Player Matchup

Xing Tian
Xing Tian
ScaryFawn24191
Xing Tian
Level 16
God Stats
15W - 15L
1,500 SR
Queue Stats
123W - 120L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
SpazDemon
Cthulhu
Level 14
God Stats
24W - 34L
1,457 SR
Queue Stats
43W - 77L
1,344 Elo+
Party 2
Poseidon
Poseidon
kryokyriss
Poseidon
Level 65
God Stats
2W - 1L
1,310 SR
Queue Stats
49W - 75L
1,411 Elo+
Party 2
Pele
Pele
nortron_gg
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,341 Elo+
Solo
Fenrir
Fenrir
slumpstxge
Fenrir
Level 23
God Stats
1W - 2L
1,627 SR
Queue Stats
34W - 25L
1,561 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,427 Elo+

VS

Team Averages
Level 20
1,569 SR
1,527 Elo+
Bacchus
Bacchus
HIGHPOTthesis956
Bacchus
Level 36
God Stats
34W - 28L
1,585 SR
Queue Stats
148W - 131L
1,503 Elo+
Party 1
Ganesha
Ganesha
MEXIDAMM1999
Ganesha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,563 Elo+
Solo
Ullr
Ullr
McSnipeItNugget
Ullr
Level 25
God Stats
5W - 11L
1,758 SR
Queue Stats
74W - 73L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
SilisHunter
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,308 Elo+
Solo
Da Ji
Da Ji
chance_thegamer
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ScaryFawn24191
Xing Tian
20
3 / 1 / 10
14,022
876
17,661
16,717
10,314
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SpazDemon
Cthulhu
20
0 / 5 / 7
13,167
823
7,235
18,151
25,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
kryokyriss
Poseidon
20
9 / 2 / 10
16,670
1,042
31,832
10,105
2,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 7 / 10
13,380
836
19,076
18,205
7,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
slumpstxge
Fenrir
20
9 / 0 / 10
16,514
1,032
12,942
12,072
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 10
15,048
941
16,401
23,893
31,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
MEXIDAMM1999
Ganesha
20
0 / 3 / 12
15,143
946
15,857
22,502
33,697
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 6
14,690
918
20,365
25,315
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
SilisHunter
Xbalanque
17
0 / 0 / 0
9,810
613
0
0
0
20
5 / 11 / 6
13,978
874
16,196
22,678
11,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
21
Kills
15
15
Deaths
21
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
2
10
4.5
L
Ganesha
MEXIDAMM1999
Ganesha
0
3
12
2
L
6
5
6
1.8
W
Xing Tian
ScaryFawn24191
Xing Tian
3
1
10
8
L
Xbalanque
SilisHunter
Xbalanque
0
0
0
0
W
Cthulhu
SpazDemon
Cthulhu
0
5
7
0.7
L
5
11
6
0.73
W
Poseidon
kryokyriss
Poseidon
9
2
10
7
W
0
7
10
0.71
W
Fenrir
slumpstxge
Fenrir
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,746
Damage
68,819
75,250
Taken
94,388
51,886
Mitigated
88,216
9,249
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,401
484
0
6,268
23,893
31,665
0
14,520
9,373
32,041
0
L
Ganesha
MEXIDAMM1999
Ganesha
15,857
838
908
2,671
22,502
33,697
0
15,547
6,955
58,174
0
L
20,365
14,907
0
286
25,315
11,776
0
14,333
10,982
0
47,572
W
Xing Tian
ScaryFawn24191
Xing Tian
17,661
1,194
0
1,900
16,717
10,314
0
6,562
10,155
27,568
0
L
Xbalanque
SilisHunter
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
SpazDemon
Cthulhu
7,235
829
222
455
18,151
25,529
0
7,248
10,903
30,464
0
L
16,196
1,907
0
584
22,678
11,078
0
12,475
10,203
0
34,523
W
Poseidon
kryokyriss
Poseidon
31,832
3,623
0
2,100
10,105
2,993
0
4,880
5,225
86,800
0
W
19,076
3,221
0
1,365
18,205
7,562
0
8,539
9,666
147
38,105
W
Fenrir
slumpstxge
Fenrir
12,942
3,698
145
3,062
12,072
5,488
0
5,029
7,043
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,753
Gold Earned
68,669
307
Minions Killed
249
14
Camps Cleared
8
1,399,267
Distance Traveled
1,209,443
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,048
941
42
3
1
336,219
0
L
Ganesha
15,143
946
6
0
2
307,373
4
L
Ullr
14,690
918
104
7
3
267,879
0
W
Xing Tian
14,022
876
24
2
0
223,581
0
L
Xbalanque
9,810
613
0
0
0
0
0
W
Cthulhu
13,167
823
55
3
1
254,705
0
L
Da Ji
13,978
874
97
6
2
297,972
0
W
Poseidon
16,670
1,042
128
8
1
308,753
1
W
Pele
13,380
836
49
3
1
279,371
0
W
Fenrir
16,514
1,032
51
3
11
332,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role