Player Matchup

Gilgamesh
Gilgamesh
CoCstuffer
Gilgamesh
Level 46
God Stats
1W - 4L
1,510 SR
Queue Stats
1W - 6L
1,042 Elo+
Party 2
Hades
Hades
EmberIgnited
Hades
Level 125
God Stats
1W - 1L
1,608 SR
Queue Stats
4W - 8L
1,219 Elo+
Party 2
Sol
Sol
MightyxVo
Sol
Level 127
God Stats
1W - 0L
1,560 SR
Queue Stats
127W - 111L
1,497 Elo+
Solo
Fenrir
Fenrir
Swole_asf
Fenrir
Level 18
God Stats
1W - 3L
1,410 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 2
Discordia
Discordia
kennedy3178
Discordia
Level 128
God Stats
39W - 32L
1,630 SR
Queue Stats
600W - 598L
1,478 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,277 Elo+

VS

Team Averages
Level 88
1,440 SR
1,381 Elo+
Bellona
Bellona
ATEMAGOT
Bellona
Level 47
God Stats
17W - 19L
1,571 SR
Queue Stats
69W - 97L
1,339 Elo+
Solo
Ares
Ares
Captaindaddyyy69
Ares
Level 148
God Stats
0W - 1L
1,390 SR
Queue Stats
32W - 57L
1,423 Elo+
Party 1
Tiamat
Tiamat
Discordia05
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,445 Elo+
Party 1
Thanatos
Thanatos
gabrieleop95
Thanatos
Level 28
God Stats
6W - 6L
1,364 SR
Queue Stats
15W - 20L
1,347 Elo+
Solo
Charybdis
Charybdis
lwhar178
Charybdis
Level 129
God Stats
3W - 6L
1,375 SR
Queue Stats
32W - 32L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoCstuffer
Gilgamesh
14
1 / 3 / 9
8,841
632
8,572
16,783
14,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 3 / 7
12,031
859
16,479
19,301
10,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 1 / 11
10,436
745
19,686
12,618
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Swole_asf
Fenrir
15
2 / 4 / 8
9,956
711
3,395
12,016
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
kennedy3178
Discordia
17
4 / 1 / 9
10,436
745
11,498
5,602
2,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATEMAGOT
Bellona
16
2 / 5 / 2
10,251
732
9,075
14,583
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 4 / 6
9,513
680
13,308
20,676
24,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
15
2 / 4 / 7
8,931
638
10,351
14,211
8,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
gabrieleop95
Thanatos
16
5 / 4 / 5
10,168
726
8,724
10,764
4,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
lwhar178
Charybdis
17
0 / 2 / 4
9,322
666
6,577
8,704
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
19
Kills
12
12
Deaths
19
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
ATEMAGOT
Bellona
2
5
2
0.6
L
3
4
6
1.5
W
Gilgamesh
CoCstuffer
Gilgamesh
1
3
9
1.83
L
Tiamat
2
4
7
1.38
W
9
3
7
4.17
W
3
1
11
8.5
W
Fenrir
Swole_asf
Fenrir
2
4
8
1.5
L
Thanatos
gabrieleop95
Thanatos
5
4
5
1.88
W
Discordia
kennedy3178
Discordia
4
1
9
8.5
L
Charybdis
lwhar178
Charybdis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,630
Damage
48,035
66,320
Taken
68,938
40,757
Mitigated
56,148
27,021
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ATEMAGOT
Bellona
9,075
2,907
0
926
14,583
14,089
1
10,370
3,642
0
34,101
L
13,308
1,239
0
3,050
20,676
24,719
0
13,198
7,056
19,039
0
W
Gilgamesh
CoCstuffer
Gilgamesh
8,572
1,169
372
5,065
16,783
14,317
0
7,272
9,511
0
18,438
L
Tiamat
10,351
894
0
4,470
14,211
8,814
0
11,479
2,342
33,299
0
W
16,479
1,626
2,569
9,524
19,301
10,995
0
10,192
9,109
47,531
0
W
19,686
6,199
0
5,169
12,618
4,889
1,118
2,729
9,889
51,008
0
W
Fenrir
Swole_asf
Fenrir
3,395
821
0
1,873
12,016
8,437
658
3,055
8,961
0
12,543
L
Thanatos
gabrieleop95
Thanatos
8,724
1,446
0
5,129
10,764
4,945
0
5,975
4,431
0
25,045
W
Discordia
kennedy3178
Discordia
11,498
900
814
1,635
5,602
2,119
877
895
4,707
35,907
0
L
Charybdis
lwhar178
Charybdis
6,577
2,401
83
407
8,704
3,581
898
6,149
2,178
0
43,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
48,185
294
Minions Killed
267
10
Camps Cleared
7
1,304,916
Distance Traveled
1,220,982
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,251
732
60
4
3
252,188
3
L
Ares
9,513
680
13
1
1
269,762
1
W
Gilgamesh
8,841
632
25
2
2
280,209
2
L
Tiamat
8,931
638
50
4
1
231,838
2
W
Hades
12,031
859
83
6
2
265,955
1
W
Sol
10,436
745
98
7
4
260,426
2
W
Fenrir
9,956
711
17
1
1
247,078
0
L
Thanatos
10,168
726
53
4
2
238,190
3
W
Discordia
10,436
745
71
5
1
251,248
4
L
Charybdis
9,322
666
91
7
0
229,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role