Player Matchup

Neith
Neith
Adiikt
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mkrzz
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,509 Elo+
Solo
Pele
Pele
Rodeo15
Pele
Level 17
God Stats
3W - 1L
1,886 SR
Queue Stats
44W - 34L
1,537 Elo+
Solo
Sobek
Sobek
blitzkiller180
Sobek
Level 12
God Stats
0W - 2L
1,335 SR
Queue Stats
23W - 27L
1,550 Elo+
Solo
Horus
Horus
lifereaperITz
Horus
Level 21
God Stats
7W - 5L
1,886 SR
Queue Stats
110W - 96L
1,579 Elo+
Solo
Team Averages
Level 14
1,622 SR
1,535 Elo+

VS

Team Averages
Level 12
1,640 SR
1,568 Elo+
Bellona
Bellona
Ausanx
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Doviann
Nemesis
Level 14
God Stats
8W - 7L
1,529 SR
Queue Stats
18W - 25L
1,565 Elo+
Solo
Kukulkan
Kukulkan
GABOALPE
Kukulkan
Level 4
God Stats
32W - 14L
1,488 SR
Queue Stats
60W - 22L
1,428 Elo+
Solo
Izanami
Izanami
Gotchuruns
Izanami
Level 23
God Stats
3W - 0L
1,875 SR
Queue Stats
29W - 2L
1,856 Elo+
Solo
Sobek
Sobek
xNARCxSaul
Sobek
Level 19
God Stats
4W - 0L
1,807 SR
Queue Stats
130W - 136L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adiikt
Neith
1
0 / 0 / 0
1,173
196
0
0
0
Baron Samedi
Mkrzz
Baron Samedi
6
0 / 3 / 1
3,795
633
933
3,464
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
Rodeo15
Pele
6
5 / 2 / 0
4,547
758
3,333
4,007
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,605
601
168
2,609
1,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 2 / 2
3,830
638
1,918
4,027
2,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ausanx
Bellona
6
0 / 1 / 2
3,724
621
1,271
2,925
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Doviann
Nemesis
6
1 / 1 / 1
3,989
665
1,077
3,340
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
GABOALPE
Kukulkan
6
1 / 1 / 2
4,092
682
1,424
1,744
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Gotchuruns
Izanami
8
6 / 2 / 0
5,151
859
4,469
3,775
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
6
0 / 0 / 1
3,921
654
334
2,030
1,311
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Adiikt
Neith
0
0
0
0
W
Bellona
Ausanx
Bellona
0
1
2
1
W
Nemesis
Doviann
Nemesis
1
1
1
1.5
W
Kukulkan
GABOALPE
Kukulkan
1
1
2
2
W
Izanami
Gotchuruns
Izanami
6
2
0
3
L
Baron Samedi
Mkrzz
Baron Samedi
0
3
1
0.17
L
Pele
Rodeo15
Pele
5
2
0
2.5
L
0
1
0
0
L
0
2
2
0.5
W
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,352
Damage
8,575
14,107
Taken
13,814
5,766
Mitigated
5,470
2,958
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adiikt
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Ausanx
Bellona
1,271
314
0
59
2,925
2,167
0
190
2,735
1,150
6,086
W
Nemesis
Doviann
Nemesis
1,077
476
0
1,362
3,340
700
0
24
3,316
0
11,599
W
Kukulkan
GABOALPE
Kukulkan
1,424
31
0
0
1,744
434
0
259
1,485
11,058
0
W
Izanami
Gotchuruns
Izanami
4,469
3,181
0
1,134
3,775
858
49
706
3,069
0
22,352
L
Baron Samedi
Mkrzz
Baron Samedi
933
81
0
1,019
3,464
913
0
976
2,338
13,560
0
L
Pele
Rodeo15
Pele
3,333
1,359
0
702
4,007
1,141
0
108
3,899
0
11,744
L
168
60
0
544
2,609
1,296
0
334
2,275
9,789
0
L
1,918
1,065
0
693
4,027
2,416
198
444
3,541
1,115
11,561
W
Sobek
334
38
0
1,126
2,030
1,311
496
136
1,894
9,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,950
Gold Earned
20,877
103
Minions Killed
153
0
Camps Cleared
0
446,541
Distance Traveled
596,176
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,173
196
0
0
0
0
0
W
Bellona
3,724
621
25
4
0
127,621
1
W
Nemesis
3,989
665
38
6
0
122,186
0
W
Kukulkan
4,092
682
31
5
0
122,932
0
W
Izanami
5,151
859
45
8
0
114,890
0
L
Baron Samedi
3,795
633
25
4
0
113,881
1
L
Pele
4,547
758
22
4
0
124,117
2
L
Sobek
3,605
601
23
4
0
96,217
2
L
Horus
3,830
638
33
6
0
112,326
0
W
Sobek
3,921
654
14
2
0
108,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role