Player Matchup

Merlin
Merlin
Clippeddd
Merlin
Level 8
God Stats
2W - 4L
1,503 SR
Queue Stats
4W - 9L
1,386 Elo+
Party 2
King Arthur
King Arthur
Gurkahamaru
King Arthur
Level 13
God Stats
0W - 15L
1,047 SR
Queue Stats
67W - 104L
1,308 Elo+
Party 3
Susano
Susano
SUPREMEiimage
Susano
Level 7
God Stats
2W - 1L
1,669 SR
Queue Stats
3W - 4L
1,663 Elo+
Party 2
Bellona
Bellona
itsAzreal
Bellona
Level 7
God Stats
6W - 26L
1,201 SR
Queue Stats
53W - 90L
1,217 Elo+
Party 3
Rama
Rama
lolilover13
Rama
Level 43
God Stats
10W - 14L
1,466 SR
Queue Stats
107W - 143L
1,313 Elo+
Party 3
Team Averages
Level 16
1,377 SR
1,378 Elo+

VS

Team Averages
Level 19
1,543 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
LeoLeoLeo49
Tsukuyomi
Level 16
God Stats
6W - 2L
1,439 SR
Queue Stats
21W - 15L
1,502 Elo+
Party 1
Bellona
Bellona
Leoisrael
Bellona
Level 21
God Stats
3W - 2L
1,560 SR
Queue Stats
19W - 20L
1,429 Elo+
Party 1
Sobek
Sobek
MadLaplace
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,523 Elo+
Party 1
Loki
Loki
Mekillem
Loki
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 19L
1,492 Elo+
Solo
Neith
Neith
pablinchocolatin
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clippeddd
Merlin
18
4 / 11 / 8
11,626
969
12,301
18,140
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gurkahamaru
King Arthur
18
2 / 10 / 10
11,269
939
6,815
19,545
21,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 9 / 8
10,253
854
5,037
16,045
7,316
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
itsAzreal
Bellona
18
1 / 8 / 9
11,608
967
8,740
22,229
19,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 8 / 6
14,406
1,201
25,648
15,479
5,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LeoLeoLeo49
Tsukuyomi
20
14 / 5 / 20
13,280
1,107
24,960
13,210
6,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Leoisrael
Bellona
20
9 / 0 / 25
13,135
1,095
10,463
10,693
12,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
20
2 / 4 / 36
12,408
1,034
18,985
20,121
30,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
20 / 3 / 12
15,236
1,270
21,053
11,060
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 5 / 25
11,455
955
9,962
10,458
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
164
17
Kills
46
46
Deaths
17
41
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Merlin
Clippeddd
Merlin
4
11
8
0.73
L
King Arthur
Gurkahamaru
King Arthur
2
10
10
0.7
W
Tsukuyomi
LeoLeoLeo49
Tsukuyomi
14
5
20
4.8
W
Bellona
Leoisrael
Bellona
9
0
25
21.5
W
Sobek
2
4
36
5
W
Loki
20
3
12
8.67
L
0
9
8
0.44
L
Bellona
itsAzreal
Bellona
1
8
9
0.69
L
10
8
6
1.63
W
1
5
25
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,541
Damage
85,423
91,438
Taken
65,542
60,281
Mitigated
59,740
2,997
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Clippeddd
Merlin
12,301
1,214
0
609
18,140
6,322
0
5,762
12,378
33,785
0
L
King Arthur
Gurkahamaru
King Arthur
6,815
1,352
0
0
19,545
21,853
0
4,942
14,603
0
14,167
W
Tsukuyomi
LeoLeoLeo49
Tsukuyomi
24,960
7,924
0
206
13,210
6,649
0
2,193
11,017
0
34,423
W
Bellona
Leoisrael
Bellona
10,463
2,769
0
1,479
10,693
12,319
0
2,265
8,428
7,565
16,458
W
Sobek
18,985
707
0
3,676
20,121
30,932
0
3,703
16,418
38,630
0
W
Loki
21,053
5,341
0
0
11,060
5,159
0
2,419
8,641
0
41,348
L
5,037
974
0
103
16,045
7,316
0
2,853
13,192
224
16,908
L
Bellona
itsAzreal
Bellona
8,740
1,394
1,339
946
22,229
19,514
0
4,638
17,591
0
28,168
L
25,648
14,236
0
0
15,479
5,276
0
3,277
12,202
0
61,062
W
9,962
6,348
0
630
10,458
4,681
0
1,945
8,513
0
25,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
65,514
201
Minions Killed
187
7
Camps Cleared
6
955,994
Distance Traveled
1,001,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,626
969
49
4
1
171,244
0
L
King Arthur
11,269
939
14
1
2
204,509
0
W
Tsukuyomi
13,280
1,107
18
2
0
213,664
0
W
Bellona
13,135
1,095
39
3
1
231,351
0
W
Sobek
12,408
1,034
39
3
1
197,795
0
W
Loki
15,236
1,270
51
4
3
206,089
0
L
Susano
10,253
854
21
2
1
191,042
2
L
Bellona
11,608
967
40
3
1
197,449
0
L
Rama
14,406
1,201
77
6
2
191,750
0
W
Neith
11,455
955
40
3
1
152,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role