Player Matchup

Achilles
Achilles
Tbone1330
Achilles
Level 69
God Stats
1W - 1L
1,532 SR
Queue Stats
75W - 37L
1,631 Elo+
Party 2
Cerberus
Cerberus
XNovacaine17
Cerberus
Level 82
God Stats
1W - 2L
1,729 SR
Queue Stats
78W - 43L
1,603 Elo+
Party 2
Ao Kuang
Ao Kuang
jnotjay
Ao Kuang
Level 68
God Stats
4W - 0L
1,910 SR
Queue Stats
75W - 37L
1,631 Elo+
Party 2
Team Averages
Level 73
1,724 SR
1,622 Elo+

VS

Team Averages
Level 107
1,508 SR
1,476 Elo+
Susano
Susano
Thatcherrr
Susano
Level 144
God Stats
1W - 5L
1,550 SR
Queue Stats
350W - 370L
1,568 Elo+
Party 1
Bacchus
Bacchus
crazyfun164
Bacchus
Level 45
God Stats
22W - 32L
1,465 SR
Queue Stats
40W - 67L
1,328 Elo+
Solo
Raijin
Raijin
oPrinceOfPeaceo
Raijin
Level 132
God Stats
2W - 4L
1,508 SR
Queue Stats
205W - 231L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Tbone1330
Achilles
11
4 / 0 / 6
7,183
718
7,755
10,626
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
XNovacaine17
Cerberus
11
2 / 0 / 8
6,974
697
4,480
7,753
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
jnotjay
Ao Kuang
11
6 / 1 / 3
7,437
744
7,349
7,400
2,575
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Thatcherrr
Susano
8
0 / 8 / 0
5,695
570
6,273
9,378
2,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
crazyfun164
Bacchus
10
1 / 2 / 0
6,638
664
4,005
10,864
10,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,308
631
7,185
5,280
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Tbone1330
Achilles
4
0
6
7
L
Susano
Thatcherrr
Susano
0
8
0
0
W
Cerberus
XNovacaine17
Cerberus
2
0
8
6
L
Bacchus
crazyfun164
Bacchus
1
2
0
0.5
W
Ao Kuang
jnotjay
Ao Kuang
6
1
3
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
17,463
25,779
Taken
25,522
14,577
Mitigated
14,204
5,754
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Tbone1330
Achilles
7,755
2,582
0
1,817
10,626
6,637
0
4,168
6,162
0
19,281
L
Susano
Thatcherrr
Susano
6,273
771
0
500
9,378
2,778
0
4,468
4,616
0
15,129
W
Cerberus
XNovacaine17
Cerberus
4,480
213
519
1,133
7,753
5,365
0
3,864
3,535
14,453
0
L
Bacchus
crazyfun164
Bacchus
4,005
563
102
891
10,864
10,197
0
5,130
5,199
11,680
0
W
Ao Kuang
jnotjay
Ao Kuang
7,349
2,611
0
2,285
7,400
2,575
0
2,646
4,548
22,547
0
L
7,185
184
33
941
5,280
1,229
0
3,073
2,121
22,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
18,641
97
Minions Killed
93
5
Camps Cleared
4
576,303
Distance Traveled
552,925
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,183
718
28
3
0
190,902
0
L
Susano
5,695
570
30
3
1
174,293
3
W
Cerberus
6,974
697
32
3
0
203,557
2
L
Bacchus
6,638
664
16
2
1
208,203
1
W
Ao Kuang
7,437
744
37
4
5
181,844
2
L
Raijin
6,308
631
47
5
2
170,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role