Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SloppierSpore54
Hercules
Level 119
God Stats
4W - 8L
1,288 SR
Queue Stats
72W - 68L
1,375 Elo+
Solo
Cernunnos
Cernunnos
Theleone1999
Cernunnos
Level 77
God Stats
10W - 11L
1,523 SR
Queue Stats
70W - 111L
1,307 Elo+
Solo
Team Averages
Level 108
1,437 SR
1,394 Elo+

VS

Team Averages
Level 16
1,215 SR
974 Elo+
Jormungandr
Jormungandr
WiliestSalt285
Jormungandr
Level 16
God Stats
0W - 4L
1,089 SR
Queue Stats
1W - 22L
937 Elo+
Party 1
Ra
Ra
fake reezy
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,082 Elo+
Party 1
Cthulhu
Cthulhu
jerbear68
Cthulhu
Level 13
God Stats
0W - 6L
1,054 SR
Queue Stats
1W - 25L
903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
10 / 2 / 10
11,115
794
14,718
7,340
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
4 / 3 / 14
10,127
723
9,303
18,221
19,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Theleone1999
Cernunnos
12
9 / 5 / 4
10,664
762
11,271
10,302
3,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
WiliestSalt285
Jormungandr
10
0 / 8 / 4
7,692
549
3,116
13,000
6,473
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 8 / 2
10,159
726
11,009
13,882
4,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
jerbear68
Cthulhu
11
0 / 7 / 5
7,875
563
3,141
15,172
14,190
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
23
Kills
7
10
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
2
10
7.5
W
Hercules
4
3
14
3.67
W
Cernunnos
Theleone1999
Cernunnos
9
5
4
2.2
L
Jormungandr
WiliestSalt285
Jormungandr
0
8
4
0.25
L
7
8
2
1
L
Cthulhu
jerbear68
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
17,266
35,863
Taken
42,054
25,628
Mitigated
25,383
6,374
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,718
4,103
202
1,263
7,340
2,732
1,543
4,176
3,084
40,184
0
W
Hercules
9,303
1,158
0
3,708
18,221
19,115
342
6,973
11,036
0
31,575
W
Cernunnos
Theleone1999
Cernunnos
11,271
5,474
0
1,201
10,302
3,781
750
6,347
3,903
0
31,303
L
Jormungandr
WiliestSalt285
Jormungandr
3,116
328
0
0
13,000
6,473
0
3,867
8,805
13,535
0
L
11,009
1,537
853
1,758
13,882
4,720
88
4,632
8,894
44,233
0
L
Cthulhu
jerbear68
Cthulhu
3,141
173
347
0
15,172
14,190
0
5,185
9,572
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
25,726
144
Minions Killed
114
7
Camps Cleared
1
659,172
Distance Traveled
494,040
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,115
794
60
4
5
213,869
0
W
Hercules
10,127
723
46
3
0
257,458
3
W
Cernunnos
10,664
762
38
3
2
187,845
2
L
Jormungandr
7,692
549
15
1
0
148,160
0
L
Ra
10,159
726
79
6
1
195,779
2
L
Cthulhu
7,875
563
20
1
0
150,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role