Player Matchup

Danzaburou
Danzaburou
Anthem3113
Danzaburou
Level 29
God Stats
4W - 3L
1,423 SR
Queue Stats
42W - 46L
1,320 Elo+
Solo
Janus
Janus
YourBlindGrandma
Janus
Level 25
God Stats
5W - 10L
1,376 SR
Queue Stats
140W - 163L
1,424 Elo+
Solo
Cabrakan
Cabrakan
andrew0208
Cabrakan
Level 27
God Stats
19W - 18L
1,522 SR
Queue Stats
118W - 125L
1,591 Elo+
Solo
Mulan
Mulan
k1000osilva
Mulan
Level 29
God Stats
4W - 9L
1,297 SR
Queue Stats
310W - 325L
1,485 Elo+
Solo
Fenrir
Fenrir
kindlelad
Fenrir
Level 28
God Stats
5W - 2L
1,753 SR
Queue Stats
172W - 170L
1,552 Elo+
Solo
Team Averages
Level 28
1,474 SR
1,475 Elo+

VS

Team Averages
Level 24
1,610 SR
1,520 Elo+
Cupid
Cupid
CapRexUrHart
Cupid
Level 28
God Stats
26W - 21L
1,548 SR
Queue Stats
161W - 192L
1,426 Elo+
Solo
Bastet
Bastet
Insideoutoreo_98
Bastet
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 52L
1,573 Elo+
Party 1
Eset
Eset
jerkjudge
Eset
Level 25
God Stats
3W - 3L
1,583 SR
Queue Stats
28W - 25L
1,561 Elo+
Solo
Ymir
Ymir
mrgoob1209
Ymir
Level 18
God Stats
3W - 2L
1,869 SR
Queue Stats
44W - 36L
1,619 Elo+
Party 1
King Arthur
King Arthur
xMVPxBEASTx11x
King Arthur
Level 26
God Stats
1W - 5L
1,551 SR
Queue Stats
29W - 30L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anthem3113
Danzaburou
11
1 / 0 / 3
6,622
473
5,346
6,979
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
7,033
502
2,899
4,049
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
andrew0208
Cabrakan
15
11 / 0 / 0
8,814
630
10,509
9,356
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 0
7,423
530
7,682
9,895
6,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
kindlelad
Fenrir
10
0 / 4 / 4
5,565
398
5,033
9,469
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,375
455
4,555
8,398
2,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 0
7,221
516
6,103
11,074
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
11
1 / 3 / 2
6,776
484
5,664
5,989
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 3
6,763
483
4,053
10,980
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
xMVPxBEASTx11x
King Arthur
9
1 / 4 / 0
5,701
407
2,609
12,249
8,017
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
9
10
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anthem3113
Danzaburou
1
0
3
2.5
L
2
3
2
1
L
3
4
0
0.75
W
1
2
4
1.5
W
Cabrakan
andrew0208
Cabrakan
11
0
0
11
L
Eset
1
3
2
0.67
W
3
4
0
0.75
W
Fenrir
kindlelad
Fenrir
0
4
4
0.5
L
2
2
3
1.75
L
King Arthur
xMVPxBEASTx11x
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
22,984
39,748
Taken
48,690
20,341
Mitigated
24,659
13,239
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anthem3113
Danzaburou
5,346
1,784
343
3,045
6,979
2,165
58
2,672
4,233
0
33,107
L
4,555
2,762
352
3,816
8,398
2,640
793
1,998
6,126
0
34,249
L
6,103
1,738
0
3,913
11,074
3,771
0
4,589
6,445
0
40,334
W
2,899
226
0
936
4,049
1,182
0
1,566
2,285
35,662
0
W
Cabrakan
andrew0208
Cabrakan
10,509
1,166
270
5,185
9,356
5,915
0
1,596
7,674
58,588
0
L
Eset
5,664
157
311
1,029
5,989
1,823
391
2,108
3,796
37,664
0
W
7,682
2,167
0
2,086
9,895
6,468
590
0
9,895
0
45,561
W
Fenrir
kindlelad
Fenrir
5,033
1,184
0
1,374
9,469
4,611
0
3,418
5,944
0
14,600
L
4,053
1,161
0
1,859
10,980
8,408
26
3,072
7,653
23,013
0
L
King Arthur
xMVPxBEASTx11x
King Arthur
2,609
968
0
0
12,249
8,017
0
1,688
10,517
0
13,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
32,836
341
Minions Killed
288
0
Camps Cleared
0
1,188,058
Distance Traveled
1,243,817
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,622
473
63
5
0
242,257
4
L
Cupid
6,375
455
69
5
0
224,709
0
L
Bastet
7,221
516
81
6
0
279,284
3
W
Janus
7,033
502
71
5
0
214,474
3
W
Cabrakan
8,814
630
96
7
0
256,621
1
L
Eset
6,776
484
84
6
0
254,468
4
W
Mulan
7,423
530
94
7
0
212,010
1
W
Fenrir
5,565
398
17
1
0
262,696
2
L
Ymir
6,763
483
29
2
0
252,385
4
L
King Arthur
5,701
407
25
2
0
232,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role