Player Matchup

Cthulhu
Cthulhu
BenjiVibes
Cthulhu
Level 156
God Stats
5W - 3L
1,628 SR
Queue Stats
183W - 196L
1,397 Elo+
Party 2
Janus
Janus
F1NG3RPRO
Janus
Level 100
God Stats
3W - 0L
1,366 SR
Queue Stats
49W - 45L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
XboxDZH
Heimdallr
Level 153
God Stats
5W - 3L
1,557 SR
Queue Stats
143W - 102L
1,648 Elo+
Party 2
Team Averages
Level 136
1,517 SR
1,529 Elo+

VS

Team Averages
Level 68
1,462 SR
1,528 Elo+
Charybdis
Charybdis
Excal22
Charybdis
Level 129
God Stats
3W - 7L
1,190 SR
Queue Stats
258W - 259L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
SAO_Kirito_Kun22
Kukulkan
Level 67
God Stats
4W - 8L
1,696 SR
Queue Stats
201W - 182L
1,518 Elo+
Party 1
Thor
Thor
Tvstar1997
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenjiVibes
Cthulhu
15
3 / 1 / 6
11,879
699
7,837
14,687
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
F1NG3RPRO
Janus
15
3 / 1 / 5
11,062
651
8,043
8,668
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
XboxDZH
Heimdallr
16
5 / 2 / 4
11,531
678
9,561
6,018
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Excal22
Charybdis
14
1 / 2 / 2
10,139
596
8,336
10,190
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 5 / 1
10,823
637
11,230
10,245
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 4
9,507
559
1,940
9,965
4,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BenjiVibes
Cthulhu
3
1
6
6
L
Charybdis
Excal22
Charybdis
1
2
2
1
W
Janus
F1NG3RPRO
Janus
3
1
5
5.5
L
3
5
1
0.7
L
0
4
4
0.5
W
Heimdallr
XboxDZH
Heimdallr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
21,506
29,373
Taken
30,400
28,008
Mitigated
12,460
6,749
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BenjiVibes
Cthulhu
7,837
34
433
3,338
14,687
21,963
242
4,550
10,137
26,497
0
L
Charybdis
Excal22
Charybdis
8,336
2,615
0
934
10,190
3,703
0
5,336
4,674
0
35,005
W
Janus
F1NG3RPRO
Janus
8,043
422
0
1,452
8,668
3,116
352
4,129
4,539
39,344
0
L
11,230
563
0
482
10,245
4,136
0
4,025
6,144
66,063
0
L
1,940
632
0
660
9,965
4,621
0
6,335
3,382
0
6,606
W
Heimdallr
XboxDZH
Heimdallr
9,561
4,346
0
1,526
6,018
2,929
2,115
3,053
2,965
0
48,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
30,469
228
Minions Killed
188
11
Camps Cleared
4
975,809
Distance Traveled
947,573
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,879
699
43
3
1
339,452
4
L
Charybdis
10,139
596
58
3
3
301,400
2
W
Janus
11,062
651
84
5
3
346,734
2
L
Kukulkan
10,823
637
125
7
1
304,536
2
L
Thor
9,507
559
5
0
0
341,637
2
W
Heimdallr
11,531
678
101
6
7
289,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role