Player Matchup

Fenrir
Fenrir
AKA1 Eldier
Fenrir
Level 143
God Stats
3W - 2L
1,304 SR
Queue Stats
168W - 143L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
GaboVga
Baron Samedi
Level 44
God Stats
5W - 1L
1,514 SR
Queue Stats
86W - 95L
1,486 Elo+
Party 1
Yemoja
Yemoja
maskFenixDead
Yemoja
Level 27
God Stats
4W - 2L
1,528 SR
Queue Stats
33W - 36L
1,475 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,487 Elo+

VS

Team Averages
Level 77
1,429 SR
1,423 Elo+
Neith
Neith
GalaxxiiUwU
Neith
Level 151
God Stats
1W - 2L
1,259 SR
Queue Stats
25W - 38L
1,464 Elo+
Party 2
Ymir
Ymir
Musess
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
REDGODSLayer
Gilgamesh
Level 63
God Stats
42W - 45L
1,528 SR
Queue Stats
73W - 109L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 2 / 6
11,425
714
12,528
18,138
18,930
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
GaboVga
Baron Samedi
15
4 / 0 / 8
10,679
667
17,435
9,266
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 12
11,390
712
7,519
15,156
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,162
573
12,095
10,781
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
Musess
Ymir
12
0 / 4 / 3
8,733
546
7,231
18,100
19,837
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
REDGODSLayer
Gilgamesh
12
3 / 6 / 0
9,254
578
9,631
15,155
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
6
5.5
W
Baron Samedi
GaboVga
Baron Samedi
4
0
8
8
L
0
4
3
0.38
L
Ymir
Musess
Ymir
0
4
3
0.38
L
Gilgamesh
REDGODSLayer
Gilgamesh
3
6
0
0.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,482
Damage
28,957
42,560
Taken
44,036
39,246
Mitigated
32,265
21,095
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,528
2,762
1,223
2,919
18,138
18,930
836
3,054
15,084
0
33,180
W
Baron Samedi
GaboVga
Baron Samedi
17,435
1,433
5,156
4,805
9,266
4,425
1,000
1,807
7,459
63,148
0
L
12,095
5,703
0
3,810
10,781
4,310
294
4,542
6,013
0
47,521
L
Ymir
Musess
Ymir
7,231
1,670
633
1,418
18,100
19,837
0
10,222
7,343
24,744
0
L
Gilgamesh
REDGODSLayer
Gilgamesh
9,631
2,326
0
2,695
15,155
8,118
0
9,403
5,257
0
22,746
W
7,519
2,217
3,027
3,965
15,156
15,891
599
3,659
11,497
25,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
27,149
183
Minions Killed
162
6
Camps Cleared
6
852,502
Distance Traveled
788,367
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,425
714
45
3
0
306,947
2
W
Baron Samedi
10,679
667
110
7
5
302,046
4
L
Neith
9,162
573
100
6
0
251,035
3
L
Ymir
8,733
546
34
2
1
253,172
4
L
Gilgamesh
9,254
578
28
2
5
284,160
0
W
Yemoja
11,390
712
28
2
1
243,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role