Player Matchup

Cerberus
Cerberus
CyanidePotato
Cerberus
Level 12
God Stats
1W - 4L
1,233 SR
Queue Stats
2W - 5L
1,157 Elo+
Party 1
Bellona
Bellona
Luffys124
Bellona
Level 10
God Stats
1W - 4L
1,731 SR
Queue Stats
20W - 28L
1,207 Elo+
Solo
Fenrir
Fenrir
Matriiac
Fenrir
Level 8
God Stats
1W - 2L
1,240 SR
Queue Stats
1W - 2L
1,133 Elo+
Party 1
Tyr
Tyr
YoungGwap360
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
thomas4290
Jing Wei
Level 3
God Stats
11W - 11L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Team Averages
Level 7
1,441 SR
1,299 Elo+

VS

Team Averages
Level 30
1,418 SR
1,301 Elo+
Xing Tian
Xing Tian
DogeMX l SAd
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 116L
1,429 Elo+
Party 2
Apollo
Apollo
ItsCrypto1x
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,177 Elo+
Solo
Hun Batz
Hun Batz
MisfitSmurfs
Hun Batz
Level 28
God Stats
5W - 3L
1,116 SR
Queue Stats
56W - 75L
1,115 Elo+
Solo
King Arthur
King Arthur
Morch3072
King Arthur
Level 28
God Stats
12W - 10L
1,474 SR
Queue Stats
92W - 104L
1,384 Elo+
Party 2
Anubis
Anubis
OG OVY
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyanidePotato
Cerberus
17
4 / 17 / 10
12,608
450
20,786
43,787
34,707
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Luffys124
Bellona
17
4 / 13 / 6
12,276
438
11,901
31,494
15,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Matriiac
Fenrir
17
3 / 14 / 10
11,208
400
10,477
28,366
16,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 7
7,006
250
0
4,401
936
Jing Wei
thomas4290
Jing Wei
20
8 / 13 / 1
14,095
503
15,235
23,310
7,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DogeMX l SAd
Xing Tian
19
10 / 1 / 17
14,109
504
20,758
32,402
36,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
17
12 / 8 / 13
13,485
482
15,038
21,899
8,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MisfitSmurfs
Hun Batz
20
4 / 7 / 8
14,574
521
9,606
20,061
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Morch3072
King Arthur
19
14 / 4 / 21
14,663
524
33,665
39,690
45,375
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
OG OVY
Anubis
20
18 / 4 / 11
15,261
545
32,731
19,457
10,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
19
Kills
58
59
Deaths
24
34
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CyanidePotato
Cerberus
4
17
10
0.53
W
Xing Tian
DogeMX l SAd
Xing Tian
10
1
17
18.5
W
Apollo
12
8
13
2.31
L
Bellona
Luffys124
Bellona
4
13
6
0.54
L
Fenrir
Matriiac
Fenrir
3
14
10
0.57
W
Hun Batz
MisfitSmurfs
Hun Batz
4
7
8
1.14
W
King Arthur
Morch3072
King Arthur
14
4
21
6.13
W
Anubis
OG OVY
Anubis
18
4
11
5.88
L
0
2
7
1.75
L
Jing Wei
thomas4290
Jing Wei
8
13
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,399
Damage
111,798
131,358
Taken
133,509
74,668
Mitigated
112,019
17,997
Healing
34,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CyanidePotato
Cerberus
20,786
2,481
0
7,975
43,787
34,707
117
20,162
22,773
64,981
0
W
Xing Tian
DogeMX l SAd
Xing Tian
20,758
3,060
417
1,370
32,402
36,781
324
4,287
25,819
60,658
0
W
Apollo
15,038
7,650
0
3,245
21,899
8,736
3,228
1,337
18,780
0
87,861
L
Bellona
Luffys124
Bellona
11,901
4,517
0
6,166
31,494
15,238
0
13,649
17,498
0
75,902
L
Fenrir
Matriiac
Fenrir
10,477
1,791
0
0
28,366
16,463
0
8,583
19,042
0
23,971
W
Hun Batz
MisfitSmurfs
Hun Batz
9,606
3,167
0
4,214
20,061
10,604
4,285
2,050
17,547
0
108,502
W
King Arthur
Morch3072
King Arthur
33,665
5,040
0
15,090
39,690
45,375
869
8,932
29,455
0
88,398
W
Anubis
OG OVY
Anubis
32,731
3,534
0
10,003
19,457
10,523
2,990
4,425
15,032
74,584
0
L
0
0
0
0
4,401
936
0
3,029
1,314
0
0
L
Jing Wei
thomas4290
Jing Wei
15,235
12,154
0
3,856
23,310
7,324
630
8,066
14,839
0
75,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
72,092
358
Minions Killed
512
0
Camps Cleared
0
1,806,540
Distance Traveled
2,455,295
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,608
450
108
4
0
458,263
0
W
Xing Tian
14,109
504
35
1
0
551,414
9
W
Apollo
13,485
482
95
3
0
459,810
1
L
Bellona
12,276
438
97
3
0
411,870
0
L
Fenrir
11,208
400
26
1
0
488,485
2
W
Hun Batz
14,574
521
163
6
0
502,873
5
W
King Arthur
14,663
524
125
4
0
493,478
2
W
Anubis
15,261
545
94
3
0
447,720
0
L
Tyr
7,006
250
0
0
0
6,292
0
L
Jing Wei
14,095
503
127
5
0
441,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role