+
Party 1
Hachiman
Hachiman
d0ub13d
Hachiman
Level 144
God Stats
4W - 6L
1,405 SR
Queue Stats
254W - 235L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
三分热度v587
Nu Wa
Level 138
God Stats
14W - 2L
1,600 SR
Queue Stats
613W - 598L
1,629 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,643 Elo+

VS

Team Averages
Level 146
1,614 SR
1,606 Elo+
Zhong Kui
Zhong Kui
Fadangle
Zhong Kui
Level 125
God Stats
26W - 20L
1,653 SR
Queue Stats
1,132W - 1,169L
1,545 Elo+
Solo
Scylla
Scylla
Food4Less
Scylla
Level 139
God Stats
4W - 1L
1,723 SR
Queue Stats
200W - 174L
1,615 Elo+
Solo
Zeus
Zeus
Lunasa
Zeus
Level 148
God Stats
3W - 3L
1,626 SR
Queue Stats
363W - 358L
1,569 Elo+
Solo
Rama
Rama
dukewicked
Rama
Level 160
God Stats
3W - 7L
1,456 SR
Queue Stats
844W - 837L
1,638 Elo+
Solo
Horus
Horus
trickybeans
Horus
Level 158
God Stats
14W - 10L
1,614 SR
Queue Stats
735W - 635L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRIFTS5150
Guan Yu
20
2 / 7 / 17
11,981
666
13,461
27,497
35,307
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Ph0nomenal
Discordia
20
9 / 7 / 14
13,617
757
32,463
13,853
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
RedZeiss
Vamana
19
3 / 5 / 19
13,149
731
10,750
26,134
33,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
d0ub13d
Hachiman
20
6 / 2 / 13
12,882
716
22,167
14,769
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 15
13,119
729
22,380
17,411
7,424
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fadangle
Zhong Kui
19
2 / 5 / 13
12,235
680
12,549
30,767
34,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Food4Less
Scylla
18
6 / 7 / 9
11,931
663
22,568
25,667
10,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Lunasa
Zeus
20
6 / 4 / 12
12,813
712
18,184
18,196
8,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 4 / 10
13,459
748
21,682
22,185
11,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 6 / 16
11,211
623
6,352
28,210
34,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
85
25
Kills
25
27
Deaths
26
78
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DRIFTS5150
Guan Yu
2
7
17
1.5
L
Zhong Kui
Fadangle
Zhong Kui
2
5
13
1.7
L
Scylla
Food4Less
Scylla
6
7
9
1.5
L
Zeus
Lunasa
Zeus
6
4
12
3
W
Discordia
Ph0nomenal
Discordia
9
7
14
2.29
W
Vamana
RedZeiss
Vamana
3
5
19
2.5
W
Hachiman
d0ub13d
Hachiman
6
2
13
6.25
L
10
4
10
3.75
L
1
6
16
1.5
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,221
Damage
81,335
99,664
Taken
125,025
89,392
Mitigated
99,457
45,200
Healing
54,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DRIFTS5150
Guan Yu
13,461
954
11,599
8,799
27,497
35,307
397
12,821
14,676
9,857
17,581
L
Zhong Kui
Fadangle
Zhong Kui
12,549
282
278
8,728
30,767
34,319
636
10,133
20,310
35,064
0
L
Scylla
Food4Less
Scylla
22,568
3,030
1,216
8,395
25,667
10,400
34
18,251
6,976
42,160
0
L
Zeus
Lunasa
Zeus
18,184
1,006
1,418
2,570
18,196
8,557
961
8,186
9,764
56,840
0
W
Discordia
Ph0nomenal
Discordia
32,463
731
2,425
3,061
13,853
6,039
1,120
8,654
5,199
46,739
0
W
Vamana
RedZeiss
Vamana
10,750
4,293
2,696
8,352
26,134
33,903
691
13,470
12,664
0
15,897
W
Hachiman
d0ub13d
Hachiman
22,167
6,633
3,170
5,098
14,769
6,719
3,294
7,074
7,695
0
46,374
L
21,682
14,807
3,139
4,080
22,185
11,453
4,410
10,289
11,622
0
53,372
L
6,352
2,150
14,857
9,492
28,210
34,728
268
10,191
17,747
0
11,500
W
22,380
3,324
0
0
17,411
7,424
1,508
11,282
6,129
62,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,748
Gold Earned
61,649
190
Minions Killed
239
0
Camps Cleared
0
1,670,067
Distance Traveled
1,545,901
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,981
666
16
1
0
328,888
4
L
Zhong Kui
12,235
680
62
3
0
305,932
0
L
Scylla
11,931
663
49
3
0
311,915
4
L
Zeus
12,813
712
56
3
0
291,785
1
W
Discordia
13,617
757
42
2
0
321,442
1
W
Vamana
13,149
731
6
0
0
356,325
1
W
Hachiman
12,882
716
52
3
0
363,726
0
L
Rama
13,459
748
65
4
0
298,456
0
L
Horus
11,211
623
7
0
0
337,813
0
W
Nu Wa
13,119
729
74
4
0
299,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role