Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Falafels345
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,526 Elo+
Party 1
Set
Set
hammertime71
Set
Level 69
God Stats
19W - 6L
1,703 SR
Queue Stats
120W - 57L
1,782 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,603 Elo+

VS

Team Averages
Level 73
1,474 SR
1,289 Elo+
Ares
Ares
ElBrayanOMG
Ares
Level 66
God Stats
6W - 7L
1,493 SR
Queue Stats
163W - 256L
1,290 Elo+
Party 2
Neith
Neith
Tivi420
Neith
Level 45
God Stats
49W - 60L
1,459 SR
Queue Stats
69W - 113L
1,269 Elo+
Party 2
Ah Puch
Ah Puch
YureiBastian
Ah Puch
Level 108
God Stats
12W - 11L
1,471 SR
Queue Stats
136W - 185L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
12 / 0 / 9
10,010
910
14,573
5,018
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 0 / 14
8,976
816
8,813
10,674
12,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
5 / 1 / 10
8,722
793
8,796
9,485
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,647
604
6,030
14,296
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Tivi420
Neith
8
0 / 11 / 0
6,301
573
2,832
11,929
3,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
YureiBastian
Ah Puch
9
1 / 8 / 0
6,848
623
6,987
9,997
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
23
Kills
1
1
Deaths
23
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
9
16.5
L
0
4
0
0
W
6
0
14
13
L
Neith
Tivi420
Neith
0
11
0
0
L
Ah Puch
YureiBastian
Ah Puch
1
8
0
0.13
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
15,849
25,177
Taken
36,222
19,657
Mitigated
17,120
8,693
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,573
1,745
0
1,706
5,018
1,659
87
2,260
2,650
39,964
0
L
6,030
502
0
1,878
14,296
9,912
0
8,481
5,375
11,589
0
W
8,813
1,572
0
3,834
10,674
12,931
385
5,065
5,212
14,975
0
L
Neith
Tivi420
Neith
2,832
695
71
1,151
11,929
3,989
0
7,514
4,078
0
12,888
L
Ah Puch
YureiBastian
Ah Puch
6,987
545
110
1,401
9,997
3,219
0
6,465
3,224
15,047
0
W
8,796
3,065
0
3,153
9,485
5,067
868
5,535
3,696
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
19,796
141
Minions Killed
59
10
Camps Cleared
0
626,908
Distance Traveled
562,136
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,010
910
68
6
6
204,334
2
L
Ares
6,647
604
15
1
0
211,925
3
W
Sobek
8,976
816
14
1
0
214,042
0
L
Neith
6,301
573
23
2
0
163,811
0
L
Ah Puch
6,848
623
21
2
0
186,400
2
W
Set
8,722
793
59
5
4
208,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role