Player Matchup

Tiamat
Tiamat
Dragonsblade993
Tiamat
Level 15
God Stats
33W - 26L
1,345 SR
Queue Stats
47W - 40L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Xl Lympha IX
Cthulhu
Level 15
God Stats
3W - 3L
1,561 SR
Queue Stats
4W - 4L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
YUCKJACK
Danzaburou
Level 31
God Stats
4W - 3L
1,565 SR
Queue Stats
315W - 302L
1,490 Elo+
Solo
Loki
Loki
YakuzaFroot
Loki
Level 5
God Stats
2W - 0L
1,830 SR
Queue Stats
14W - 5L
1,574 Elo+
Party 2
Eset
Eset
o TooPasty o
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,647 Elo+
Party 1
Team Averages
Level 14
1,560 SR
1,521 Elo+

VS

Team Averages
Level 22
1,445 SR
1,411 Elo+
Fenrir
Fenrir
Brady_Johnson34
Fenrir
Level 24
God Stats
9W - 11L
1,224 SR
Queue Stats
65W - 71L
1,382 Elo+
Solo
Thanatos
Thanatos
Drunk_Raccooon
Thanatos
Level 4
God Stats
0W - 4L
1,259 SR
Queue Stats
1W - 5L
1,232 Elo+
Solo
Anhur
Anhur
DuhbuhlBeys
Anhur
Level 29
God Stats
29W - 27L
1,552 SR
Queue Stats
112W - 116L
1,460 Elo+
Solo
Horus
Horus
ElLunesPago
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,459 Elo+
Solo
Hades
Hades
LunarUltra
Hades
Level 27
God Stats
10W - 5L
1,690 SR
Queue Stats
83W - 62L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,179
515
2,989
6,081
4,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Xl Lympha IX
Cthulhu
10
2 / 5 / 8
6,643
554
3,807
8,516
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
YUCKJACK
Danzaburou
11
6 / 1 / 2
7,183
599
6,117
6,569
1,444
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 1 / 0
7,781
648
4,276
6,268
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
10 / 1 / 6
8,223
685
12,093
7,577
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 6 / 2
6,063
505
2,910
7,364
2,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
8
0 / 9 / 2
5,162
430
3,685
7,996
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 1
6,369
531
3,206
8,124
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 0
6,282
524
3,542
7,781
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
10
2 / 6 / 1
6,415
535
2,125
9,976
3,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
28
Kills
11
11
Deaths
28
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
2
3
1
0.83
L
Thanatos
0
9
2
0.11
L
2
5
1
0.5
L
3
2
0
1.5
L
Hades
2
6
1
0.42
W
Cthulhu
Xl Lympha IX
Cthulhu
2
5
8
1.2
W
Danzaburou
YUCKJACK
Danzaburou
6
1
2
7
W
8
1
0
8
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
15,468
35,011
Taken
41,241
12,878
Mitigated
14,488
9,954
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,910
783
0
42
7,364
2,255
0
2,640
4,662
0
10,197
W
2,989
574
0
1,388
6,081
4,206
412
0
6,081
19,994
0
L
Thanatos
3,685
1,406
0
1,998
7,996
2,623
38
4,190
3,528
0
12,061
L
3,206
1,567
0
1,688
8,124
1,994
848
2,268
5,812
0
30,660
L
3,542
1,945
660
3,634
7,781
4,017
0
3,048
4,713
0
24,398
L
Hades
2,125
276
0
2,677
9,976
3,599
598
6,047
3,637
22,511
0
W
Cthulhu
Xl Lympha IX
Cthulhu
3,807
515
0
1,585
8,516
2,909
447
106
8,410
25,639
0
W
Danzaburou
YUCKJACK
Danzaburou
6,117
3,848
0
1,992
6,569
1,444
216
145
6,424
0
32,789
W
4,276
738
0
3,056
6,268
1,745
631
80
6,188
0
40,715
W
12,093
2,269
0
1,933
7,577
2,574
1,010
1,939
5,638
41,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
30,291
291
Minions Killed
192
0
Camps Cleared
0
1,103,674
Distance Traveled
1,030,210
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,063
505
19
2
0
197,309
2
W
Tiamat
6,179
515
35
3
0
213,463
0
L
Thanatos
5,162
430
25
2
0
207,859
1
L
Anhur
6,369
531
55
5
0
199,273
3
L
Horus
6,282
524
50
4
0
215,270
4
L
Hades
6,415
535
43
4
0
210,499
2
W
Cthulhu
6,643
554
43
4
0
223,612
0
W
Danzaburou
7,183
599
61
5
0
208,826
0
W
Loki
7,781
648
80
7
0
262,874
1
W
Eset
8,223
685
72
6
0
194,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role