Player Matchup

Chronos
Chronos
DeWasian
Chronos
Level 56
God Stats
9W - 13L
1,570 SR
Queue Stats
110W - 164L
1,436 Elo+
Party 2
Hun Batz
Hun Batz
isramacam
Hun Batz
Level 131
God Stats
1W - 0L
1,515 SR
Queue Stats
52W - 51L
1,478 Elo+
Solo
Danzaburou
Danzaburou
x-Tinto
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,320 Elo+
Party 2
Team Averages
Level 92
1,528 SR
1,411 Elo+

VS

Team Averages
Level 31
1,409 SR
1,459 Elo+
Hercules
Hercules
Kingin13
Hercules
Level 62
God Stats
15W - 23L
1,237 SR
Queue Stats
250W - 249L
1,500 Elo+
Party 1
Tiamat
Tiamat
at0micmufffin
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 132L
1,378 Elo+
Solo
Nemesis
Nemesis
セサーhhy
Nemesis
Level 3
God Stats
10W - 12L
1,491 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeWasian
Chronos
17
10 / 4 / 8
13,155
731
17,482
10,943
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
isramacam
Hun Batz
18
11 / 4 / 11
14,048
780
18,830
15,422
9,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
x-Tinto
Danzaburou
15
2 / 6 / 16
12,532
696
14,949
15,105
4,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kingin13
Hercules
16
10 / 4 / 4
14,172
787
16,871
27,501
35,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 8 / 6
10,849
603
6,305
17,788
8,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
セサーhhy
Nemesis
13
1 / 11 / 10
10,684
594
6,578
17,422
6,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
14
14
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
DeWasian
Chronos
10
4
8
3.5
L
Hercules
Kingin13
Hercules
10
4
4
3
L
3
8
6
0.75
W
Hun Batz
isramacam
Hun Batz
11
4
11
4.13
W
Danzaburou
x-Tinto
Danzaburou
2
6
16
1.67
L
Nemesis
セサーhhy
Nemesis
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,261
Damage
29,754
41,470
Taken
62,711
18,479
Mitigated
51,276
6,444
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DeWasian
Chronos
17,482
8,969
0
1,660
10,943
4,248
838
1,375
9,568
48,041
0
L
Hercules
Kingin13
Hercules
16,871
5,166
0
5,967
27,501
35,555
0
10,194
17,307
295
36,048
L
6,305
420
255
2,233
17,788
8,785
0
1,594
16,194
26,258
0
W
Hun Batz
isramacam
Hun Batz
18,830
8,029
0
825
15,422
9,614
684
3,030
12,392
813
50,744
W
Danzaburou
x-Tinto
Danzaburou
14,949
5,868
282
3,677
15,105
4,617
1,299
2,804
12,301
23
58,559
L
Nemesis
セサーhhy
Nemesis
6,578
1,984
0
1,393
17,422
6,936
0
6,676
10,746
0
21,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
35,705
219
Minions Killed
117
13
Camps Cleared
3
946,077
Distance Traveled
900,933
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,155
731
68
4
3
340,343
0
L
Hercules
14,172
787
46
3
1
338,689
3
L
Tiamat
10,849
603
38
2
1
303,260
0
W
Hun Batz
14,048
780
66
4
6
313,850
1
W
Danzaburou
12,532
696
85
5
4
291,884
2
L
Nemesis
10,684
594
33
2
1
258,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role