Player Matchup

Nox
Nox
Disasterpiece562
Nox
Level 156
God Stats
1W - 3L
1,483 SR
Queue Stats
282W - 308L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
Shinobii4
Ao Kuang
Level 145
God Stats
1W - 2L
1,698 SR
Queue Stats
73W - 88L
1,465 Elo+
Party 2
Hun Batz
Hun Batz
TCMickey
Hun Batz
Level 68
God Stats
8W - 10L
1,645 SR
Queue Stats
778W - 828L
1,508 Elo+
Solo
Thoth
Thoth
TH3A51AN
Thoth
Level 122
God Stats
0W - 2L
1,326 SR
Queue Stats
43W - 58L
1,454 Elo+
Party 3
Hercules
Hercules
WestCoastCosmic
Hercules
Level 129
God Stats
1W - 2L
1,811 SR
Queue Stats
62W - 69L
1,456 Elo+
Party 3
Team Averages
Level 124
1,593 SR
1,476 Elo+

VS

Team Averages
Level 116
1,632 SR
1,543 Elo+
Anubis
Anubis
Catalinawolf
Anubis
Level 157
God Stats
3W - 2L
1,622 SR
Queue Stats
138W - 112L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
CrystalReaper
Gilgamesh
Level 107
God Stats
3W - 0L
1,722 SR
Queue Stats
28W - 19L
1,533 Elo+
Party 1
Vulcan
Vulcan
CyborgSerpent
Vulcan
Level 147
God Stats
3W - 0L
1,837 SR
Queue Stats
100W - 72L
1,571 Elo+
Party 1
Izanami
Izanami
Obeauso
Izanami
Level 81
God Stats
3W - 3L
1,479 SR
Queue Stats
167W - 169L
1,514 Elo+
Solo
Hera
Hera
Ultrawave
Hera
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 43L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
9,993
769
8,535
10,482
4,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Shinobii4
Ao Kuang
13
2 / 7 / 3
8,019
617
3,236
11,579
3,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TCMickey
Hun Batz
14
1 / 5 / 7
8,051
619
9,239
10,801
6,184
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
TH3A51AN
Thoth
12
2 / 5 / 2
7,717
594
7,168
10,094
3,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
17
2 / 1 / 5
8,702
669
6,621
13,567
12,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 1 / 12
9,382
722
8,624
5,527
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
CrystalReaper
Gilgamesh
16
3 / 3 / 14
9,633
741
6,933
15,485
14,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 1 / 10
10,864
836
15,434
6,251
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Obeauso
Izanami
17
6 / 3 / 8
10,502
808
8,508
10,787
4,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
18
4 / 3 / 11
10,490
807
13,414
6,582
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
11
Kills
22
22
Deaths
11
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
1
12
7
W
Gilgamesh
CrystalReaper
Gilgamesh
3
3
14
3.33
W
8
1
10
13
L
4
4
5
1.63
W
Izanami
Obeauso
Izanami
6
3
8
3.33
L
Ao Kuang
Shinobii4
Ao Kuang
2
7
3
0.5
L
Hun Batz
TCMickey
Hun Batz
1
5
7
0.9
L
Thoth
TH3A51AN
Thoth
2
5
2
0.6
W
Hera
4
3
11
3.17
L
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,799
Damage
52,913
56,523
Taken
44,632
30,299
Mitigated
27,118
21,477
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,624
308
1,479
2,130
5,527
2,649
405
3,826
1,601
26,707
0
W
Gilgamesh
CrystalReaper
Gilgamesh
6,933
563
1,978
2,949
15,485
14,421
201
3,589
11,434
302
14,313
W
15,434
4,620
2,143
1,564
6,251
2,851
794
2,362
3,745
32,163
0
L
8,535
194
1,933
1,904
10,482
4,321
0
7,013
3,203
33,480
0
W
Izanami
Obeauso
Izanami
8,508
6,706
1,395
3,972
10,787
4,635
1,640
4,713
5,977
0
24,169
L
Ao Kuang
Shinobii4
Ao Kuang
3,236
760
983
1,391
11,579
3,511
0
7,656
3,721
9,149
0
L
Hun Batz
TCMickey
Hun Batz
9,239
773
1,767
1,813
10,801
6,184
0
5,547
4,980
0
18,218
L
Thoth
TH3A51AN
Thoth
7,168
43
1,130
1,662
10,094
3,309
0
7,193
2,509
22,348
0
W
Hera
13,414
2,806
1,195
851
6,582
2,562
1,505
4,449
2,090
23,441
0
L
Hercules
6,621
698
1,480
7,414
13,567
12,974
0
8,429
4,638
0
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
50,871
138
Minions Killed
150
0
Camps Cleared
0
1,176,223
Distance Traveled
1,234,933
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,382
722
38
3
0
208,934
2
W
Gilgamesh
9,633
741
10
1
0
272,503
2
W
Vulcan
10,864
836
43
3
0
271,912
0
L
Nox
9,993
769
66
5
0
238,665
3
W
Izanami
10,502
808
40
3
0
231,158
1
L
Ao Kuang
8,019
617
16
1
0
198,319
4
L
Hun Batz
8,051
619
20
2
0
249,130
0
L
Thoth
7,717
594
28
2
0
232,116
2
W
Hera
10,490
807
19
1
0
250,426
0
L
Hercules
8,702
669
8
1
0
257,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role