Player Matchup

Da Ji
Da Ji
Air_Combat_OG
Da Ji
Level 112
God Stats
14W - 12L
1,789 SR
Queue Stats
301W - 343L
1,436 Elo+
Solo
Hades
Hades
CreepyCrawler99
Hades
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,524 Elo+
Party 2
Hercules
Hercules
FixedCougar
Hercules
Level 68
God Stats
12W - 12L
1,585 SR
Queue Stats
74W - 86L
1,485 Elo+
Party 2
Team Averages
Level 83
1,625 SR
1,482 Elo+

VS

Team Averages
Level 59
1,626 SR
1,768 Elo+
Cupid
Cupid
ABlueGirl
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Raijin
Raijin
DeVeXeR9358
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 1L
2,010 Elo+
Party 1
Achilles
Achilles
UZeaper
Achilles
Level 160
God Stats
19W - 3L
1,877 SR
Queue Stats
1,150W - 149L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 4
10,690
594
8,294
18,351
6,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 8 / 3
12,021
668
12,362
19,327
12,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
FixedCougar
Hercules
14
2 / 3 / 6
10,931
607
8,862
22,567
18,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ABlueGirl
Cupid
15
5 / 4 / 13
11,827
657
9,905
11,504
4,127
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
15
4 / 4 / 14
11,938
663
20,514
12,006
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
UZeaper
Achilles
17
14 / 1 / 8
13,280
738
19,543
20,878
30,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
23
23
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
ABlueGirl
Cupid
5
4
13
2.88
L
2
12
4
0.33
L
5
8
3
0.81
W
Raijin
4
4
14
2.75
L
Hercules
FixedCougar
Hercules
2
3
6
1.67
W
Achilles
UZeaper
Achilles
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
49,962
60,245
Taken
44,388
37,705
Mitigated
39,274
9,846
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ABlueGirl
Cupid
9,905
4,258
1,721
1,689
11,504
4,127
927
4,908
6,596
0
31,128
L
8,294
1,129
0
1,781
18,351
6,333
0
6,581
11,770
0
34,231
L
12,362
921
323
3,356
19,327
12,453
0
7,472
11,855
48,521
0
W
Raijin
20,514
962
208
3,546
12,006
4,427
885
3,429
8,577
73,372
0
L
Hercules
FixedCougar
Hercules
8,862
2,386
128
4,258
22,567
18,919
0
7,277
15,290
159
26,912
W
Achilles
UZeaper
Achilles
19,543
6,270
0
3,215
20,878
30,720
527
4,812
16,066
1,692
40,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
37,045
155
Minions Killed
186
4
Camps Cleared
11
889,590
Distance Traveled
943,244
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,827
657
46
3
4
300,619
0
L
Da Ji
10,690
594
40
2
0
261,569
3
L
Hades
12,021
668
70
4
4
290,831
2
W
Raijin
11,938
663
107
6
4
287,421
4
L
Hercules
10,931
607
45
3
0
337,190
4
W
Achilles
13,280
738
33
2
3
355,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role