Player Matchup

Nemesis
Nemesis
Cinsha
Nemesis
Level 58
God Stats
4W - 13L
1,340 SR
Queue Stats
274W - 340L
1,416 Elo+
Party 2
Ratatoskr
Ratatoskr
ClownFiesta715
Ratatoskr
Level 129
God Stats
5W - 6L
1,300 SR
Queue Stats
200W - 194L
1,462 Elo+
Solo
Apollo
Apollo
FyreTygr
Apollo
Level 105
God Stats
3W - 1L
1,903 SR
Queue Stats
520W - 521L
1,499 Elo+
Party 2
Discordia
Discordia
OscarDMC20
Discordia
Level 103
God Stats
32W - 24L
1,592 SR
Queue Stats
411W - 487L
1,416 Elo+
Solo
Artio
Artio
Xaleus
Artio
Level 66
God Stats
5W - 6L
1,630 SR
Queue Stats
273W - 329L
1,431 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,445 Elo+

VS

Team Averages
Level 111
1,485 SR
1,470 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BrothaFreaknik
Skadi
Level 78
God Stats
21W - 16L
1,587 SR
Queue Stats
225W - 205L
1,472 Elo+
Solo
Chaac
Chaac
Ender643
Chaac
Level 119
God Stats
2W - 1L
1,408 SR
Queue Stats
148W - 160L
1,401 Elo+
Party 1
Fafnir
Fafnir
Noatack
Fafnir
Level 96
God Stats
27W - 31L
1,452 SR
Queue Stats
284W - 255L
1,481 Elo+
Solo
Bellona
Bellona
Paolao122
Bellona
Level 136
God Stats
9W - 12L
1,477 SR
Queue Stats
272W - 243L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cinsha
Nemesis
10
0 / 5 / 3
6,456
461
3,761
8,724
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ClownFiesta715
Ratatoskr
12
2 / 3 / 0
7,005
500
4,614
12,235
8,208
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
FyreTygr
Apollo
11
4 / 3 / 0
6,995
500
8,355
8,551
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
OscarDMC20
Discordia
12
2 / 4 / 2
7,060
504
4,446
8,091
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Xaleus
Artio
10
0 / 2 / 4
6,511
465
3,826
11,412
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 1 / 8
9,281
663
8,160
6,068
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
7,850
561
9,851
8,524
2,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Ender643
Chaac
13
4 / 3 / 5
8,030
574
4,614
10,417
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Noatack
Fafnir
11
1 / 1 / 7
7,415
530
5,737
10,418
10,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Paolao122
Bellona
14
3 / 1 / 2
8,481
606
8,197
8,985
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
8
9
W
4
2
4
3
L
Nemesis
Cinsha
Nemesis
0
5
3
0.3
L
Ratatoskr
ClownFiesta715
Ratatoskr
2
3
0
0.67
W
Chaac
Ender643
Chaac
4
3
5
2.17
L
Apollo
FyreTygr
Apollo
4
3
0
1.33
W
Fafnir
Noatack
Fafnir
1
1
7
4.5
L
Discordia
OscarDMC20
Discordia
2
4
2
0.75
W
Bellona
Paolao122
Bellona
3
1
2
4
L
Artio
Xaleus
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
36,559
49,013
Taken
44,412
25,397
Mitigated
27,920
13,664
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,160
1,460
0
1,858
6,068
2,467
992
1,550
4,251
62,529
2,829
W
9,851
6,109
0
2,982
8,524
2,629
257
2,609
5,761
0
52,675
L
Nemesis
Cinsha
Nemesis
3,761
1,694
0
2,589
8,724
2,954
0
2,584
5,987
0
27,647
L
Ratatoskr
ClownFiesta715
Ratatoskr
4,614
364
0
3,607
12,235
8,208
0
3,030
9,187
0
41,906
W
Chaac
Ender643
Chaac
4,614
1,035
0
5,583
10,417
4,049
253
642
9,611
0
41,347
L
Apollo
FyreTygr
Apollo
8,355
6,186
0
2,743
8,551
2,763
0
1,928
6,585
0
45,799
W
Fafnir
Noatack
Fafnir
5,737
1,608
1,665
3,015
10,418
10,012
0
2,172
8,172
14,196
0
L
Discordia
OscarDMC20
Discordia
4,446
47
0
1,384
8,091
2,685
0
2,989
4,878
41,399
0
W
Bellona
Paolao122
Bellona
8,197
1,904
0
3,571
8,985
8,763
340
737
7,739
8,838
47,230
L
Artio
Xaleus
Artio
3,826
1,185
200
3,141
11,412
8,787
0
2,344
9,042
15,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
41,057
343
Minions Killed
432
0
Camps Cleared
0
1,396,799
Distance Traveled
1,423,369
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,281
663
137
10
0
267,548
6
W
Skadi
7,850
561
94
7
0
257,757
5
L
Nemesis
6,456
461
69
5
0
286,427
0
L
Ratatoskr
7,005
500
91
7
0
290,032
3
W
Chaac
8,030
574
69
5
0
296,024
6
L
Apollo
6,995
500
79
6
0
255,089
3
W
Fafnir
7,415
530
10
1
0
289,458
3
L
Discordia
7,060
504
79
6
0
276,999
6
W
Bellona
8,481
606
122
9
0
312,582
4
L
Artio
6,511
465
25
2
0
288,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role