Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
HAWJBODIAN
He Bo
Level 64
God Stats
0W - 3L
1,303 SR
Queue Stats
254W - 257L
1,484 Elo+
Party 1
Apollo
Apollo
ZeroSkillzsx
Apollo
Level 87
God Stats
3W - 7L
1,412 SR
Queue Stats
420W - 382L
1,521 Elo+
Party 1
Ymir
Ymir
chinosyt
Ymir
Level 101
God Stats
19W - 19L
1,508 SR
Queue Stats
380W - 385L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
hmonghero916
Gilgamesh
Level 69
God Stats
14W - 15L
1,569 SR
Queue Stats
371W - 339L
1,526 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,506 Elo+

VS

Team Averages
Level 98
1,708 SR
1,509 Elo+
Artemis
Artemis
DarkxxSoldiers
Artemis
Level 109
God Stats
8W - 14L
1,678 SR
Queue Stats
79W - 100L
1,475 Elo+
Solo
Mulan
Mulan
EmilianoC658
Mulan
Level 109
God Stats
6W - 5L
1,809 SR
Queue Stats
135W - 144L
1,498 Elo+
Solo
Chronos
Chronos
SenorClownlos
Chronos
Level 66
God Stats
29W - 26L
1,532 SR
Queue Stats
248W - 227L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
keytro
Baron Samedi
Level 88
God Stats
11W - 6L
1,670 SR
Queue Stats
15W - 10L
1,561 Elo+
Solo
Ravana
Ravana
sadskerz
Ravana
Level 116
God Stats
3W - 0L
1,851 SR
Queue Stats
382W - 342L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 8 / 5
10,006
476
8,960
11,198
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
17
1 / 3 / 3
10,062
479
4,377
11,448
4,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
6 / 6 / 4
9,975
475
10,092
14,176
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
3 / 5 / 6
9,662
460
5,599
17,758
20,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
hmonghero916
Gilgamesh
16
5 / 6 / 4
10,469
499
11,838
17,287
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 3
13,498
643
6,719
8,155
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 5 / 11
12,513
596
18,628
21,094
24,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
18
5 / 2 / 4
12,082
575
10,632
11,010
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
keytro
Baron Samedi
17
2 / 5 / 10
10,715
510
8,324
11,789
4,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
sadskerz
Ravana
18
5 / 6 / 6
11,816
563
8,675
13,412
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
19
Kills
28
28
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
5
0.81
W
8
1
3
9.5
W
8
5
11
2.7
L
He Bo
1
3
3
0.83
W
Chronos
5
2
4
3.5
L
Apollo
6
6
4
1.33
L
Ymir
3
5
6
1.2
L
Gilgamesh
hmonghero916
Gilgamesh
5
6
4
1.17
W
Baron Samedi
keytro
Baron Samedi
2
5
10
1.4
W
Ravana
sadskerz
Ravana
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
52,978
71,867
Taken
65,460
42,134
Mitigated
42,629
15,464
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,960
1,214
0
1,524
11,198
3,803
6
1,928
8,940
57,636
0
W
6,719
2,719
0
4,742
8,155
2,881
3,331
1,616
6,489
0
100,833
W
18,628
621
0
6,054
21,094
24,005
614
4,533
16,177
11,715
65,957
L
He Bo
4,377
446
0
4,545
11,448
4,381
740
4,192
7,152
64,729
0
W
Chronos
10,632
4,578
0
4,040
11,010
5,029
4,775
3,563
7,421
75,776
8,328
L
Apollo
10,092
5,042
0
2,082
14,176
4,793
1,018
3,760
10,317
0
59,512
L
Ymir
5,599
875
327
3,294
17,758
20,605
0
6,586
10,942
40,843
0
L
Gilgamesh
hmonghero916
Gilgamesh
11,838
3,974
0
3,692
17,287
8,552
0
4,080
12,580
0
64,696
W
Baron Samedi
keytro
Baron Samedi
8,324
887
1,673
4,465
11,789
4,811
902
4,614
7,057
44,207
0
W
Ravana
sadskerz
Ravana
8,675
3,382
0
2,846
13,412
5,903
740
3,859
9,380
0
70,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,174
Gold Earned
60,624
529
Minions Killed
608
0
Camps Cleared
0
1,863,110
Distance Traveled
2,013,172
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,006
476
118
6
0
366,268
10
W
Artemis
13,498
643
181
9
0
381,158
3
W
Mulan
12,513
596
116
6
0
391,145
3
L
He Bo
10,062
479
136
6
0
377,540
3
W
Chronos
12,082
575
135
6
0
405,253
4
L
Apollo
9,975
475
117
6
0
380,620
4
L
Ymir
9,662
460
59
3
0
340,871
5
L
Gilgamesh
10,469
499
99
5
0
397,811
4
W
Baron Samedi
10,715
510
65
3
0
389,921
4
W
Ravana
11,816
563
111
5
0
445,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role