Player Matchup

Nu Wa
Nu Wa
ClydeDeerhide
Nu Wa
Level 44
God Stats
0W - 7L
1,043 SR
Queue Stats
49W - 75L
1,248 Elo+
Party 3
Ullr
Ullr
TeddyzWrld
Ullr
Level 46
God Stats
2W - 1L
1,859 SR
Queue Stats
63W - 86L
1,300 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Torkums91
Morgan Le Fay
Level 129
God Stats
24W - 23L
1,300 SR
Queue Stats
167W - 180L
1,416 Elo+
Party 3
Neith
Neith
iClampsCrazy
Neith
Level 25
God Stats
20W - 33L
1,372 SR
Queue Stats
24W - 40L
1,279 Elo+
Party 2
Nemesis
Nemesis
lgrxxnn-_-
Nemesis
Level 28
God Stats
18W - 16L
1,506 SR
Queue Stats
34W - 42L
1,341 Elo+
Party 2
Team Averages
Level 54
1,416 SR
1,317 Elo+

VS

Team Averages
Level 81
1,534 SR
1,417 Elo+
Chaac
Chaac
Darkvison0
Chaac
Level 37
God Stats
2W - 0L
1,747 SR
Queue Stats
63W - 53L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
DietyofViolence
Zhong Kui
Level 80
God Stats
1W - 3L
1,406 SR
Queue Stats
35W - 55L
1,359 Elo+
Party 1
Set
Set
JusThtRoterd
Set
Level 115
God Stats
3W - 3L
1,528 SR
Queue Stats
131W - 154L
1,349 Elo+
Party 1
Olorun
Olorun
JusThtSimp
Olorun
Level 45
God Stats
32W - 18L
1,591 SR
Queue Stats
78W - 90L
1,402 Elo+
Party 1
King Arthur
King Arthur
bigreese
King Arthur
Level 127
God Stats
5W - 10L
1,397 SR
Queue Stats
322W - 348L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 4
11,567
445
15,802
22,012
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 4
8,283
319
2,119
13,430
3,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Torkums91
Morgan Le Fay
20
7 / 10 / 7
14,063
541
19,562
24,234
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 4
9,516
366
4,303
11,342
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
lgrxxnn-_-
Nemesis
8
1 / 4 / 3
8,130
313
1,468
6,599
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 5 / 17
14,237
548
21,748
31,460
32,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
DietyofViolence
Zhong Kui
20
5 / 0 / 2
15,447
594
6,262
11,822
9,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 5
15,677
603
10,071
25,380
17,847
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
JusThtSimp
Olorun
20
14 / 3 / 6
15,699
604
16,866
18,469
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
bigreese
King Arthur
17
6 / 6 / 2
13,766
529
7,541
20,303
8,964

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
15
Kills
37
37
Deaths
18
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
W
Chaac
7
5
17
3.1
W
Zhong Kui
DietyofViolence
Zhong Kui
5
0
2
6
W
5
4
5
1.88
W
Olorun
JusThtSimp
Olorun
14
3
6
5.67
L
0
7
4
0.29
L
Morgan Le Fay
Torkums91
Morgan Le Fay
7
10
7
1.05
W
King Arthur
bigreese
King Arthur
6
6
2
1.17
L
3
5
4
1
L
Nemesis
lgrxxnn-_-
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,254
Damage
62,488
77,617
Taken
107,434
25,552
Mitigated
76,528
6,853
Healing
51,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,802
1,537
0
1,926
22,012
8,012
220
7,423
14,589
66,577
0
W
Chaac
21,748
2,969
454
12,664
31,460
32,836
1,804
8,790
22,340
0
68,810
W
Zhong Kui
DietyofViolence
Zhong Kui
6,262
692
0
10,669
11,822
9,379
2,483
4,784
7,038
107,783
0
W
10,071
4,463
0
11,206
25,380
17,847
66
5,737
17,166
0
184,868
W
Olorun
JusThtSimp
Olorun
16,866
8,480
1,141
10,257
18,469
7,502
8,008
8,142
10,327
107,952
0
L
2,119
1,221
0
898
13,430
3,407
0
2,260
11,170
0
24,210
L
Morgan Le Fay
Torkums91
Morgan Le Fay
19,562
3,871
89
2,412
24,234
8,911
0
9,037
15,197
108,732
0
W
King Arthur
bigreese
King Arthur
7,541
791
0
4,653
20,303
8,964
1,579
9,509
10,794
0
65,252
L
4,303
1,718
0
1,091
11,342
3,341
0
4,408
6,934
0
13,609
L
Nemesis
lgrxxnn-_-
Nemesis
1,468
376
0
437
6,599
1,881
0
0
6,599
0
12,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
74,826
360
Minions Killed
738
0
Camps Cleared
0
1,447,644
Distance Traveled
2,442,854
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,567
445
99
4
0
391,046
0
W
Chaac
14,237
548
73
3
0
491,174
3
W
Zhong Kui
15,447
594
169
7
0
494,784
1
W
Set
15,677
603
192
7
0
530,772
0
W
Olorun
15,699
604
171
7
0
451,928
0
L
Ullr
8,283
319
54
2
0
201,732
0
L
Morgan Le Fay
14,063
541
171
7
0
435,119
2
W
King Arthur
13,766
529
133
5
0
474,196
1
L
Neith
9,516
366
15
1
0
245,362
0
L
Nemesis
8,130
313
21
1
0
174,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role