Player Matchup

Merlin
Merlin
BlueJJay0202
Merlin
Level 145
God Stats
5W - 0L
1,856 SR
Queue Stats
311W - 112L
1,731 Elo+
Party 2
Cupid
Cupid
FailingBerry630
Cupid
Level 18
God Stats
8W - 1L
1,248 SR
Queue Stats
245W - 111L
1,444 Elo+
Party 2
Xing Tian
Xing Tian
M4rcoSh4rk
Xing Tian
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 82L
1,622 Elo+
Party 2
Team Averages
Level 77
1,535 SR
1,599 Elo+

VS

Team Averages
Level 50
1,528 SR
1,462 Elo+
Fenrir
Fenrir
Jax1092004
Fenrir
Level 19
God Stats
2W - 3L
1,231 SR
Queue Stats
4W - 11L
1,057 Elo+
Solo
Izanami
Izanami
tundra52o
Izanami
Level 18
God Stats
79W - 33L
1,714 SR
Queue Stats
194W - 96L
1,660 Elo+
Party 1
Hades
Hades
ymsp11
Hades
Level 112
God Stats
4W - 3L
1,638 SR
Queue Stats
446W - 271L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
17 / 1 / 4
11,055
921
22,209
6,076
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 15
8,510
709
6,777
8,511
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
M4rcoSh4rk
Xing Tian
13
3 / 1 / 17
10,004
834
7,083
16,511
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jax1092004
Fenrir
11
3 / 8 / 2
8,311
693
6,730
14,629
9,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
tundra52o
Izanami
11
1 / 7 / 1
7,501
625
7,740
11,807
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
ymsp11
Hades
11
2 / 6 / 2
7,633
636
8,415
16,370
16,035
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
6
6
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
17
1
4
19
W
1
4
15
2.13
L
Fenrir
Jax1092004
Fenrir
3
8
2
0.5
W
Xing Tian
M4rcoSh4rk
Xing Tian
3
1
17
11.5
L
Izanami
tundra52o
Izanami
1
7
1
0.21
L
Hades
ymsp11
Hades
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
22,885
31,098
Taken
42,806
22,356
Mitigated
28,815
5,505
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,209
2,924
15
1,448
6,076
2,233
1,211
2,082
3,994
59,036
0
W
6,777
3,926
405
1,089
8,511
2,956
1,213
1,887
6,624
0
23,742
L
Fenrir
Jax1092004
Fenrir
6,730
3,010
186
883
14,629
9,496
0
9,983
4,646
0
13,109
W
Xing Tian
M4rcoSh4rk
Xing Tian
7,083
1,311
0
2,548
16,511
17,167
162
4,739
11,772
16,041
0
L
Izanami
tundra52o
Izanami
7,740
5,902
0
2,001
11,807
3,284
316
8,386
3,421
0
31,442
L
Hades
ymsp11
Hades
8,415
2,082
116
4,032
16,370
16,035
0
11,405
4,965
24,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,569
Gold Earned
23,445
138
Minions Killed
115
6
Camps Cleared
4
652,211
Distance Traveled
560,158
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,055
921
80
7
6
215,472
4
W
Cupid
8,510
709
47
4
0
196,501
0
L
Fenrir
8,311
693
15
1
1
196,166
0
W
Xing Tian
10,004
834
11
1
0
240,238
6
L
Izanami
7,501
625
58
5
1
194,159
2
L
Hades
7,633
636
42
4
2
169,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role